Ys V Kefin Kingdom of Sand

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Ys V Kefin Kingdom of Sand






Last edited by pepillopev on Fri 22 Jun 2018 - 14:27; edited 2 times in total

pepillopev



Since : 2017-10-16

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Ys V Kefin Kingdom of Sand :: Comments

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Post on Fri 22 Jun 2018 - 12:42 by Polargames

Hey pepillopev, I just wanted to let you know that the doc that tells a person how to apply said patch had wolfenstine 3d as an example. Do not worrie I fix it for you. I will send it to you in a PM. Great Job though on the game :-D

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Post on Fri 22 Jun 2018 - 12:44 by pepillopev

Thanks I’ll fix. I thought I renamed all instances of it to Ys5.

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Post on Fri 22 Jun 2018 - 12:50 by Polargames

pepillopev wrote:Thanks I’ll fix. I thought I renamed all instances of it to Ys5.

No problem, I have it fix for you, Just sent you a PM with it Very Happy

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Post on Fri 22 Jun 2018 - 12:55 by pepillopev

@polargames Thanks for the effort but I already had the file to correct on my end (did so and updated the link). You should thank Conn and edale (this release is more on them). I contributed very little on this project this time around.

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Post on Fri 22 Jun 2018 - 12:59 by Polargames

pepillopev wrote:@polargames Thanks for the effort but I already had the file to correct on my end (did so and updated the link). You should thank Conn and edale (this release is more on them). I contributed very little on this project this time around.

Ok, Sounds good. Thanks for letting me know and your welcome, Was just trying to help out thats all :-)

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Post on Fri 22 Jun 2018 - 13:03 by pepillopev

@polargames Its good you told me about this, anyway, I found other inconsistencies. I noticed edale named his PCMs as ys5_msu and not the usual ys5_msu1 naming convention. I just corrected it to match edale's naming scheme in the readme (including the msu1 support file: named to ys5_msu.msu from ys5_msu1.msu).

Last edited by pepillopev on Fri 22 Jun 2018 - 13:18; edited 1 time in total

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Post on Fri 22 Jun 2018 - 13:09 by Polargames

pepillopev wrote:@polargames Its good you told me about this, anyway, I found other inconsistencies. I noticed edale name his PCMs as ys5_msu and not the usual ys5_msu1 naming convention. I just corrected it to match edale's naming scheme in the readme (including the msu1 support file: named to ys5_msu.msu from ys5_msu1.msu).

Your welcome, anytime. Just to let you know with the typos I did not have any trouble and the game plays great :-D

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Post on Fri 22 Jun 2018 - 13:16 by pepillopev

@polargames Is Kirby ready to be placed on the list?

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Post on Fri 22 Jun 2018 - 13:21 by pepillopev

polargames wrote:Ok, Sounds good. Thanks for letting me know and your welcome, Was just trying to help out thats all :-)

You already did by contributing the Ys5 image that is at the top of this page, Wink.

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Post on Fri 22 Jun 2018 - 15:35 by Conn

If we are about to nitpick the readme, the project wasn't created by me alone (you and edale contributed a big part as well) and snes9x is missing at the *bsnes, sd2snes tutorial Razz
*please leave it the way it is * Very Happy

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Post on Fri 22 Jun 2018 - 16:44 by pepillopev

@Conn I see that, lol. Mistakes happen when moving at the speed of the web. I’ll fix eventually. Then maybe finish Kurrono’s R-Type III PCMs for his finished patch. I’m in lazy mode now. I had a pain in the ass work week. It’s beer time now.

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Post on Fri 22 Jun 2018 - 16:59 by Polargames

pepillopev wrote:@Conn I see that, lol. Mistakes happen when moving at the speed of the web. I’ll fix eventually. Then maybe finish Kurrono’s R-Type III PCMs for his finished patch. I’m in lazy mode now. I had a pain in the ass work week. It’s beer time now.

With all of the awesome work you have done, You more then desevered a beer. Have a great lazy day Smile

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Post on Fri 22 Jun 2018 - 17:23 by Conn

Oh wow... which projects are you currently working on further? Aside R type 3, Jurassic park...?

I tried a bit with out of this world today, and it has a similar disgusting sound engine as w3d. I'll work on it, but really on a relaxed level as well, 1 month 2 months, doesn't matter. We did so much. All coming is cherry on top of the cake, no pressure, no rush.

Enjoy your beer Very Happy

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Post on Fri 22 Jun 2018 - 17:41 by pepillopev

@Conn Still stuck on Jurassic elevator music part. I took a break from the game to clear my mind (tunnel vision). Once that problem is out of the way, I’ll release it. The PCMs are already done.

R-Type III? Kurrono just popped that up out of nowhere with that one. He asked for help with the PCMs. So I abliged.

Not really doing anything MSU much these days. Just coasting along like you. Work just got a little busier too.

What got my interested is the MSU video topic you brought up. Something new to learn.

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Post on Fri 22 Jun 2018 - 18:09 by Conn

Mmh, if you like, I can take a look into jp. Need Rom, patch and 3 savestates, bsnes, snes9x 1.55 and Geiger (the latter are unfortunately not compatible.
I don't need a pcm, just the numbers maybe (which plays in snes 9x, which in bsnes), I can help myself with others here.

Unfortunately, ikari never released a video source code, but it's more or less copying the hex code from alttp with some adjustments. Not very spectacular...

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Post on Fri 22 Jun 2018 - 19:39 by pepillopev

@Conn Appreciate the assistance but I really want to give this at least one more shot before handing over the baton. I’m not ready to give up just yet. Wink

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Post on Sat 23 Jun 2018 - 0:21 by Polargames

pepillopev wrote:@Conn Appreciate the assistance but I really want to give this at least one more shot before handing over the baton. I’m not ready to give up just yet. Wink

You can do it Pepillopev Very Happy

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Post on Sat 14 Jul 2018 - 1:59 by fullgamezone

Does anyone have the rom link?

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Post on Sat 14 Jul 2018 - 2:56 by Polargames

fullgamezone wrote:Does anyone have the rom link?

Sorry Fullgamezone, Even if someone did, They cannot post it on the site. I have read a post from Conn that said that. Sorry

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Post on Sat 14 Jul 2018 - 19:00 by fullgamezone

Does anyone send me the rom link by private message please?

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