Procedural Zelda

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Post by Floki Sun 6 May 2018 - 23:51

Was looking into the feasibility of procedural generated content for Zelda 3, but instead I've found unrelated non-romhacking materials!





This one is an open source project build on the solarus engine which tries to mimic the zelda 3 engine. Interesting concepts nonetheless.

Also an interesting paper to read about it:

http://sander.landofsand.com/publications/FDG2017_Heijne_Bakkes_Procedural_Zelda_A_PCG_Environment_for_Player_Experience_Research.pdf

And there's this too.

http://beckylavender.co.uk/portfolio/the-zelda-dungeon-generator/

And this:



That one is an amazing looking indie game to say the least. Very Zelda like with a sci-fi twist even!

Floki

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Since : 2012-06-19

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Procedural Zelda Empty Re: Procedural Zelda

Post by Erockbrox Tue 8 May 2018 - 1:55

I think I saw something like this before its the team french or something. The engine was from scratch I believe.
Erockbrox
Erockbrox

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Since : 2013-02-05

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