Randomizer Introduction

View previous topic View next topic Go down

Randomizer Introduction

Post by superskuj on Mon 4 Sep 2017 - 18:25

Hello everyone, welcome to the ALttP Randomizer forum on Zeldix!

ALttP Randomizer is a romhack of The Legend of Zelda: A Link to the Past which randomizes all item locations in the game, including chest contents, NPC gifts and boss drops. An extensive logic algorithm confirms that the game is always completable.

Other variations of the randomizer have been created which randomize enemies and other sprites; the destination of all entrances to the underworld; and other fun (or annoying) things. We use the term "plandomizer" to refer to a game in which all items are placed manually to create a certain challenge or puzzle, and as such aren't actually randomized at all Razz

To generate a random game, or read more details about the various game modes of the randomizer, visit vt.alttp.run.

The website asks for a ROM, which is stored in your browser's cache, then the site only creates and applies a patch to that file. The site itself never provides a ROM.

Traditionally hacking of this game has almost entirely been done on a US version base ROM, and for good reason. It’s nearly the latest revised version of the game released, so it has the most bug fixes; it’s on the NTSC format, the most common internationally; and of course has a full multiple case English alphabet. Randomizer, however, was built on a JP base ROM. Since it was originally designed by and for speedrunners the common speedrunning version was used. The few unfixed glitches and shorter text boxes make the JP version the most appealing to speedrun.

Most tools and documentation have been made for a US version ROM, so nearly all of the hacking for randomizer has been done through ASM code. To see all of the ASM written for it check out the source at https://github.com/mmxbass/z3randomizer.

The randomizer community has a discord server for general chats, which can be found here: https://discord.gg/MsWxB5K

Have fun hacking and playing!


Since : 2015-07-07

Back to top Go down

Re: Randomizer Introduction

Post by sumotherguy on Sun 10 Sep 2017 - 0:05

Any chance they would be interested in a Conker randomizer?


Since : 2015-09-22

Back to top Go down

Re: Randomizer Introduction

Post by SePH on Sun 10 Sep 2017 - 18:58

Already asked karkat about this sometime ago! Razz

My hack uses a (U) rom as a base while the randomizer is build on a (J) rom so in order for that idea to work, they would need to port all the asm code and karkat wasn't really intending on doing this for the moment.

The main difference between the american and japanese roms is that there's more glitches in the later, allowing speedrunners to explore more areas with less items.

I wonder if anyone actually thought about porting the the glitches present in the japanese version into the usa version.


Since : 2012-06-19

Back to top Go down

View previous topic View next topic Back to top

Permissions in this forum:
You cannot reply to topics in this forum