Retirement

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Retirement

Post by Puzzledude on Thu 12 Apr 2018 - 11:28

Good evening,

After some thinking I finally decided that the time is up for me. There's been some changes, since I got my own apartment now and am pushing way over 30s. Real life and other projects have taken priority and I have no direct interest to push the romhacking hobby further (romhacking pays no bills). Thus I decided to retire.

The plan was to still finish small projects: my personal Master Quest and the short Kaizo game, however these two projects were canceled, due to being nothing new, since masterquests already exist and Christos already made the Kaizo.

The next idea was to finish Goddess of Wisdom Remodel, however after a bad experience with Parallel Worlds Remodel (heavy dissing and hatered by some) I lost interest, since the game would be practically the same as GoW, only slightly easier, and Jammer already made a variant of Goddess of Wisdom with those very difficult rooms changed to normal and an updated story/monologues.

The next idea was Parallel Legacy, the Parallel Worlds with Hyrule Legacy dungeons or at least GoW style where 8 new dungeons would be inserted into both worlds of PW. But this proved to be incompatible since HL dungeons don't just fit into PW and the project became more or less to make 8 new dungeon from scratch. Having yet another version of PW seemed redundant.


The final idea which still remained was Gates of Time. I was determined to finish this one only before retireing, but the project was too massive, since it included 3 roms/games. Overworlds were great and mostly finished, so was the game progression strategy. But 3 games would mean around three times the dungeons of original. Even if reduced, this can not be in one rom due to light/dark world incompatibility. And finally even with only light world it would still mean the same amount of rooms as the original game has, so again a lot of work and testing.

There was also a problem of publishing: if I release it locked, it would be trouble, if unlocked, such a great game will surely be carted etc.
------------------------------


Main decision to retire was also connected with the fact that after submitting the Cube hack to Romhacking.net, my temporary account with a different user-name was again banned by Math on Napkins (or other moderator) for no reason. All together no less than 4 of my accounts (3 temporary ones) were banned on Romhacking. I litteraly ran out of proxy servers to hide my actual IP to be able to view the site, and this is the same site I'm supplying with hacks, while at the same time they opened a Patreon page to gain money. Speaking about this will get you banned as well.

So even if Gates of Time would be finished, I would have no intention to publish it there, and we all know if the hack is not on Romhacking.net, it's pretty much invisible.

I also don't like the direction which this site is taking, since the "old team" (I, SePH, Euclid) is mostly gone/inactive. Only Conn remains active almost every day, while the new people taking over the site, are mostly MSU-1 oriented.

Unlike GameMakr, who still thinks Quest for Calatia is alive, when it is obvious that it is dead, I know when it's time to step down and let the younger generation take over.

Edit:
I have to say, that I've put Gates of Time ALTTP hack back on my to-do list, since when I reviewed the game it is just too good already to not be finished. However all my other ALTTP modding projects are canceled or simply moved into/merged with Gates of Time. While I will surely not open any new projects further.
It will most likely be Exlorom though and not published at Romhacking.



Last edited by Puzzledude on Tue 24 Apr 2018 - 20:56; edited 1 time in total
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Puzzledude



Since : 2012-06-20

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Re: Retirement

Post by Conn on Thu 12 Apr 2018 - 11:42

I fully retrace your reasons of retiring and hope you have more luck with retirement than me. With you we however loose a master in HM editing Sad

I hope you see "MSU taking over" not the fault of the msu itself. There are simply not many posts nowadays in the zelda related site sections, and without msu, this forum might be more or less dead. As you know, there are not many people trying (or even succeed) with a Zelda3 hack.

Thank you for everything you contributed to this forum over the years and may the force be with you Spin Big Triforce
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Conn



Since : 2013-06-30

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Re: Retirement

Post by Puzzledude on Thu 12 Apr 2018 - 13:15

Thank you. There is still an option for me to play hacks which other people might do someday, specially if new editing programs are finished. So it should be easier then.
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Re: Retirement

Post by Nocturnesthesia on Thu 12 Apr 2018 - 19:23

That's really too bad man, your work was what got me interested in ROM hacking in the first place. Playing Parallel Worlds years ago absolutely blew my fucking mind, I still replay it every so often, and dabbling in Z3 hacking myself now makes me fully appreciate how much work a polished hack really is. I'm kind of hoping the randomizer's popularity might reignite interest in Z3 hacking. It's difficult but seeing what is possible (PW and Goddess of Wisdom especially) keeps me grinding away even when HM destroys my ROM for the 20th time or I'm losing my mind digging through pages of RAM addresses. So, thank you for that. Smile

As for the people who hate or cause bullshit drama..I understand not wanting to deal with it, but frankly, fuck em. I'll leave it at that.

Anyway, enjoy your retirement, focus on other things. I do hope you'll come by every so often when you're less burned out. But if not, thank you for everything you've done for the Z3 community and hacking community in general.

