Wolfchild

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Wolfchild Empty Wolfchild






PeV/Conn Patch v1.3:
Code:
http://www.mediafire.com/file/1e4lwrewtq5utrm/wc-msu1-patch-pepillopev-v1.3.rar/file

PeV PCM v1.3 (audio and video files): Link


Last edited by pepillopev on Mon 25 May 2020 - 19:14; edited 10 times in total
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pev

Wolfchild Image211

Since : 2017-10-16

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Wolfchild :: Comments

Conn

Post Tue 28 Nov 2017 - 1:29 by Conn

I can only repeat my awesome Very Happy

looking at the asm, I noticed that you noped out
Code:

;loopTitle:
; BIT $2000
; BVS loopTitle ; track not ready
without this it won't work at all on sd2snes.

(If music changes are introduced with graphics on screen there will be short flickerings, therefore I make always a nmi hook and test whether overflow is clear there. If music change is on black screen only, that flickering won't appear of course and above code won't make any problems. In any case you should activate this code to make it at least playable on sd2snes, with or without flickering (there is no side effects on emu play)).

Sorry to hear about your friend!

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Post Tue 28 Nov 2017 - 12:33 by Shiryu

Hmmm, a Commodore Amiga version soundpack would work nicely here.

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Post Tue 28 Nov 2017 - 13:18 by pev

Know where to get the soundpack?

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Post Tue 28 Nov 2017 - 13:32 by Shiryu

I have the original .mod files, I will convert them to WAV, apply some joint stereo magic and send them your way ASAP.

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Post Tue 28 Nov 2017 - 13:38 by Shiryu

Oh never mind, Zophar's Domain has it: https://www.zophar.net/music/amiga/wolfchild

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Post Tue 28 Nov 2017 - 15:18 by pev

I uploaded a new patch version 1.1 (fixes the audio glitch, hopefully). Wink
Also, restored the BIT $2000 code (accidentally, remarked it out, thanks Conn for the heads up).
After looking at my over-complicated patch, I found redundant code that was causing me headaches with the weird repeating audio glitch after defeating a boss. Hopefully, this time around this patch will be more polished. The in-game BGM audio test still does not work properly (so please do not complain, it is cosmetic). Eventually, my lazy ass will revisit the code and implement it in a future release.

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Conn

Post Tue 28 Nov 2017 - 19:17 by Conn

Thanks Smile

one small further request if possible, could you provide the patch as zip? I always have problems with rar, as I use an ancient version, since you need to buy it. Usually I can open it with 7zip, that worked on v1.0 but somehow I fail to open 1.1 now Sad

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Post Tue 28 Nov 2017 - 19:19 by pev

Aaaaand, done!
Wink

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Post Sun 31 Dec 2017 - 16:32 by Ice Man

Is it just me or doesn't this work on snes9x? I don't get any audio out of it.

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Post Sun 31 Dec 2017 - 16:39 by pev

Ice Man wrote:Is it just me or doesn't this work on snes9x? I don't get any audio out of it.
It works fine on qwerty's Snes9x 1.55 (just tested it). Is your patched rom named wc-msu1.sfc? Did you patch the game using a non-headered rom?

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Post Sun 31 Dec 2017 - 16:44 by Ice Man

Yes, I did. Patched it to Wolfchild (USA).sfc
Unheadered. I get no sound in Snes9x 1.55.
Even if I rename it to wc-msu1.sfc I still have no sound.
Other MSU-1 patches and PCMs work fine though.
BPS patch was applied successful. MSU File also exists.

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Post Sun 31 Dec 2017 - 16:46 by pev

I'm using it fine on mine. I even repatched it a new clean rom to verify the IPS/BPS files were valid. Are you using Qwerty's snes9x version? The regular snes9x will not work.

Last edited by pepillopev on Sun 31 Dec 2017 - 16:49; edited 1 time in total

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Post Sun 31 Dec 2017 - 16:48 by Ice Man

Oh, I thought regular snes9x 1.55 had MSU-1 support from qwerty? Cause that's what I'v been using recently for all MSU-1 hacks. Got a link for me, please?

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Post Sun 31 Dec 2017 - 16:50 by Shiryu

Make sure the .ipf file is not on the same directory, the emulator might be trying to autopatch the already patched file.

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Post Sun 31 Dec 2017 - 16:51 by Ice Man

No .ips .bps or any other patch files in the directory, just the .pcms, -msu and .sfc.

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Post Sun 31 Dec 2017 - 16:53 by pev

Guys, it was my fault. When I rewrote the code for WolfChild, the track numbers changed. I just forgot to update the PCM set in the process.
The newer version fixes the sound test and in-game music hiccups. I am uploading the new renamed track list. This should take care of Ice Man's issue.
The new upload has the name wc-msu1-pcm-scd-pepillopev-v1.2.zip on it.

Last edited by pepillopev on Sun 31 Dec 2017 - 17:07; edited 2 times in total

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Post Sun 31 Dec 2017 - 17:01 by pev

Ok, the renamed PCM set is live. Ice Man, redownload it and you will be good to go.

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Post Sun 31 Dec 2017 - 17:04 by pev

Shiryu, I recommend you download the updated patch. It is much more stable than the one you used for your video a while back. Make sure you apply it on a new fresh rom. You will also need to re-download the PCM set as well.

Last edited by pepillopev on Sun 31 Dec 2017 - 17:09; edited 1 time in total

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Post Sun 31 Dec 2017 - 17:05 by Ice Man

Yea, that did it. Thank you!

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Post Sun 31 Dec 2017 - 17:05 by Shiryu

Roger that. Happy New Year!

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Post Sun 31 Dec 2017 - 17:07 by pev

Ice Man wrote:Yea, that did it. Thank you!
You are very welcomed.

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Shadowrun

Post Thu 8 Mar 2018 - 8:13 by Shadowrun

thanks again for this release !
Smile

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D2DEZEL

Post Thu 22 Aug 2019 - 18:10 by D2DEZEL

hello the link pcm and video is dead

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Post Thu 22 Aug 2019 - 18:11 by pev

D2DEZEL wrote:hello the link pcm and video is dead
@D2DEZEL No it is not, I just tested it. It works fine (used Microsoft Edge and Mozilla Firefox).

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