Enable MSU streaming music for Alttp

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Re: Enable MSU streaming music for Alttp

Post by Conn on Tue 4 Nov 2014 - 4:47

Uh, somebody should Report the saving issue to ikari.

For the pcm, there are some Options...
- tutorial how to lower the volume of a pcm
- ask byuu to make a Version to independently lower the volume of spc/sfx
- easiest possibility: edit my hack. Open the Rom with a hex Editor and goto 11/69ca: a9 FF 8d 06 20. The FF is max volume Level, 00 would be mute. so choose something inbetween

updated also the hack tutorial with this possibility:

If the volume of the pcm is too loud, you can adjust the volume with a hex editor in the rom here:
Global volume 11/69ca: a9 FF 8d 06 20 – The FF is (max), value 00 would be mute, so choose something inbetween
Map volume 11/6a27: a9 75 8d 06 20 – 75 is half volume as in native Zelda
In house volume 11/6a9e: a9 75 8d 06 20 – 75 is half volume as in native Zelda

If the volume of the video is too loud, you can adjust it here:
11/f5b0: a9 FF 8d 06 20. FF is the volume level and can have a value from 00 (mute) to FF (max).

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Re: Enable MSU streaming music for Alttp

Post by TheRetromancer on Tue 4 Nov 2014 - 5:57

Ikari actually mentions it. It's not a bug, it's a limitation. As he says:

Immediate automatic saving cannot be supported for MSU1 games because the MSU1 interface doesn’t support any sort of flow control. Byuu ignored my concerns. Therefore I have to keep the SD card ready for data streaming at any given time and cannot spare time for writing to it without the risk of game corruption.
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Re: Enable MSU streaming music for Alttp

Post by Conn on Tue 4 Nov 2014 - 6:20

uh, ah well. In the end this is a small issue in comparison to the benefits of MSU as Long as you can save.

I added the solution with Holding reset button to the tutorial.
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Re: Enable MSU streaming music for Alttp

Post by DonkeyKong on Tue 4 Nov 2014 - 12:53

Conn wrote:Uh, somebody should Report the saving issue to ikari.

For the pcm, there are some Options...
- tutorial how to lower the volume of a pcm
- ask byuu to make a Version to independently lower the volume of spc/sfx
- easiest possibility: edit my hack. Open the Rom with a hex Editor and goto 11/69ca: a9 FF 8d 06 20. The FF is max volume Level, 00 would be mute.  so choose something inbetween

updated also the hack tutorial with this possibility:

If the volume of the pcm is too loud, you can adjust the volume with a hex editor in the rom here:
Global volume 11/69ca: a9 FF 8d 06 20 – The FF is (max),  value 00 would be mute, so choose something inbetween
Map volume 11/6a27: a9 75 8d 06 20 – 75 is half volume as in native Zelda
In house volume 11/6a9e: a9 75 8d 06 20 – 75 is half volume as in native Zelda

If the volume of the video is too loud, you can adjust it here:
11/f5b0: a9 FF 8d 06 20. FF is the volume level and can have a value from 00 (mute) to FF (max).


Nice, thanks! I will check this out tonight and find some appropriate values by trial and error. I'll post an IPS if I get it working satisfactorily.

DonkeyKong
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Re: Enable MSU streaming music for Alttp

Post by qwertymodo on Tue 4 Nov 2014 - 14:06

One minor thing that I'm looking into right now is that when you enter a house, it should cut to half volume as the screen is fading out, while you're still outside, not as it fades in when you're inside (basically, it should just get quiet sooner). Switching back to full volume is correct (it should occur outside as well). Probably just a matter of moving the code hook, but I'm not really sure.
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Re: Enable MSU streaming music for Alttp

Post by emuandco on Tue 4 Nov 2014 - 15:33

Sidenote regarding the save problem. Just use the hooked in Reset to menu button combination L+R+Select+Y I think. This does the same like the long pressing of the reset button.
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Re: Enable MSU streaming music for Alttp

Post by TheRetromancer on Tue 4 Nov 2014 - 15:37

emuandco wrote:Sidenote regarding the save problem. Just use the hooked in Reset to menu button combination L+R+Select+Y I think. This does the same like the long pressing of the reset button.

