Puzz's Prototype Dungeons for Conker
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Puzz's Prototype Dungeons for Conker
In the light of releasing additional material, here are my Prototype dungeons for Conker, as well as that infamous Conker block puzzle in the normal and hard version (originally called Christmas puzzle, since it was made as a christmas present):
Do note: that each individual IPS patch must be patched to a clean copy of the ALTTP, US nonheadered (1024 KB) version. You thus need to copy the original rom as many times as there are IPS files. And you will get as many patched Roms, since each dungeon was done on a separate Rom.
Casino Prototype
http://acmlm.kafuka.org/uploader/get.php?id=5183
Main block puzzle (normal)
http://acmlm.kafuka.org/uploader/get.php?id=5184
Main block puzzle (hard version)
http://acmlm.kafuka.org/uploader/get.php?id=5185
Museum Prototype
http://acmlm.kafuka.org/uploader/get.php?id=5186
Space station Prototype
http://acmlm.kafuka.org/uploader/get.php?id=5187
Sunken Temple Prototype
http://acmlm.kafuka.org/uploader/get.php?id=5188
This is actually quite interesting to solve, since the dungeons went through such heavy gfx and editing process by SePH, that they are hardly recognizable. I also had to use ALTTP tiles to match SePH's new indoor perspective, so this actually might look somewhat odd.
Do note: that each individual IPS patch must be patched to a clean copy of the ALTTP, US nonheadered (1024 KB) version. You thus need to copy the original rom as many times as there are IPS files. And you will get as many patched Roms, since each dungeon was done on a separate Rom.
Casino Prototype
http://acmlm.kafuka.org/uploader/get.php?id=5183
Main block puzzle (normal)
http://acmlm.kafuka.org/uploader/get.php?id=5184
Main block puzzle (hard version)
http://acmlm.kafuka.org/uploader/get.php?id=5185
Museum Prototype
http://acmlm.kafuka.org/uploader/get.php?id=5186
Space station Prototype
http://acmlm.kafuka.org/uploader/get.php?id=5187
Sunken Temple Prototype
http://acmlm.kafuka.org/uploader/get.php?id=5188
This is actually quite interesting to solve, since the dungeons went through such heavy gfx and editing process by SePH, that they are hardly recognizable. I also had to use ALTTP tiles to match SePH's new indoor perspective, so this actually might look somewhat odd.
Puzzledude- Since : 2012-06-20
Re: Puzz's Prototype Dungeons for Conker
Isn't the casino prototype the build that was released while we were private beta testing the Christmas build? I recall it because released to appease us because the beta was delayed. Anyway, it's nice that you released these.
Mr.x- Fluteboy
- Since : 2014-04-10
Re: Puzz's Prototype Dungeons for Conker
I actually can't remember. Could be so. I know for a fact though that the "Christmas riddle" was released ... it was on christmas.
Puzzledude- Since : 2012-06-20
Re: Puzz's Prototype Dungeons for Conker
Thanks for sharing these!
Do you still have a copy of all the past betas? I was willing to share those as well since the game looked so much different back then (but couldn't find them anywhere since I didn't needed them being the main author lol).
Feel free to make another topic if you can find them
Thx
Do you still have a copy of all the past betas? I was willing to share those as well since the game looked so much different back then (but couldn't find them anywhere since I didn't needed them being the main author lol).
Feel free to make another topic if you can find them

Thx
Founder- Since : 2012-06-19

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