Super Star Wars Trilogy

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Super Star Wars Trilogy - Page 2 Empty Super Star Wars Trilogy







Super Star Wars Trilogy MSU1 release using the original John Williams movie soundtracks.


*Note: In the patch zip for Super Star Wars there are two patches. One for each revision of the game (v1.0 and v1.1/Rev A). Apply the correct patch for the ROM revision of your choice.

There are also revisions of Empire and Jedi, but the single patch included for each game works on v1.0 and v.1.1/Rev A.



- Patches -

Super Star Wars (by Conn):
Code:
http://bszelda.zeldalegends.net/stuff/Con/ssw1_msu1_patch.zip

Super The Empire Strikes Back (by Conn):
Code:
http://bszelda.zeldalegends.net/stuff/Con/ssw2_msu1_patch.zip

Super Return Of The Jedi (by Conn):
Code:
http://bszelda.zeldalegends.net/stuff/Con/ssw3_msu1_patch.zip


- PCM Packs -

Super Star Wars (by Relikk):
Code:
Main: https://mega.nz/file/NvwnFa6A#GEe1qmHwD0hPr5YcszpJoiZy0rUt53U_umQQXJXhtaQ
Backup: https://1drv.ms/u/s!Ahue7izQZmougfpTTdFoU9DCTC9Qag?e=r5ucPd

Super The Empire Strikes Back (by Relikk):
Code:
Main: https://mega.nz/file/smhVXAiI#4LEerSdTcNH3QCP4qhcDpopPyf2l1LvgIozwaEroOXc
Backup: https://1drv.ms/u/s!Ahue7izQZmougfpU7kFVRFKuUwoH1Q?e=kWtUzJ

Super Return Of The Jedi (by Relikk):
Code:
Main: https://mega.nz/file/RmojWKLR#70opOfo870SpuqzGO9ltGn1DncSsa79dlUvU4VB283o
Backup: https://1drv.ms/u/s!Ahue7izQZmougfpVkXb9SCtuhSyXlw?e=BlGrjj







Last edited by Relikk on Sun 12 Sep 2021 - 9:03; edited 10 times in total
Relikk
Relikk

Super Star Wars Trilogy - Page 2 Image211

Since : 2017-02-17

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Super Star Wars Trilogy :: Comments

PittStone

Post Tue 2 Jun 2020 - 16:26 by PittStone

Whats the PCM tweaks?

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Relikk

Post Tue 2 Jun 2020 - 16:48 by Relikk

Some very slight edits for Star Wars, but mainly balancing for ESB and RotJ because all three games' sound effects are at different levels and those two packs were based off of the first game. So they were too loud.

There's a brand new track 6 for RotJ as well. The videos above are what the latest packs are showcasing.

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Conn

Post Sun 12 Sep 2021 - 9:40 by Conn

Both, pcm and patch files for all 3 games have been updated: intro stage will play to the end (formerly it cut off), and intro before title has been made better - not perfect for ssw 1, 2 though.

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Post Sun 16 Jan 2022 - 5:23 by staxx

I get a weird bug with SNES9X and BSNES on Super Star Wars. The second level freezes on both my patched original and rev1 rom. In the youtube video posted above, what was used to play Super Star Wars?

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Conn

Post Sun 16 Jan 2022 - 7:46 by Conn

Uh, guess nobody checked the game after the last update entirely. I hope the bug is fixed with this solution:
Code:
http://bszelda.zeldalegends.net/stuff/Con/ssw1_msu1_patch.zip

Patch date: today (16th January 2022)
IPS size: 321 bytes
(if it differs, clear browser history and download again).

Let me know if you experience anything similar in SSW2 or SSW3...

PS: as said, I'm still here if game breaking bugs are detected, and this is such a case Very Happy

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Post Sun 16 Jan 2022 - 16:27 by staxx

Much thanks for your work, well the freezing has gone but the level is jerky as hell that makes it kinda unplayable. But at least the game is not frozen.

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Conn

Post Sun 16 Jan 2022 - 17:20 by Conn

Is it related to the msu patch or is the vanilla ROM jerky in this level as well? Just want to ensure I didn't introduce new side-effects with that fix

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Post Sun 16 Jan 2022 - 17:21 by staxx

Vanilla copy runs a lot better, the msu patched version is not running correctly. If need be, I can send over a save state file for Rev1 for the SNES9x. I will retry with bsnes, though I am kinda sick of playing level 1 for the 10 or more times Very Happy

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Conn

Post Sun 16 Jan 2022 - 17:27 by Conn

I see. Then my solution unfortunately did not work out. I'll try to come up with something better

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avatar

Post Sun 16 Jan 2022 - 17:32 by staxx

Ok, it works fine in bsnes, might have been an issue with SNES9x, will retry again.

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Post Sun 16 Jan 2022 - 17:34 by staxx

It works on SNES9x, my apology it's the SNES9x save state on my end that is the issue. That's what I get for trying to shortcut it to level 2. It works as it should in SNES9x.....Many many many thanks for the fix.

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Conn

Post Sun 16 Jan 2022 - 17:49 by Conn

That's a relieve since I needed 2 hours to find the fix (wasn't trivial).
The reason it worked in the intro video is that we used the patch in the "old" folder. One day I fixed some stuff (like the logo sound effects) and used another hardmute, which now introduced this bug.

If you simply need to test stuff, I recommend these par cheats:
https://www.almarsguides.com/retro/walkthroughs/snes/games/Superstarwars/proactionreplay/

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