Big Triforce
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Nocturnesthesia
Bee
Bee

Since : 2018-03-27

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Re: Retirement

Post by SePH on Thu 12 Apr 2018 - 23:29

Hello,

Puzzledude days of hard work are finally over and now his time for relaxation has come. Now I'll have to do all the hard work alone. Your retirement better be worth it! just kidding D-:

You are one of the hardest working, dedicated romhacker I know. You deserve a true romhacking retirement. You've helped me and countless others over the years so much. Your thoughts and remarks were always well thought out and to the point. Thus begins a new era after another one has ended. While you haven't fulfilled all your rom hacking ambitions, it's the best time to focus on your personal life and quit the habit of being a zeldaholic now or never!

Happy retirement! :-)

Sincerely,

~SePH

SePH



Since : 2012-06-19

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Re: Retirement

Post by Erockbrox on Fri 13 Apr 2018 - 2:16

Thank god you helped me with my conker version before you retired. I actually learned many new things about Hyrule Magic from you that I never knew before. And you were one of the main people helping me out when I needed help.

I have also had similar experiences with romhacking.net. I once posted a project in the projects section in their forum and they moved it to the idea section.

I repeatedly posted my project back into the projects section again and again because it was a real project but they kept deleting it. Then they gave me some forum restriction so that if I make a new thread it must be approved by a moderator  before it becomes public.

This pisses me off more than anything. All it is, is an abuse of power. I dislike this "internet mentality". You can't delete my thread because you think my rom hacking project isn't any good.

As far as hacking doesn't pay the bills. There is an NES editor in the works called NESmaker. With this editor you can create a NES zelda like game and when you are done with it you have the full rights of owning it and selling it. 100% legal!

http://www.thenew8bitheroes.com/

You can always try it out and see if you like it. I purchased it and would be interested if anyone else here would like to collab in making a game.

I do have 1 request for you puzzledude. I want you to write up all of the detailed information and expert hacking techniques that you know about zelda 3 and post them here to be archived. Like a PDF document or something.

You know, neat tricks and skills that you have or developed that could help any other hacker. For example you have talked about a "hex gluing" technique. I don't know how to do that.

After I finish my version of Conker I am also likely to retire, but again we can still make games with other game engines if we want to. Also sometimes we just need a break. You might take 5 years off and then get excited to do another project or something.

Who knows, maybe Zelda 3 hacking is dead right now, but then someone out of the blue finishes a new editor or starts a cool new project. Since our community is so small and since we finished Conker there is really nothing too interesting going on currently.
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Erockbrox



Since : 2013-02-05

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Re: Retirement

Post by wizzrobemaster on Fri 13 Apr 2018 - 5:02

Puzz, thanks for going out of your way to help me with several hex addresses despite finding my posts very overwhelming at times. I really hope the Z3 hacking community will continue to live and one day expand.  This site will not be the same without you.

Also, isn't Zarby working on editor?

wizzrobemaster
Ganon
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Since : 2015-01-04

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Re: Retirement

Post by Puzzledude on Sat 14 Apr 2018 - 10:53

I do have 1 request for you puzzledude. I want you to write up all of the detailed information and expert hacking techniques that you know about zelda 3 and post them here to be archived. Like a PDF document or something.

You know, neat tricks and skills that you have or developed that could help any other hacker. For example you have talked about a "hex gluing" technique. I don't know how to do that.
I don't think this is going to happen, since everything is pretty much in the Compendium and in the TXT files which are already published in the documents section.

The hex gluing method will become obsolete when Zarby finishes his editor. Also this method was meant for Gates of Time, which would be Exlorom glued together from Loroms (so useless for anyone else to use), and we all know how people feel about Exloroms. The same for the main dungeon pointer ASM, again meant for GoT and Parallel Legacy to allow multiple grids of all dungeon rooms in one rom. But the problem here was the game could not handle saving, thus the SRM issue on rooms if multiple grids used.

So both methods are really not something people could actually use in their projects.

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Re: Retirement

Post by Arcaith on Sat 14 Apr 2018 - 22:46

I mean, such things are useful if kept for posterity, if nothing else. But mainly man, enjoy your retirement, you've done some fantastic work, and I salute you.

Arcaith
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Re: Retirement

Post by Puzzledude Yesterday at 20:55

I have to say, that I've put Gates of Time ALTTP hack back on my to-do list, since when I reviewed the game it is just too good already to not be finished. However all my other ALTTP modding projects are canceled or simply moved into/merged with Gates of Time. While I will surely not open any new projects further.
It will most likely be Exlorom though and not published at Romhacking.

This additional choice was made mainly due to the project already being quite far in the making and a lot of dungeons can/will be ported over, specially from Hylian Legacy which is lacking an overworld, while GoT lacks dungeons. Might also look at Secrets of the Past dungeons, some Cube rooms or Goddess Remodel dungeons to fit all into one final project, so not starting from scratch at all.
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Re: Retirement

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