It's L+R+Select+X, actually. I always meant to test this, but never really got around to it. This is EXCELLENT. You've confirmed this, then?
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Re: Enable MSU streaming music for Alttp

Post by emuandco on Tue 4 Nov 2014 - 17:26

I used it all the time ^^
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Re: Enable MSU streaming music for Alttp

Post by Conn on Tue 4 Nov 2014 - 18:37


One minor thing that I'm looking into right now is that when you enter a house, it should cut to half volume as the screen is fading out, while you're still outside, not as it fades in when you're inside (basically, it should just get quiet sooner). Switching back to full volume is correct (it should occur outside as well). Probably just a matter of moving the code hook, but I'm not really sure..
please check again how this is handled in native zelda Wink

I added the L-R-select-x to the tutorial, thanks

Edit: I actually forgot to give the addresses when returning back from map or leaving house to max volume; here's the updated address list:

Global volume 11/69ca: a9 FF 8d 06 20 – The FF is (max), value 00 would be mute, so choose something inbetween
Map volume 11/6a27: a9 75 8d 06 20 – 75 is half volume as in native Zelda; 11/6a57: a9 FF 8d 06 20 – FF is again max volume when returning back from map
In house volume 11/6a9e: a9 75 8d 06 20 – 75 is half volume as in native Zelda; 11/6a8d: a9 FF 8d 06 20 – FF is again max volume when leaving house
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Re: Enable MSU streaming music for Alttp

Post by DonkeyKong on Wed 5 Nov 2014 - 0:47

Thanks Conn! Here's what I did and it seems to work awesome in Higan:

1169CA: a9 80 8d 06 20 // Global volume
116A27: a9 40 8d 06 20 // Open map volume
116A57: a9 80 8d 06 20 // Close map volume
116A9E: a9 40 8d 06 20 // Enter house volume
116A8D: a9 80 8d 06 20 // Exit house volume

Edits in bold. This puts the music at roughly half the stock volume. With PCM audio that's still louder than the original game audio but you can at least hear the sound effects and there's no distortion. I'll probably play it this way. For something even closer to the original music volume in bsnes/higan, instead of 80/40, maybe try 60/30.

I'll post an IPS some time when it's not after midnight.

DonkeyKong
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Re: Enable MSU streaming music for Alttp

Post by Conn on Wed 5 Nov 2014 - 4:28

Cool. No worries, I already made a patch with the values 60/30 and stored it to
http://bszelda.zeldalegends.net/stuff/Con/zelda3_msu.zip
subfolder alttp_msu->decrease_volume_bsnes
this patch must be applied after the main patch...
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Re: Enable MSU streaming music for Alttp

Post by Conn on Wed 5 Nov 2014 - 11:05

I moved the thread to News, since the complete discussion actually belongs to here!
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Re: Enable MSU streaming music for Alttp

Post by CaelThunderwing on Wed 5 Nov 2014 - 11:21

Conn thanks for the updated patch,only if my father was still alive he'd enjoy this i can remember how much he played ALTTP to death commin home from school it's all i'd hear,

CaelThunderwing
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Re: Enable MSU streaming music for Alttp

Post by Conn on Wed 5 Nov 2014 - 11:51

I feel sorry for your loss. And I also think your father would have liked my hack as your post sounds that he was as addicted to this game as I am.
This reminds me on SePH who lost his grandfather while programming his imense PU hack and he eventually dedicated his hack to him then.
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Re: Enable MSU streaming music for Alttp

Post by CaelThunderwing on Wed 5 Nov 2014 - 13:08

the last game he got to enjoy in the series before his health took him was Wind Waker, (litteraly weeks before Twilight Princess came out his heart finally gave. ;-; )

CaelThunderwing
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Re: Enable MSU streaming music for Alttp

Post by Conn on Wed 5 Nov 2014 - 13:24

My heartful condolence... I nevertheless hope you can enjoy Zelda though this game seems to be connected with your grief.
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Re: Enable MSU streaming music for Alttp

Post by qwertymodo on Wed 5 Nov 2014 - 19:18

I just finished my soundtrack pack, though I haven't tested it all (haven't had time to actually *play* the game lately...).  It's primarily based on the ALBW soundtrack.  If there are any issues, let me know.  Sorry if mega.co.nz violates the board rules on ads, but the only banner ads I see are mega.co.nz's own ads, and the download link is incredibly prominent, no fake "download button" ads (I couldn't actually find the board rules, so I'm not clear on the exact rule...).  My Dropbox account has been completely locked from sharing public links for exactly this sort of thing, so I don't really have a better option for large uploads.  If there is a problem with my link, give me an alternative and I'll gladly use it.

What is with ad.fly?  Is the board adding that automatically?  I did NOT post an ad.fly link, my link was directly pointed to mega.co.nz.
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Re: Enable MSU streaming music for Alttp

Post by Conn on Thu 6 Nov 2014 - 5:14

Just dl and tested your files, sounds really nice Wink
just two things... it would be good if you could rename your files already to one Standard like loz_msu-xx.pcm - otherwise the Player has to rename 34 tracks what sucks. This way you only Need to rename the sfc, msu and XML.

