Document of all known bugs and mistakes

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Document of all known bugs and mistakes

Post by wizzrobemaster on Wed 27 Dec 2017 - 16:59

Can we have a document listed of known bugs and paradoxes so that way we know in advance what not to do when editing dungeons?

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Re: Document of all known bugs and mistakes

Post by SunGodPortal on Wed 27 Dec 2017 - 17:59

Too many variables. This is something that you've just got to figure out by trial and error.
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Re: Document of all known bugs and mistakes

Post by wizzrobemaster on Wed 27 Dec 2017 - 18:05

I know that some of the bugs are unfixable and trying to fix them can result in paradoxes and collision issues.

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Re: Document of all known bugs and mistakes

Post by wizzrobemaster on Thu 28 Dec 2017 - 2:39

Are there any known bugs are issues when it comes to using the  chest triggers holes?
@Puzzledude, how stable is using a drop entrance in the first room with chest triggered hole?  I know skull woods uses one, but would the room layout affect the stability or does it not make any difference?

I testing this in the Pyramid in Hylian Legacy to see if I can have a quick entrance Ganon's room, but still required to explore the dungeon and open the chest if you did not open it sooner (part of the edit I did was to have a normal entrance, but you cannot reach Ganon without using the hole entrance).

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Re: Document of all known bugs and mistakes

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