MSU-1 wishlist
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Re: MSU-1 wishlist
All the super nintendo games that have of neo geo. Put the Audio of the games of Neo Geo in the games of Super Nintendo.
Example
Samirai Shodown
Art of Fighting
Fatal Fury
And others....
Example
Samirai Shodown
Art of Fighting
Fatal Fury
And others....
fullgamezone- Wish Fairy
- Since : 2017-12-26
Re: MSU-1 wishlist
The songs can be found in Neo Geo CD ROMs already in * .MP3
fullgamezone- Wish Fairy
- Since : 2017-12-26
Re: MSU-1 wishlist
fullgamezone wrote:All the super nintendo games that have of neo geo. Put the Audio of the games of Neo Geo in the games of Super Nintendo.
Example
Samirai Shodown
Art of Fighting
Fatal Fury
And others....
Would playing the Neo Geo version just be the same thing? is there differences in the versions? maybe I just don't understand so that is why I kinda ask. sometimes I see "put sega soundtrack in snes version" and it makes me wonder, why not just play the sega version?
JUD6MENT- Since : 2018-04-19
Re: MSU-1 wishlist
Wrestlemania The Arcade game with the actual wrestlers theme songs would be fire!
GameGenie720- Rope
- Since : 2018-04-26
Re: MSU-1 wishlist
JUD6MENT wrote:fullgamezone wrote:All the super nintendo games that have of neo geo. Put the Audio of the games of Neo Geo in the games of Super Nintendo.
Example
Samirai Shodown
Art of Fighting
Fatal Fury
And others....
Would playing the Neo Geo version just be the same thing? is there differences in the versions? maybe I just don't understand so that is why I kinda ask. sometimes I see "put sega soundtrack in snes version" and it makes me wonder, why not just play the sega version?
The game itself is the same. What changes is that in the NEO GEO CD version the songs are a bit better. To export the songs to the SD2SNES is easier because you just have to take the songs from the roms of NEO GEO CD in * .mp3 and convert to * .PCM
fullgamezone- Wish Fairy
- Since : 2017-12-26
Re: MSU-1 wishlist
I made soundtracks for the arcade versions of Fatal Fury, Fatal Fury 2 and Fatal Fury Special earlier this year. Nobody has decided to patch the games, yet.
Matter of opinion. Myself, I prefer the original YM2610 based soundtracks.
There's no point in converting them to MP3 and then back to WAV/PCM when 1:1 disc images would contain the original lossless Red Book audio. MP3 should be a last resort when creating audio for MSU1 soundtracks. Always try to source lossless files first, otherwise you're wasting the lossless capability of MSU1.
fullgamezone wrote:What changes is that in the NEO GEO CD version the songs are a bit better.
Matter of opinion. Myself, I prefer the original YM2610 based soundtracks.
fullgamezone wrote:To export the songs to the SD2SNES is easier because you just have to take the songs from the roms of NEO GEO CD in * .mp3 and convert to * .PCM
There's no point in converting them to MP3 and then back to WAV/PCM when 1:1 disc images would contain the original lossless Red Book audio. MP3 should be a last resort when creating audio for MSU1 soundtracks. Always try to source lossless files first, otherwise you're wasting the lossless capability of MSU1.
Relikk- Since : 2017-02-17
Re: MSU-1 wishlist
Art of Fighting
Art of Fighting 2
World Heroes
World Heroes 2
Samurai Shodown
Fatal Fury Special
Art of Fighting 2
World Heroes
World Heroes 2
Samurai Shodown
Fatal Fury Special
fullgamezone- Wish Fairy
- Since : 2017-12-26
Re: MSU-1 wishlist
Der Langrisser with the Langrisser PC Engine CD OST. How good is this soundtrack? It wasn't used for any port except the Genesis Warsong arrangement. My favorite parts are probably the player phases 1 and 2. At 3:29 and 5:42.
vacantplanets- Mad Batter
- Since : 2015-12-09
Re: MSU-1 wishlist
I recently found out that Ogre Battle and Tactics Ogre were re-released for the Sega Saturn in Japan only, and the re-releases featured enhanced music (see videos below). I'd love to see MSU1 music hacks of both games so that they can be played on SNES with the enhanced Sega Saturn music.
If anyone ends up working on Ogre Battle, I recommend using the Nintendo Power version of the game (released only in Japan) instead of the official North American release. This version of the game was recently translated to English by FinS, and it has a number of great features not present in the NA release.
If anyone ends up working on Ogre Battle, I recommend using the Nintendo Power version of the game (released only in Japan) instead of the official North American release. This version of the game was recently translated to English by FinS, and it has a number of great features not present in the NA release.
_Q_- Bee
- Since : 2018-10-05
Re: MSU-1 wishlist
I don't know if the new S-DD1 core for the SD2SNES is MSU1 capable yet, but I decided to create an arcade Street Fighter Alpha 2 PCM set if a patch ever became available. I was in the process of doing a Star Ocean set a while ago that can be finished, as well.
Wing Commander link below, also.
Street Fighter Alpha 2 Arcade PCM Link
Wing Commander FM Towns PCM Link
Wing Commander link below, also.
Street Fighter Alpha 2 Arcade PCM Link
Wing Commander FM Towns PCM Link
Relikk- Since : 2017-02-17
Re: MSU-1 wishlist
@Relikk I doubt it is, the same applies to SA-1 core too (no MSU1 implementation yet). Still, it would not hurt to MSU them in anticipation for full support.
