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Post by fullgamezone on Fri 6 Sep 2019 - 16:26

Ladies and gentlemen
Dear
Me, FullGameZone, Created the audio package for Paladin's Quest - Lennus. As a matter of fact, my audio PAKC is awesome, fucking.

As this game has many tracks it was difficult to have all 100% modified. I got about 70% to 80% of very good new tracks. If anyone can replace the OST versions hey thanks but not found.
Non-originals were named (OST) at the end.

I have LINK available for download below. The pack comes with the vast majority ready for use in WAV, others in MP3 needing a little editing increasing the volume if necessary.

Music ready, I leave available for someone to create the patch.

Best regards, FullGameZone.

Paladin's Quest - Lennus MSU-1 - PCM Packs

fullgamezone
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Post by fullgamezone on Mon 2 Dec 2019 - 20:40

No one will support this project? I need to make some improvements, but I will only do it if someone starts developing the patch. Sincerely, FullGameZone

fullgamezone
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Post by Conn on Tue 3 Dec 2019 - 0:55

The problem is that there are only 3 main hackers (Pev, Kurrono and me) developing and maintaining at least 120 of the 150 games.
If you look into the endless bug reports, you understand that all these games take a lot of our freetime. If you look into the wishlist, you notice a lot of games requested.
RPG:s are unfortunately hardest in terms of bugs, since you simply cannot cheat to the place and need to make in worst case multiple playthroughs. I did Illusion of time on my self and it took me 2 weeks and 5 playtests to develop this patch.

Because something was shitting into my brain I recently msu:ed mystic quest and final fantasy 5, though darthvaderx and I had a hard time to msu ff4... so for now I wait for dvx to start playtesting my patches.

What I am trying to say... I unfortunately do not think paladin's quest will happen in near future, if ever Sad
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Post by JUD6MENT on Tue 3 Dec 2019 - 7:07

Conn wrote:

Because something was shitting into my brain I recently msu:ed mystic quest and final fantasy 5, though darthvaderx and I had a hard time to msu ff4... so for now I wait for dvx to start playtesting my patches.

What I am trying to say... I unfortunately do not think paladin's quest will happen in near future, if ever Sad  

RPGs really are the hardest. When i helped out with mario rpg, it took me 3 full playthroughs to finish and then we still had thesynergist found the most nightmare bug on his playthrough that took several attempts to fix. I tried to make Conn's side of the work as little as i possibly could and it still took a lot of time out of him because Conn had to have rewrote the code for this game at least a dozen times.
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Post by fullgamezone on Tue 3 Dec 2019 - 14:42

waiting

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Post by Polargames on Tue 3 Dec 2019 - 17:08

Conn wrote:The problem is that there are only 3 main hackers (Pev, Kurrono and me) developing and maintaining at least 120 of the 150 games.
If you look into the endless bug reports, you understand that all these games take a lot of our freetime. If you look into the wishlist, you notice a lot of games requested.
RPG:s are unfortunately hardest in terms of bugs, since you simply cannot cheat to the place and need to make in worst case multiple playthroughs. I did Illusion of time on my self and it took me 2 weeks and 5 playtests to develop this patch.

Because something was shitting into my brain I recently msu:ed mystic quest and final fantasy 5, though darthvaderx and I had a hard time to msu ff4... so for now I wait for dvx to start playtesting my patches.

What I am trying to say... I unfortunately do not think paladin's quest will happen in near future, if ever Sad  

Yes, I remembered the issues with Mario RPG, and based off the info I know from that I can only Imagine what the other RPG's were. Out of curiosity how hard was mystic and FF5 were to msu, and are they as long like the other RPG's?
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Post by Conn on Tue 3 Dec 2019 - 17:17

The coding was quite easy, 2 hours each maybe (I have practice), but the rattail will come as soon darthvaderx gets the time to play test. Then I guess I need to code another 100 exceptions where the game behaves discontinuously.

That's the vomiting part, and worst in rpg Wink
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Post by Polargames on Tue 3 Dec 2019 - 22:44

Conn wrote:The coding was quite easy, 2 hours each maybe (I have practice), but the rattail will come as soon darthvaderx gets the time to play test. Then I guess I need to code another 100 exceptions where the game behaves discontinuously.

That's the vomiting part, and worst in rpg Wink


That's not bad at all for the time. But then more code on top of that I really do understand that part. I can also see that it feels like a never ending chore. Am I right in that area?

What causes issue for RPG's when a person uses cheat codes for said game. Do the cheat code over right the msu or move it into other areas. I never quite understood that when other games its 100% ok to use cheats to play test?


Last edited by Polargames on Tue 3 Dec 2019 - 22:47; edited 1 time in total (Reason for editing : added more)
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Post by Conn on Wed 4 Dec 2019 - 1:49

Of course cheats are necessary but in rpg:s you can use cheats for maybe unlimited health, which reduces the playtime. However you nevertheless need to play through a specific event. If a RPG needs 20 hours to playthrough, using cheats maybe reduces the total time to 15 hours, which still is a lot. In jump'n run you can easily use a cheat for invincibility and run through in 1 hour or something.
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Post by JUD6MENT on Wed 4 Dec 2019 - 2:30

Polargames wrote:
Conn wrote:The coding was quite easy, 2 hours each maybe (I have practice), but the rattail will come as soon darthvaderx gets the time to play test. Then I guess I need to code another 100 exceptions where the game behaves discontinuously.

That's the vomiting part, and worst in rpg Wink


That's not bad at all for the time. But then more code on top of that I really do understand that part. I can also see that it feels like a never ending chore. Am I right in that area?

What causes issue for RPG's when a person uses cheat codes for said game. Do the cheat code over right the msu or move it into other areas. I never quite understood that when other games its 100% ok to use cheats to play test?

Its also the never ending curse after they are done. With over a 100 games, there is bound to be a new problem found each month come up out of one of them. Its kind of like saying what is 2 more pounds but now you are doing that 100 times and there is 200 pounds to carry. Im really grateful for the weight the hackers carry and i don't blame them for not wanting more weight. Also if you got someone to commit the long playthrough hours then that is not too much an issue on the hacker, but rpg have more problems come up more frequently so the nature of them is the big burden
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Post by Polargames on Wed 4 Dec 2019 - 18:23

Conn wrote:Of course cheats are necessary but in rpg:s you can use cheats for maybe unlimited health, which reduces the playtime. However you nevertheless need to play through a specific event. If a RPG needs 20 hours to playthrough, using cheats maybe reduces the total time to 15 hours, which still is a lot. In jump'n run you can easily use a cheat for invincibility and run through in 1 hour or something.

Now I understand, @Conn,@Jud6ment, I thank you for your info on rpg's being msu. I not really big into rpgs, So in this area I am not to well educated on it. I feel they tend to be to long for my enjoyment.
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