replacing corrupted rooms

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replacing corrupted rooms

Post by wizzrobemaster on Mon 1 Jan 2018 - 13:00

I had a corrupted room and i used the room duplicate command on HM and currently the room seems stable with no other issues detected. Should I not patch this rom because it had a room that was corrupted or was that data already overwritten?

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Re: replacing corrupted rooms

Post by Puzzledude on Mon 1 Jan 2018 - 15:14

Data was not overwritten. With the room duplicates, you just made 2 pointers point to the same room-data. The glitched room is still glitched, but obviously it's no longer "in the game", since you can never load it in-game, since no pointer is pointing to it.
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Re: replacing corrupted rooms

Post by wizzrobemaster on Mon 1 Jan 2018 - 15:40

So is this copy bugged? It was actually the most recent update. The on I posted was a copy of an earlier update before the room was bugged.

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Re: replacing corrupted rooms

Post by Puzzledude on Mon 1 Jan 2018 - 18:18

So is this copy bugged?
The room code for this particular room is glitched, but the the room never loads.
Call the philosophers on this, to answer you if "this copy is bugged".
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Re: replacing corrupted rooms

Post by wizzrobemaster on Tue 2 Jan 2018 - 7:22

So in other words, the bugged room existing is now irrelevant because it is unreachable?

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Re: replacing corrupted rooms

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