Super Mario Allstars

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20180109

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Super Mario Allstars - Page 6 Empty Super Mario Allstars






Patchv6 (16-Feb-2019) chime ending fix, 2nd:
Code:
http://bszelda.zeldalegends.net/stuff/Con/sma_msu1_patch.zip


PCM set by Kurrono v5 (fixed track 46 and 101):
Code:
https://app.box.com/s/8gq1q07ja7vsflqphws3ij6q3dz5feob

PCM set by Enmet v2:
Code:
https://drive.google.com/file/d/14xlFpxFA1eRBlyONOTL7R4Pu7W6azKH-/view

NES PCM set by Relikk:
Code:
https://1drv.ms/u/s!Ahue7izQZmougeVyTM8ScPKmUfMDGw?e=CzNGaO

PCM set presented by JUD6MENT:
Code:
https://drive.google.com/open?id=1cdJH08YyCpgAfo4ZU0g1_2NMWFZq_r9z

Description: This patch works on US Version of non-headered Super Mario Allstars WITHOUT Super Mario World (SMW is covered by other hacks).


Last edited by Conn on Sat 24 Aug 2019 - 14:23; edited 19 times in total
Conn
Conn

Super Mario Allstars - Page 6 Image212

Since : 2013-06-30

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Super Mario Allstars :: Comments

Relikk

Post on Sat 24 Aug 2019 - 10:05 by Relikk

Conn wrote:Track 101 must be bowser battle. That simple. It must not be a box pick up music nor must not be merged with a underground music.

Erm... okay.

Fixed. Here's the link: https://1drv.ms/u/s!Ahue7izQZmougeVyTM8ScPKmUfMDGw?e=CzNGaO

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Conn

Post on Sat 24 Aug 2019 - 14:26 by Conn

Reading my message again it sounds harsh what wasn't intented, it rather made me laugh, because it is a ridiculous simple thing and took a whole site here to clear it up. Very Happy
Apologies if it was misunderstood!

Anyways, much thanks Relikk. Now only K is missing and I hope we can close this troublesome thread forever Wink

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kurrono

Post on Sat 24 Aug 2019 - 22:50 by kurrono

Long time Relikk..thanks for fixing that...not dissappearing yet ..iom still working for my last 2 hacks.. after that life goes on..

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Conn

Post on Sun 25 Aug 2019 - 5:53 by Conn

Kurrono, could you please fix your 101 pcm? I noticed a new has been added to the download link in first post, but that still plays the wrong theme after 0:30 (smb underworld). You simply need to cut this part and let the first part loop.

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ABOhiccups

Post on Sun 25 Aug 2019 - 13:07 by ABOhiccups

@kurrono Can you make sma_msu1-46.pcm longer about 5 Minutes long? So, it does not play the first part of SMB2 Ending Music where Mario was asleep while the track is in loop.

It's just my nitpick.

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Post on Sun 25 Aug 2019 - 13:27 by pepillopev

@ABOHiccups The length has nothing to do with it, in this case. Kurrono does not loop his tracks. This is all he most likely has to do is loopback to repeat the song (just after the beginning). Be warned, he usually never loops his tracks. So your request may be un-answered.

Last edited by pepillopev on Sun 25 Aug 2019 - 13:59; edited 1 time in total

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ABOhiccups

Post on Sun 25 Aug 2019 - 13:56 by ABOhiccups

pepillopev wrote:@ABOHiccuops The length has nothing to do with it. Kurrono does not loop his tracks, in this case. This is all he most likely has to do is loopback to repeat the song (just after the beginning). Be warned, he usually never loops his tracks. So your request may be un-answered.
I know. I just requesting to make a track longer. So a track can loop until after the Credits.

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avatar

Post on Sun 25 Aug 2019 - 13:59 by pepillopev

@ABOHiccups Cool. But as I posted earlier, Kurrono usually does not loop tracks. He makes them rather simple and usually it is difficult to get him to update them. He is rather busy these days. But, hopefully, he will find some time to do your request.

Update: I asked Kurrono to fix track 101 and see if he will do track 46, per your request. As soon as the tracks are fixed, the pcm pack will be updated. Now we just wait.

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Conn

Post on Sun 25 Aug 2019 - 16:26 by Conn

Ah in that case I simply could have done it myself by cuting the current 101 after 30 seconds Very Happy

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Post on Sun 25 Aug 2019 - 16:28 by pepillopev

@Conn No need. I am almost done. Track 46 is proving a little difficult to find a good loop point due the music being orchestrated. Neverthless, almost there. You still need the loop points, otherwise, it sounds like shit.

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Conn

Post on Sun 25 Aug 2019 - 16:41 by Conn

Awesome Very Happy it sounds like we are done with this thread soon (again) ^^

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avatar

Post on Sun 25 Aug 2019 - 17:12 by pepillopev

@Conn Ok, both tracks are fixed and correctly looping. The set now stands at v5 (link remains the same). If any one has any further complaints about these two tracks, he or she can fix it their damn self. I am done with this and washing my hands of this "Pontius Pilate" style. Case close and peace out.

@Kurrono You owe me a f-ing beer.

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Conn

Post on Sun 25 Aug 2019 - 18:32 by Conn

@Pev Thank goodness! you're the Spin

@all: if any other tracks might be not so pleasant for you, just replace the track with one of Jud6ment or Emnet's set. These should all loop and well adjusted.

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ABOhiccups

Post on Sun 25 Aug 2019 - 20:29 by ABOhiccups

It's perfect! Good job @pepillopev!

I hope @Kurrono will rework on other tracks and make proper loop.

Like @Conn said. If we have a issue with other tracks. Just replace it from other PCM Set done by professor MSU1 Creators. Or wait until a new version of PCM Set.

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kurrono

Post on Mon 26 Aug 2019 - 2:41 by kurrono

Sorry guys to busy with work...plus I uploaded that last night..but my friend Pev got it ..thanks Pev!!

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