Second Thing is to include a 08.pcm (warp Sound). I know you're playing on higan that supports the spc fallback (like sd2snes) and Plays the native warp Music.
But bsnes 0.75 is much more user-friendly and I guess most People prefer this Emulator (as I do as well), which however does not Support the spc-fallback, thus they have only silence when they warp. TheRetromancer has a 08 pcm which you surely can take for your pack.
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Re: Enable MSU streaming music for Alttp

Post by Puzzledude on Thu 6 Nov 2014 - 6:14

Sorry if mega.co.nz violates the board rules on ads, but the only banner ads I see are mega.co.nz's own ads, and the download link is incredibly prominent, no fake "download button" ads (I couldn't actually find the board rules, so I'm not clear on the exact rule...).
https://www.zeldix.net/t587-rules-and-guidelines

Mega co is not welcome anyway, since it forces out certain Internet browsers, or in other words, when I do come past the adfly, I get the screen that only Firefox and Chrome are supported. So the wish of download suddently changed into: watch commercials and change your browser and probably at the end also: retype this security code to prove that you're a human.

My Dropbox account has been completely locked from sharing public links for exactly this sort of thing, so I don't really have a better option for large uploads. If there is a problem with my link, give me an alternative and I'll gladly use it.
In this case it is better to PM your shortcut to someone who can upload the to Dropbox, since this is the most welcome host here. But usually we share IPS files, images etc, which have small size (and Zebucket and Dropbox work just fine here).
http://www.bwass.org/bucket/

If the audio files take a quarter of the giga byte, it is better, that players only download the ASM from here and the media files separately. One other option would be to use the split function of Winrar, which splits the file automatically. Dropbox should not "flag" this. Uppon extraction, the file is automerged.


What is with ad.fly? Is the board adding that automatically? I did NOT post an ad.fly link, my link was directly pointed to mega.co.nz.
Megaco adds ad-fly automatically before you can download.
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Re: Enable MSU streaming music for Alttp

Post by DonkeyKong on Thu 6 Nov 2014 - 9:18

Are trackerless BitTorrent links ok? That seems the ideal way to distribute these massive packs of PCM audio. No ads, no tricks, and high speed, provided by the community.

DonkeyKong
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Re: Enable MSU streaming music for Alttp

Post by qwertymodo on Thu 6 Nov 2014 - 13:37

Puzzledude wrote:If the audio files take a quarter of the giga byte, it is better, that players only download the ASM from here and the media files separately. One other option would be to use the split function of Winrar, which splits the file automatically. Dropbox should not "flag" this. Uppon extraction, the file is automerged.

No luck, Dropbox flags based on total traffic, not file size.  Now that my account has been flagged, I can't even share KB-sized EAGLE libraries.  Anybody who gets an appreciable amount of traffic to their public links will end up in the same boat.  DB does not take kindly to using them as a public host for large amounts of traffic.


Puzzledude wrote:
What is with ad.fly? Is the board adding that automatically? I did NOT post an ad.fly link, my link was directly pointed to mega.co.nz.
Megaco adds ad-fly automatically before you can download.

mega.co.nz did not add the ad.fly.  If you hover over the link, you can see that the board is actually pointing there, but when I created the post, it was a direct link to mega.co.nz, and if I edit the post, it's still a direct link.  If you copy/paste that link, no ad.fly.  The ad.fly redirect was created by the forum upon posting.

That being said, I didn't realize mega had browser issues. If anyone wants to reupload and send me a link, I'll gladly replace my original link.
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Re: Enable MSU streaming music for Alttp

Post by qwertymodo on Thu 6 Nov 2014 - 15:42

How's this for a download link? I still don't like using cloud hosting for file hosting, but Google Drive probably doesn't have bandwidth restrictions like Dropbox...

https://drive.google.com/uc?export=download&id=0B9mkcXhEAawFcEZ0LXNsaGlxdTA
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Re: Enable MSU streaming music for Alttp

Post by SePH on Thu 6 Nov 2014 - 16:08

Are all the songs looped like in TheRetromencer's pack?

Haven't got around to try any pack yet but if I find some songs that might fit into my hack it'll mean less looping job for me!

Thanks for sharing!

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Re: Enable MSU streaming music for Alttp

Post by Conn on Thu 6 Nov 2014 - 16:14

I think this should be your least concern... your complete time is already taken to accomplish all your ideas Wink
Can't chepxo or anybody else Loop your favourite themes?
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Re: Enable MSU streaming music for Alttp

Post by qwertymodo on Thu 6 Nov 2014 - 16:17

Yes, they all have loop points set, one or two have the loop point set to sample 0, so if it seems like it should loop but just cuts off, try that. Also, they should be mixed lower than TR's pack, so try them at full volume, I did my best to match the original volume, but I haven't fine-tuned all of the tracks, I just found an average amplification offset for each source and applied it to all of the tracks from that source. If some of the volumes are off, let me know.
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