Mega Man X

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Mega Man X - Page 4 Empty Mega Man X






MegaManX/RockManX Patch (v15, Dr Light bug fix):
LINK
- now covers all standard "no header" US 1.0/1.1 and Jap 1.0/1.1 ROM versions
- now includes support for "Dr Light Theme"
- Jap RockmanX 1.0/1.1 patch merged with HerSaki's English Translation patch (v1.5)
- After Dr. Light spoke, the former bgm will resume instead starting from beginning

Hardtype version patch (v15):
LINK
- patch merged with Hardtype version

Megaman-X Track Map: REVIEW

Dr.Light Theme collection by Jud6Ment:
https://drive.google.com/open?id=1kKZStA7UtFpQX9gMbWs0DC__EdCulJLm
(just replace theme 174 from one set donwloaded below with that theme you prefer from X1 folder)

PCM Sets:
Mega Man X [TheRetromancer] (-21dB) (v2): Dr. Light theme added:
Code:
https://app.box.com/s/groyzoaxfqbsag744hzsy4w0vrcee8jx

Savaged Regime Genesis PCM set by Relikk (v2): Dr. Light theme added:  
Code:
https://1drv.ms/u/s!Ahue7izQZmouget1RSmTInXhNBarAg?e=NPf1vq

Mega Man X* [Krzysztof Slowikowski Guitar Playthrough] (-21dB) (v2): Dr. Light theme added:
Code:
https://app.box.com/s/pjvgvyvaamzskan1dp9etyqla4s50nql


Last edited by Conn on Mon 3 Feb 2020 - 15:38; edited 26 times in total
Conn
Conn

Mega Man X - Page 4 Image212

Since : 2013-06-30

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Mega Man X :: Comments

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Post on Sun 2 Feb 2020 - 20:18 by pepillopev

@Morty Ok, so I used the following code to just skip the intro section:

6714
8667
2648

Afterwards, entered Chill Penguin arrived at Dr Light capsule and the theme played correctly with no audio issues on either bSnes v05 and Snex9x v1.6 Build 121576e. This applies to both MSU and SPC fallback on MegaMan-X v1.1 as you claim. There is something going on your end. Let us see if someone else reports this same issue. From my end, everything is golden.

Update: I also kept playing after getting the dash to make sure the FX sounds and music were intact. Everything was golden.

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Post on Sun 2 Feb 2020 - 20:41 by pepillopev

@Morty Only thing, I can ask is for a save state just before this alleged problem occurs (Geiger or bSnesv05). I am not sure if I can use a save state from RetroArch Snes9x core. This is the core I tested as well with the 1.1 ROMs too with no issues.

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Conn

Post on Sun 2 Feb 2020 - 21:23 by Conn

@Morty
can you check on a normal snes9x/bsnes NOT retroarch and report back? I assume it is a problem with this emulator though Pev tested it as well.

Sometimes there are also "stupid" things happening like you load a multiple patched rom instead of a native rom with only the msu patch applied - such stuff happens to me quite frequently (especially if I have many rom versions like you probably have). Ensure you really load a clean rom with only the msu patch applied...

If anybody else can check would be awesome.

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JUD6MENT

Post on Mon 3 Feb 2020 - 4:09 by JUD6MENT

Ok, I got every Dr. Light PCM from every set from all three X games we have put together into one download. If anyone wants to update all their PCM packs for all the X games without re-downloading every last PCM pack this is how, download this.

https://drive.google.com/open?id=1kKZStA7UtFpQX9gMbWs0DC__EdCulJLm

Also, as a bonus, I personally love the X6 Dr. Light theme so I made a PCM of that and put it in this download link if someone wants to put that into one of their X games just because.

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Post on Mon 3 Feb 2020 - 6:43 by OMorty

So I ran into the sound bug again, but this time in the standalone SNES9x (v1.60 x64) and bsnes (v114) emulators. To be extra sure I wasn't running into any outside variables, I used freshly patched v1.1 ROMs with no other patches applied. Here is a zip file of the save states: https://mega.nz/#!Ms0Ena7b!Ro0wWbs9RLr2j8Wl_QZjXSK3p17t5q0vMsQYmcyrC7M

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Conn

Post on Mon 3 Feb 2020 - 8:50 by Conn

Unfortunately none of your savestates allow debug. Could you make a savestate with bsnes plus v5?

https://github.com/devinacker/bsnes-plus/releases/download/v05/bsnes-plus-05-x64.7z

Make the savestate before you talking to dr. light, means before the music switches.

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Post on Mon 3 Feb 2020 - 15:18 by pepillopev

@OMorty Ok, definitely an issue on our end. Fixed now. Please clear your browser cache, refresh page, and re-download. Please test and let us now how v15 turns out.

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Conn

Post on Mon 3 Feb 2020 - 15:31 by Conn

Jupp, sorry for the irritations... and as bonus, after dr. light spoke, v15 will have the old music resume instead of starting from beginning Wink

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Post on Mon 3 Feb 2020 - 17:01 by OMorty

Just tried the new patches out in bsnes plus v5, and the sound issue is gone! Thank you so much!

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Conn

Post on Mon 3 Feb 2020 - 17:22 by Conn

Thanks you for finding and posting Wink this really was a weird thing because the asm worked but the patch not. Ah well

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saviorx

Post on Sat 22 Feb 2020 - 20:51 by saviorx

Google drive link of Krzysztof's music is dead.

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Post on Sun 23 Feb 2020 - 12:03 by pepillopev

saviorx wrote:Google drive link of Krzysztof's music is dead.
Thanks. Re-hosted elsewhere. Link changed.

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Conn

Post on Sun 23 Feb 2020 - 14:55 by Conn

@Pev
MMX is indeed haunting us Exclamation (among other stuff)

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