Super Ghouls n Ghost

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Super Ghouls n Ghost






Last edited by Conn on Tue 26 Dec 2017 - 21:20; edited 18 times in total (Reason for editing : youtube video)
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kurrono



Since : 2015-03-22

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Super Ghouls n Ghost :: Comments

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Post on Wed 25 Oct 2017 - 7:09 by Conn

If it is more convenient for you, I updated the restoration msu version with this fix:
http://bszelda.zeldalegends.net/stuff/Con/sgg_msu.zip
(subfolder: restoration).
Just reapply sgg_restoration_msu.ips

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Post on Wed 25 Oct 2017 - 11:21 by ArcadeTV

I can't stop watching, hearing and playing it...
When I said it's my fav game that was the truth - now I love it even more.

The fix works all the way through!


THANKS AGAIN CONN!!!

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Post on Wed 25 Oct 2017 - 13:01 by Conn

Nice, finally I think we can regard this patch as 100%

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Post on Wed 25 Oct 2017 - 13:02 by ArcadeTV

YES
WE
CAN
!
Very Happy

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Post on Sun 5 Nov 2017 - 15:15 by Conn

Not finished, when pointing SCD how to fix the flickering bug, he gave me another bug to fix:



"Hiya there, just wanted to report an issue I've encountered with your restoration patch for Super GnG. Beating Samael while wearing golden armor causes the game to crash at the moment when Princess Prin Prin embraces Sir Arthur. Defeating Samael while naked or in steel armor has no issues."

The fix:
Code:

Go to 0x107f57
change 6b 00 00 00 00
into a9 00 48 ab 6b

I already uploaded the new version:

http://bszelda.zeldalegends.net/stuff/Con/sgg_msu.zip
(subfolder: restoration).
Just reapply sgg_restoration_msu.ips

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Post on Sat 18 Nov 2017 - 21:19 by Conn

There was a small bugfix in the restoration version needed, as the old fix by me bugged at everdrive (and maybe sd2snes):
Code:

change at 10/7083: 66 -> 54 and it should work
is wrong (causes strong flickering on rh.
change at 10/7083: 66 -> 5d instead
(or redownload the patch, it's fixed also in the subfolder restoration)

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Post on Sat 23 Dec 2017 - 10:24 by Señor Ventura

I have fixed the soundtrack (the one that includes the video in youtube), Where can i upload this?.

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Post on Sat 23 Dec 2017 - 12:33 by Conn

Google drive?

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Post on Tue 26 Dec 2017 - 13:59 by Señor Ventura

I'm uploading right now, so it is incomplete until a few minutes later.

The fix for the soundtrack of the video example:
http://ge.tt/9kcx1sn2


edit: Totally uploaded already.

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Post on Tue 26 Dec 2017 - 16:17 by Conn

Thanks. so... what would you like me to do with it? Posting it in original post by replacing kurrono/arcadetv set, or is it an own set.. or?

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Post on Tue 26 Dec 2017 - 20:33 by Señor Ventura

Conn wrote:Thanks. so... what would you like me to do with it? Posting it in original post by replacing kurrono/arcadetv set, or is it an own set.. or?

I can't remember wich one is the soundtrack i fixed, but is the one of the video, that has some minor failures in the reproduction, and now is solved.

If you want to add it in the first post, or uploading into your account to ensure it doesn't get lost, is all yours.

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Post on Tue 26 Dec 2017 - 21:20 by Conn

I think you fixed Kurrono's track. So I added your link below his set. I hope this is ok Smile

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Post on Fri 30 Mar 2018 - 21:05 by Señor Ventura

I was thinking... Is there any patch for the "no slowdown" version?

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Post on Fri 30 Mar 2018 - 21:22 by Conn

There is a restoration patch at romhacking that prevents slowdowns
https://www.romhacking.net/hacks/3473/
If you look into the msu patch files
http://bszelda.zeldalegends.net/stuff/Con/sgg_msu.zip
... you find a subfolder called restoration... well. What could this be?
Maybe the msu patch merged with the restoration that prevents also slowdowns as told in the romhacking description? Hmmm... Wink

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Post on Fri 30 Mar 2018 - 22:00 by Señor Ventura

All right!.