Magno has stated that the SDD-1 core is still buggy (the current "unofficial" files are not meant for the public yet). This includes RedGuy's fork (as majority of Magno's code is based out of).
Magno has stated that the SDD-1 core is still buggy (the current "unofficial" files are not meant for the public yet). This includes RedGuy's fork (as majority of Magno's code is based out of).
pepillopev- Since : 2017-10-16
Re: MSU-1 wishlist
If ever there was an SF game that needed an MSU1 upgrade, it's Alpha 2, seeing as they sacrificed the music quality in favour of voice samples. It really is quite shitty.
Relikk- Since : 2017-02-17
Re: MSU-1 wishlist
@Relikk I hold heartily agree with you that SF2 Alpha 2 needs some MSU love.
pepillopev- Since : 2017-10-16
Re: MSU-1 wishlist
@Relikk Wow, SF Alpha 2 was surprisingly easy to MSU with spc fallback so far. I will test the beta SDD-1 core on sd2snes soon and let you know if it works. Stand by.
UPDATE: Ok, finally found a pre-compiled version. Will test tomorrow.
UPDATE: Ok, finally found a pre-compiled version. Will test tomorrow.
pepillopev- Since : 2017-10-16
Re: MSU-1 wishlist
Good work, Pev. Many thanks again. I'm going to see if I can get my hands on one of the many arranged soundtracks, like the PS1 version when I get home later today, to add to the arcade version.
I think the SNES version combines some of the ending tracks (arcade has Ryu Ending 1 and 2 as separate tracks, for example), but no problems, I'll edit them together once we're in full swing.
I'll get to Mizoguchi from tomorrow onwards, then.
I think the SNES version combines some of the ending tracks (arcade has Ryu Ending 1 and 2 as separate tracks, for example), but no problems, I'll edit them together once we're in full swing.
I'll get to Mizoguchi from tomorrow onwards, then.
Relikk- Since : 2017-02-17
Re: MSU-1 wishlist
@Relikk Good news, Magno and Redguy's beta SDD-1 plays MSU on SFA2 just fine. What a surprise this is. I will finish SF Alpha 2 once Fighter's History MK is finished (almost done with Conn's help). The story mode track triggers are proving to be a PITA.
pepillopev- Since : 2017-10-16
Re: MSU-1 wishlist
pepillopev wrote:@Relikk Good news, Magno and Redguy's beta SDD-1 plays MSU os SFA2 just fine. What a surprise this is. I will finish SF Alpha 2 once Fighter's History MK is finished (almost done with Conn's help). The story mode is proving to be a PITA.
I doubt there'll be any kind of demand for Mizoguchi, that can be put on the back burner if it's problematic. It was really just an idea because the Karnov's Revenge/Fighter's History Dynamite soundtrack fits that game more than it does the original Fighter's History.
Relikk- Since : 2017-02-17
Re: MSU-1 wishlist
@Relikk I found a solution for FHMK. If all goes well, i can finish this by tonight or tomorrow. Conn put too much work on this and I would like to see this through. I owe him that since he always puts a lot into these patches.
SFA2 can wait just a couple days more. For SFA2, I just need to make sure the hooks I chose are good for the whole game. Something FHMK gave me issues at first until Conn helped me out.
SFA2 can wait just a couple days more. For SFA2, I just need to make sure the hooks I chose are good for the whole game. Something FHMK gave me issues at first until Conn helped me out.
pepillopev- Since : 2017-10-16
Re: MSU-1 wishlist
@Relikk Are these the same ones you posted over at the Everdrive Forums? I downloaded them from there.
pepillopev- Since : 2017-10-16
Re: MSU-1 wishlist
I didn't post any PCM links over there. They're in this thread a few posts up, and they were the arcade PCM's (along with Wing Commander). I'll just put both SFA2 links in this post as well...
SFA2 Arcade
SFA2 Arranged
SFA2 Arcade
SFA2 Arranged
Relikk- Since : 2017-02-17
Re: MSU-1 wishlist
@Relikk Maybe, I got them from here them. I am so confused. I am going to open a separate topic for SF2A in the MSU development to avoid hijacking this topic.
pepillopev- Since : 2017-10-16
Re: MSU-1 wishlist
Glad to see SF Alpha 2 getting some attention. The crappy-sounding music actually bothers me more than the missing characters and slower gameplay.
If anyone is interested in hacking a SNES fighter that's been seeing competitive play recently, I would recommend looking into Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen. You can find a bunch of tournaments on YouTube; it was even played at Evo 2018. I'm pretty sure the music is from the Sailor Moon anime, so it wouldn't be too hard to put a soundtrack together if you're familiar with the show.
There's also an updated version of the game called Bishoujo Senshi Sailor Moon Super S: Zenin Sanka!! Shuyaku Soudatsusen, which has an extra character. But for whatever reason, this version of the game doesn't seem to be as popular.
If anyone is interested in hacking a SNES fighter that's been seeing competitive play recently, I would recommend looking into Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen. You can find a bunch of tournaments on YouTube; it was even played at Evo 2018. I'm pretty sure the music is from the Sailor Moon anime, so it wouldn't be too hard to put a soundtrack together if you're familiar with the show.
There's also an updated version of the game called Bishoujo Senshi Sailor Moon Super S: Zenin Sanka!! Shuyaku Soudatsusen, which has an extra character. But for whatever reason, this version of the game doesn't seem to be as popular.
_Q_- Bee
- Since : 2018-10-05
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