Donkey Kong Country 2

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Donkey Kong Country 2 Empty Donkey Kong Country 2






Patch by Mattrizzle (rev. by Colines - Jul/06/2018: barrel bug fixed)
http://bszelda.zeldalegends.net/stuff/Con/dkc2_msu1.zip

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Donkey Kong Country 2 Coline10
PCM (rev. by Colines - Mar/5/2018: *all tracks normalized and looped):
https://drive.google.com/drive/folders/12n2W0Tgrv61qVE6mDH_REOPOiR72yT1u?usp=sharing
Mirror by Emuandco: Patch, PCM

Donkey Kong Country 2 Jud6me10
PCM set by JUD6MENT:
https://drive.google.com/open?id=1O3sQIfXhxmAYuWMxhnOtemwtBtiWaJJY

Donkey Kong Country 2 Sail-510
PCM set by NoNameSD, original music by Jammin' Sam Miller:
https://drive.google.com/open?id=1wBbDIYlSEhWIEiS_dsYhkVfYg5izRUqs
Preview: https://youtu.be/tCyE3lNhOk4

----------------------------------------------


Original Download and Description:
http://www.dkc-atlas.com/forum/viewtopic.php?f=33&t=2073


Last edited by Conn on Thu 18 Apr 2019 - 5:06; edited 23 times in total
Conn
Conn

Donkey Kong Country 2 Image212

Since : 2013-06-30

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Donkey Kong Country 2 :: Comments

smokemonster

Post on Mon 20 Nov 2017 - 14:31 by smokemonster

Does anyone have a manifest for this?

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Conn

Post on Mon 5 Mar 2018 - 5:19 by Conn

Colines just updated the patch and pcm:s
- now also v1.1 is supported!
- the pcm:s are normalized to FF standard AND all tracks loop now.

Please redownload from first post!

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daniloroxette

Post on Fri 16 Mar 2018 - 0:29 by daniloroxette

Hey, Conn. Thank U for porting it to 1.1, but I'm facing a freeze with the second boss (Kleever). It happens every time I try to hit the first cannon ball. Am I doing something wrong?

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Conn

Post on Fri 16 Mar 2018 - 11:58 by Conn

ok, fixed Very Happy

Please re-download and re-apply the patch on a fresh 1.1 Wink

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daniloroxette

Post on Sat 17 Mar 2018 - 14:54 by daniloroxette

I finished it with any% category and no more bugs detected. TY.

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Conn

Post on Sat 17 Mar 2018 - 16:33 by Conn

Nice that it works now, thanks a lot for your time and dedication! Smile

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smokemonster

Post on Sun 18 Mar 2018 - 13:51 by smokemonster

Thanks for the updates Smile

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JUD6MENT

Post on Thu 7 Jun 2018 - 22:17 by JUD6MENT

Ive been working on my own set of PCM for DKC2. I have even been adding creaking boat, waves, lava bubbling, firefly and other such sound effects to the tracks i am making to give it a authentic feel just like the game, im planning on finishing by the end of the month and would love to show off my work then and maybe even have it available.

Last edited by JUD6MENT on Sun 10 Jun 2018 - 13:58; edited 1 time in total

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JUD6MENT

Post on Sun 10 Jun 2018 - 13:57 by JUD6MENT

Im more than half done with my PCM set, it is turning out great, cant wait to finish and share with others to enjoy too.

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JUD6MENT

Post on Sun 17 Jun 2018 - 16:23 by JUD6MENT

I finished my DCK2 MSU-1 PCM Pack! Here is a link so you can download it
https://drive.google.com/drive/folders/1SbSggE19ixsKJwt2WLF1ohsuAyquzM1y?usp=sharing

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Conn

Post on Sun 17 Jun 2018 - 17:11 by Conn

As PM:ed added to first post, much thanks for your contribution Spin

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daniloroxette

Post on Fri 6 Jul 2018 - 5:29 by daniloroxette

Hello, guys. Smile

I was playing the MSU-1 and I remembered that when we apply the patch, the behavior of the countdown barrel is changed. They spin around without stopping, when the correct behavior is that it turns only when pushing the directionals.

The first barrel of these appears at the beginning of the first level (Barrel Bayou) in the third world (Krem Quay). It appears in other stages, but it is in Klobber Karnage, at Lost World, that this abnormal behavior makes the gameplay quite difficult. I stopped playing DK2 on Zsnes because that behavior always happened there.

I looked up the MSU-1 topic in the DKC Atlas and there are no references about this problem.

