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Post by Conn Tue 30 Aug 2022 - 6:44

All Difficculties with any episode + MSU1 merged by Mike Prince Sharpe

Code:
https://mega.nz/file/TPhzyZ4a#PL2_EERzoIre7-sbEYBKZTBS1oauFPGI6kt6Hwx4h4g


Last edited by Conn on Wed 7 Sep 2022 - 7:35; edited 2 times in total
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Post by nico7550 Tue 30 Aug 2022 - 6:56

Merge MSU1 patch with "all episodes on any difficulty" patch by "Cacodemontube" (https://www.romhacking.net/hacks/7097/) and with "Circle strafing" patch by "xttl" (https://www.romhacking.net/hacks/5272/) and correct the cheksum at the same time using "IpsAndSum" by "Bongo" (https://www.romhacking.net/utilities/499/).

Code:
https://www.mediafire.com/file/mk7koyl5op93bz6

Seems to works fine, need a second testing to confirm.

Apply to Doom USA headered CRC32 09E85EA6

15-09-2055: Updated with "all episodes on any difficulty" 1.2 patch


Last edited by nico7550 on Thu 15 Sep 2022 - 2:13; edited 1 time in total

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Post by Mike Prince Sharpe Wed 7 Sep 2022 - 5:35

Whilst these levels don't the circle strafing patch, I've added the music via msu to these levels that Cacodemontube ported to SNES Doom, e4m8, Go2It from Final Doom and the first level from Sigil. The patches just need to be applied to the US version of Doom.

3 ported levels for Snes Doom
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Post by Mike Prince Sharpe Wed 7 Sep 2022 - 5:40

Here are a couple of full game mods made by Cacodemontube that I've added msu support to that will work with any of the music packs hosted on the main Doom thread, here , including my PSX and 3D0 music packs. The normal doom mod replaces every enemy with a cyberdemon and the another with spider masterminds but to make things fair every monster dies with one hit.

2 Fun mods for Snes Doom
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Post by Mike Prince Sharpe Thu 15 Sep 2022 - 14:11

Cacodemontube updated his all difficulties patch so that you can carry everything over continuously through each episode as you progress so here's an updated merged patch of the difficulties, circle-strafing and MSU-1.

Updated all difficulties, circle strafing and MSU patch
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