Michael Jackson's Moonwalker (MD+)

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Patches:
MD+ Patch v2 (by neodev)    [Patch Backup Link]


MSU-MD Patch (by neodev & converted by Krikzz for Mega Everdrive Pro)


Audio Packs:
Original Instrumentals* (by Relikk)

Original Vocal Versions (by TwinFami)

Alternate Vocal Versions (Thriller) (by TwinFami)

MJ Sonic 3 (by Teenage Fansub) (Currently a dead link until it's re-uploaded by the original author or someone else)


*Notes: The instrumentals audio pack includes the original 5 songs only, in instrumental format, from the original retail release of the game.

- Smooth Criminal
- Beat it
- Another Part Of Me
- Billie Jean
- Bad

In the prototype, Thriller was included and used as the music for the "Woods" stage. There is a folder called "Thriller" in the audio pack, and this is for anyone that wants to substitute Another Part Of Me (the track that is used in the original game as the music for the "Woods" stage) with Thriller. Just exchange the relevant WAV and CUE files for your desired version.

This patch is optimised for the upcoming v1.04 firmware that includes track fading and track looping. The patch will still work on the current 1.03 firmware, but it will be missing those features until the new firmware is released and your MegaSD cartridge is updated.


Last edited by Relikk on Tue 11 Aug 2020 - 7:15; edited 12 times in total
Relikk
Relikk

Michael Jackson's Moonwalker (MD+) - Page 2 Image211

Since : 2017-02-17

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Michael Jackson's Moonwalker (MD+) :: Comments

Relikk

Post on Sat 8 Feb 2020 - 19:50 by Relikk

It could be the directory cache issue that Torgo mentioned a few posts up. I can't remember if there's an option to manually re-scan in the MegaSD options (there might be), but you can delete those cache files off your SD card for the directory where the game is located. Pop your SD card back in to your MegaSD and it should scan again and the game should show and work as intended.

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Post on Sun 9 Feb 2020 - 5:45 by fthc

I did the following, downloaded the game here on the website and then put it on the sd card, but when I turn on the megasd on the mega drive it appears the bios of the sega cd, but only the option to choose music, I also find it strange that the files downloaded here the website has .wav and .cue files but does not have .iso

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Relikk

Post on Sun 9 Feb 2020 - 5:49 by Relikk

You don't need an ISO. It's not a CD image. You only need the patched ROM, the CUE and WAV files in the game folder.

Delete the "dircache.msd" file from your SD card where your MD+ games are stored and let the MegaSD re-scan the directory when you enter it again.

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Post on Sun 9 Feb 2020 - 5:58 by fthc

in this case I did not know about this fix, I have several Michael Jackson ROMs on my sd, how to fix these ROM ?? or already have it ready somewhere to download ???

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Relikk

Post on Mon 10 Feb 2020 - 9:17 by Relikk

No, I'm afraid we're not allowed to link to ROMs.

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Post on Mon 10 Aug 2020 - 23:45 by conango

The music pack of MJ Sonic 3 has become invalid, could anyone re-upload it?
Many thanks

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Relikk

Post on Tue 11 Aug 2020 - 7:16 by Relikk

I've made a note beside that link to say it's dead for the time being.

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Post on Tue 18 Aug 2020 - 23:09 by mfbranscombe

flex wrote:Hi Guys,

I've noticed an odd bug where if you pause the game the voice samples go really quiet to the point of being inaudible until the audio hardware is reset e.g. when the boss appears or a new level is started.

Voice samples being when you locate a child and they say "Michael" or when the boss is activated and it says "who's bad".
It seems to happen on my model 1 and 2 hardware.

I just wanted to confirm this user's observations. While playing on Analogue Mega SG - if you ever pause the game, when you unpause all vocal effects are inaudible. The attack sound effects still play.

Upon reset, the vocals went back to normal - but if you ever pause the game during any play session, the bug is reactivated.

This issue persisted for me even after deleting the Mega SD config file (as suggested by the previous user).

[Edit]: Just wanted to add that returning to the Mega SD menu from the game has not worked for me on this MD+ project. Menu seems to work for all other MD+ projects, just not this one.

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Relikk

Post on Wed 19 Aug 2020 - 4:24 by Relikk

mfbranscombe wrote:I just wanted to confirm this user's observations. While playing on Analogue Mega SG - if you ever pause the game, when you unpause all vocal effects are inaudible. The attack sound effects still play.

Upon reset, the vocals went back to normal - but if you ever pause the game during any play session, the bug is reactivated.

This issue persisted for me even after deleting the Mega SD config file (as suggested by the previous user).

The issue was reported to neodev when flex posted about it, but he never did anything with it. I reminded him of it at the end of that month, as the image below shows.

Michael Jackson's Moonwalker (MD+) - Page 2 GBxqQeC

He would have been busy with MODE development. Anyone else is free to remind him on Discord if they wish.

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Post on Wed 16 Sep 2020 - 19:33 by darthvaderx

This is the Moonwalker MSU-MD version that contains the 'Thriller' track in place of 'Another Part of Me' which was inserted from the prototype and mixed to sound like the others in the game. Obs: Use on .bin (REV00) rom.

Michael Jackson's Moonwalker (W) (REV00) [Thriller-MSU-MD Hacks].zip



And here the tracks for MSU-MD that I put together, there are some differences like the addition of the original 'Beat It' introduction and obviously 'Thriller', I don't even need to talk about the possibility of converting to .ogg (Genesis Plus GX) or .mp3 (Kega Fusion):

Michael Jackson's Moonwalker Mode 1 Tracks.7z

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