I did not test for BSnes. I'm just using Snes9x. The problem does not occur in fresh roms 1.0 and 1.1, but happens after applying the patch.

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Conn

Post on Fri 6 Jul 2018 - 8:04 by Conn

Poah, that was a hard to trace. Mattrizzle's code is innocent.

It's a bug in the native code, here:
$B3/EDAC 2D 00 20    AND $2000  [$B3:2000]   A:0500 X:0E9E Y:0E40 D:0000 DB:B3 S:01FA P:envmxdIzc HC:0072 VC:254 FC:01 I:00

You see what it does: it makes the AND compare with the msu reserved register $2000 (that IS NOT used by the snes, so it's 100% an overseen bug in the RARE code). Correct would be 29 00 20 AND #$2000

Change in the ~headered~ rom:
0x33efac: 2d -> 29
and it should work

BTW: You can check it by using an original, unpatched rom and give it an empty msu file, like dkc2_org.smc and dkc2_org.msu
Since with msu on, the $2000 register gets #$53, this bug will appear as well.

I'll talk back with Colines whether we should fix patch this.

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Conn

Post on Fri 6 Jul 2018 - 9:50 by Conn

Colines already fixed it, I updated the patch in forst post link, so if you redownload and -apply the patch, this bug should be gone Wink

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daniloroxette

Post on Fri 6 Jul 2018 - 16:11 by daniloroxette

Whoa. I didn't expect it to be solved that fast. Superb

Thank you both. Very Happy

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Conn

Post on Fri 6 Jul 2018 - 18:13 by Conn

Thanks as well for finding this bug Smile

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avatar

Post on Fri 6 Jul 2018 - 20:43 by Señor Ventura

It says that it isn't an ips file.

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Conn

Post on Fri 6 Jul 2018 - 20:57 by Conn

Yes, if you look at the patch file extension you read bps, which obviously is no ips.

Use flips.
https://www.smwcentral.net/?p=section&a=details&id=11474

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avatar

Post on Sat 7 Jul 2018 - 8:08 by Señor Ventura

Conn wrote:Yes, if you look at the patch file extension you read bps, which obviously is no ips.

Use flips.
https://www.smwcentral.net/?p=section&a=details&id=11474

I didn't know that program, i was wondering why "lips" don't allowed me to apply the patch.

Thank you Smile

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JUD6MENT

Post on Tue 25 Dec 2018 - 2:46 by JUD6MENT

Donkey Kong Country 2 updated PCM tracks.

Please change the download link in the original post when you get the chance. Thank you so much.

https://drive.google.com/open?id=1O3sQIfXhxmAYuWMxhnOtemwtBtiWaJJY

I updated nine tracks to this album.
PCM 4 - Swankey Swig
PCM 9 - Stickerbrush Symphony
PCM 11 - Flight of the Zinger (This one is my personal new favorite track)
PCM 15 - Objective Screen (the bonus room beginning)
PCM 18 - Snakey Chantey (which is the Smash Bros Ultimate Remix)
PCM 23 - Haunted Chase
PCM 31 - Crocodile Cacophony (which is the new Smash Bros Ultimate Remix)
PCM 55 - Bonus Win Jingle
PCM 135 - Token Room Tango

I really enjoyed making this PCM album and it was fun re-visiting it. This is still my favorite PCM set I have done yet.

MERRY CHRISTMAS EVERYONE!!!!!

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Conn

Post on Tue 25 Dec 2018 - 6:23 by Conn

first post updated, thanks!

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avatar

Post on Sat 2 Feb 2019 - 12:58 by pepillopev

@Conn Conn I am unable to move this DKC2 troubleshooting discussion over to the MSU-1 Volume Issue topic area made by Qwertymodo. Can you do this?

UPDATE: Never mind, I figured it out. Unless you are in the process of moving it now. I moved it over to the MSU-1 general discussion area (under DKC2 sd2snes bugs).

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avatar

Post on Sat 2 Feb 2019 - 13:07 by pepillopev

@Highblade7777 I moved your sd2snes issue over to the MSU-1 General Discussion area. This discussion became a different beast, so I moved it over there to keep this topic area minimal and clean.

New link below:
https://www.zeldix.net/t1858-dkc2-sd2snes-bugs-no-opening-title-sound

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avatar

Post Yesterday at 21:40 by rafaellancas

Hey, I'm trying to get the uncompressed DKC2 patch to work, but there is no patch on the link, only the pcm and bml files. What ips patch should I use? Thank you guys in advance, you're all awesome!

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