Coding for absolute beginners

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Coding for absolute beginners

Post by Conn on Tue 9 Jul 2013 - 10:57

My step by step notes I made a while ago I want to share with you:

http://bszelda.zeldalegends.net/bs1cheats/basic_hacking.zip
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Re: Coding for absolute beginners

Post by RedScorpion on Tue 9 Jul 2013 - 13:43

Very helpful for beginner! Wink

thanks Conn!

red
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Re: Coding for absolute beginners

Post by Conn on Tue 9 Jul 2013 - 14:30

You're welcome, use as much of it as you like :)this tutorial is unfortunately for bszelda as example (hirom) but the principles are the same (only that you need to use lunaraddress much more often when hacking loroms).

I just saw that some parts are outdated like geiger removes automatically the header or you need zsnes savestates. I wrote this about 5 years ago...
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Re: Coding for absolute beginners

Post by Erockbrox on Tue 9 Jul 2013 - 18:57

Thanks this will be a MUST read.

Honestly, I have always wanted to get into ASM and real hacking.

All my work with Calatia is just designing with Hyrule Magic.
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Re: Coding for absolute beginners

Post by Darkprince909 on Tue 22 Oct 2013 - 12:16

Unfortunately, Geiger won't run on my school computers, so I have to wait until I get home to actually try this, but I'll read these tuts in the meantime. Hopefully I can figure it out so I can get the rest of the enemy palette locations.

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