Mega Man X3

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Mega Man X3 Empty Mega Man X3






Patch:
http://bszelda.zeldalegends.net/stuff/Con/MegaManX3_MSU1.zip

Music files:
Mega Man X3 (-18dB):
Code:
http://www.mediafire.com/?udndt2yfz7pzhh1

PCM set by DarkShock
Code:
https://www.mediafire.com/?d249260e88oc9y2

Krzysztof Slowikowsk PCM set by JUD6MENT:
Code:
https://drive.google.com/drive/folders/1y4OyvHNo83xoXwTrmUjXFzhJWydsZN9M?usp=sharing

TheLegendOfRenegade Genesis PCM's by Relikk:
Code:
https://1drv.ms/u/s!Ahue7izQZmouwnbnenHPEIQA144h


Last edited by Conn on Fri 11 Jan 2019 - 19:58; edited 7 times in total
Conn
Conn

Mega Man X3 Image212

Since : 2013-06-30

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Mega Man X3 :: Comments

JUD6MENT

Post on Tue 19 Jun 2018 - 6:28 by JUD6MENT

Hey, i should have Krzysztof Slowikowski guitar playthrough done by the end of the week. I actually already converted all the stages so i only have about 8 more tracks to do. Also, i cant find doctor lights theme in the track list or the pcm files already available, is there a way to have a pcm play for doctor lights theme or is that song not part of the rom hack? Am i just missing something? Because i have no clue what track number doctor light should be.

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JUD6MENT

Post on Wed 27 Jun 2018 - 5:32 by JUD6MENT

I just finished making the new PCM for the guitar playthrough, once i play through the game and check everything is working great and the volume is the right level i will release it here for others to have.

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JUD6MENT

Post on Thu 28 Jun 2018 - 8:16 by JUD6MENT

https://drive.google.com/drive/folders/1y4OyvHNo83xoXwTrmUjXFzhJWydsZN9M?usp=sharing

Ok, I played through my Krzysztof Slowikowski PCM music tracks I made and I think they all sound at the right volume level and work great. Here is my link if you want to play X3 with this guitar play through.

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Conn

Post on Thu 28 Jun 2018 - 14:52 by Conn

added to first post, thanks a lot Very Happy

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Post on Fri 20 Jul 2018 - 5:19 by blade133bo

Please, autor the patch can add this opening?   Blue4
Can you tested in zelda 3. Razz
https://www.dropbox.com/s/syszwe69lxfw81q/megamax3msuvideo.rar

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Conn

Post on Fri 20 Jul 2018 - 8:13 by Conn

Nice video (for all who have problems reading the message, download the file blade provided and use alttp video player to play it).

It depends on DarkShock if he wants to add fmv support to his patch, "my" video asm is free to use:
https://www.zeldix.net/t1737-videoplayer-by-ikari-asm-source-code
But it is sometimes hard to get into the ingame routines again.

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Lordmonkus

Post on Mon 23 Jul 2018 - 21:13 by Lordmonkus

For anyone curious the MMX3 Zero Project patch seems to work perfectly on the version 4.0 release patched rom. I only did a preliminary test though, loaded it up and everything appeared to be correct.

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Polargames

Post on Tue 24 Jul 2018 - 18:24 by Polargames

Lordmonkus wrote:For anyone curious the MMX3 Zero Project patch seems to work perfectly on the version 4.0 release patched rom. I only did a preliminary test though, loaded it up and everything appeared to be correct.

I as well have done what Lordmonkus has done and played threw the first level. I have found no issues with the 2 patches. I would like to state that you have to do the V4.0 patch first then the msu1 patch. If you do it the other way it will not work. :-)

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Post on Sun 12 Aug 2018 - 15:26 by OMorty

@JUD6MENT Were you able to figure out where the Stage Start theme goes in the PCM track list? I ask because the song seems to be missing from your PCM set, as the PCM file doesn't play when I have the MSU-1 patch applied. Could any other PCM tracks be missing?

I also noticed that, when I use both the Zero Project 4.0 and MSU-1 patches together, Neon Tiger's PCM file doesn't play. The rest of the PCM files seem to play fine, though. How odd.