It's only that sometimes ir needs to keep trying until it works, so i didn't know if i was doing something wrong ^^

Thank you!.

P.D: I noticed that the first screen "capcom presents" appears two times very quickly after patching, bug like.

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Post on Sat 31 Mar 2018 - 8:28 by Conn

P.D: I noticed that the first screen "capcom presents" appears two times very quickly after patching, bug like.
That's not the fault of my patch Wink try the romhacking patch alone.

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Post on Sat 31 Mar 2018 - 9:30 by Señor Ventura

Conn wrote:
P.D: I noticed that the first screen "capcom presents" appears two times very quickly after patching, bug like.
That's not the fault of my patch Wink try the romhacking patch alone.

Do you mean, first the romhacking patch, and then the msu1 patch?.

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Post on Sat 31 Mar 2018 - 10:21 by Conn

No, I mean that bug occurs also when you only apply the romhacking patch and not the merged msu restoration patch.
Means, not my fault
Means not my responsibility

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Post on Sat 31 Mar 2018 - 10:57 by Señor Ventura

Conn wrote:No, I mean that bug occurs also when you only apply the romhacking patch and not the merged msu restoration patch.
Means, not my fault
Means not my responsibility

Of course, i didn't say nothing in that way.

Is only that, in a forum, is good to state constancy of any issue for the "posterity", to knowing how to solve any problem xD

--------------------------------

I have the two patches here, the romhacking one "no slowdown", and the msu1 one that works with the "no slowdown" patched.


-When i patch ONLY with the romhacking one, the rom boots with this bug.
-When i patch ONLY with the msu one, the rom doesn't boot.
-When i patch with the romhacking one, and then with the msu1 one, the rom runs with no slowdown and msu1 music, but with this little issue.
-When i patch with the msu1 first, and then with the romhacking one, the rom doesn't boot.

I will keep investigating.

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Post on Sat 31 Mar 2018 - 14:33 by Conn

-When i patch ONLY with the msu one, the rom doesn't boot.
It does boot for me.
Check if you patched a fresh rom without header.

Since this is getting confusing:
I provide 2 patches, both needs to be applied on US version without header (Super Ghouls 'N Ghosts (U) [!].sfc)

- sgg_msu.ips (msu only, no capcom bug): MSU only, boots - must not be used with any other patch (neither the restoration at romhacking nor the merged msu/restoration patch).
- sgg_restoration_msu.ips (msu+restoration merged, capcom bug): boots as well. if you use it, you must not apply any other patch (neither msu only nor any restoration)

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Post on Sat 31 Mar 2018 - 15:42 by Señor Ventura

All right, it has sense now. I understand why the "restoration+no slowdown" patch doesn't works.

But the "sgg_msu.ips" + "no slowdown" definitely could be possible, right?.

What is the difference between the "restoration" patch, and the simple "msu" one? (i'm checking the thread for the info, but is a little bit large).

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Post on Sat 31 Mar 2018 - 16:43 by Conn


What is the difference between the "restoration" patch, and the simple "msu" one? (i'm checking the thread for the info, but is a little bit large).
April's fools day is tomorrow, I hope you realize this... sorry if this sounds rude, it's not my day today.

Ok.
There is a restoration patch:
https://www.romhacking.net/hacks/3473/
This one features all the stuff mentioned on romhacking (no slowdowns and such), but isn't compatible with the msu only patch (sgg_msu.ips)

Many people however, like the stuff from the restoration patch (religeous crosses, no slowdowns). Since the restoration from romhacking and msu patch (sgg_msu.ips) are incompatible, I made them compatible, means I made a working merged patch (sgg_restoration_msu.ips).

I hope it got clear now, if not I failed and another here must clarify it for you Sad

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Post on Sat 31 Mar 2018 - 17:25 by Señor Ventura

No, you have not been rude, for sure.

Thank you anyway.

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Post on Fri 13 Apr 2018 - 15:32 by RetrogamerX

Hello. The music works great in the intro and the main screen, but when I start the first level it goes right to the original music? Using a sd2snes

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Post on Fri 13 Apr 2018 - 16:14 by Conn

Shouldn't be the case, maybe the msu is so similar to spc that you just have the impression... if in msu mode, the spc is muted.
Maybe somebody can confirm?

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