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JUD6MENT

Post on Sun 12 Aug 2018 - 17:45 by JUD6MENT

I will look into that when i get home in two hours

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JUD6MENT

Post on Sun 12 Aug 2018 - 21:14 by JUD6MENT

I just checked my download link and nothing is missing, tested it myself. if you didnt set everything up then it will play the default original music. If you set it all up and it you are missing a track it will sound blank. Make sure your rom reads "mmx3_msu1.sfc"
The intro is track number 1
As for zero project, never tried it so i may be no help there.

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Post on Mon 13 Aug 2018 - 5:27 by OMorty

I was actually referring to the "Boss Selected" jingle (track 15, I believe), lol, my mistake.

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JUD6MENT

Post on Mon 13 Aug 2018 - 13:54 by JUD6MENT

I believe you are right, for me, it just plays the default soundtrack. I will try to get a PCM for it soon and give you a update when i do.

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JUD6MENT

Post on Sun 6 Oct 2019 - 4:26 by JUD6MENT



MET (who used to be known as Krzysztof Slowikowsk before he changed his user name to MET), anyway, MET is doing a new updated version of Megaman x3 cover! He did this a about a year ago where he redid his Megaman X2 playthrough to sound better since he had improved as a musician and i did the PCM of his updated X2 cover. I plan on doing the PCM for this new version of X3 as well. Way excited!

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Post on Sun 10 Nov 2019 - 2:14 by WolfyBuilder

I was able to replace the stage start jingle myself with the PS1 version, however the one I'm have trouble with is the Dr. Light capsule theme. The PCM pack seems to skip tracks 15 (stage start jingle), 23 and 25, though neither 23 nor 25 seem to replace the Dr. Light theme. What gives? There's only 32 tracks in the game, so I don't know what else to try

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JUD6MENT

Post on Mon 11 Nov 2019 - 3:00 by JUD6MENT

WolfyBuilder wrote:I was able to replace the stage start jingle myself with the PS1 version, however the one I'm have trouble with is the Dr. Light capsule theme. The PCM pack seems to skip tracks 15 (stage start jingle), 23 and 25, though neither 23 nor 25 seem to replace the Dr. Light theme. What gives? There's only 32 tracks in the game, so I don't know what else to try

I have asked darkshock (he did the coding for this game) about doctor light theme and we can not make that theme MSU-1. It is too tied in the coding and he did not know how to make it work, so that one will have to be original soundtrack play instead. Same for X1 and X2 Dr. Light themes.

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Post on Mon 11 Nov 2019 - 15:36 by WolfyBuilder

That's strange. I wonder why specifically the Dr. Light theme is hard-coded into the game, but not the other songs. Well, at least I can stop worrying about not having every song and finally play the game

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Post on Tue 12 Nov 2019 - 0:16 by WolfyBuilder

It appears I've run into another problem. Both Doppler stages 1 and 2 play the same song, even though Doppler stage 2's song is in the PCMs. It's track 24 in the pack, but changing it to 23 or 25 doesn't work

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JUD6MENT

Post on Tue 12 Nov 2019 - 4:46 by JUD6MENT

WolfyBuilder wrote:It appears I've run into another problem. Both Doppler stages 1 and 2 play the same song, even though Doppler stage 2's song is in the PCMs. It's track 24 in the pack, but changing it to 23 or 25 doesn't work

Are you sure? Mine works fine, and looking at a few online MSU-1 runs they work right. One thing to know is that you do not hear doppler stage theme 2 until you are in the room of 8 capsule with the rematch boss fight. Unlike X 1 or 2 that has a different sigma stage theme for each sigma stage, X3 shares the doppler stage 1 theme for the first two doppler stages.

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Post on Tue 12 Nov 2019 - 15:45 by WolfyBuilder

Ok, it does work like you said. My mistake!

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JUD6MENT

Post on Wed 13 Nov 2019 - 3:23 by JUD6MENT

WolfyBuilder wrote:Ok, it does work like you said. My mistake!

If it make you feel better, i did have to watch a normal play through of X3 just to be positive, because the previous 2 games didn't follow that pattern.

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