Ghostbusters (MD+ & MSU-MD)
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20210111

Ghostbusters (MD+ & MSU-MD)
- Patches -
Use MD+ for MegaSD, Mega Everdrive Pro & Genesis Plus GX
Use MSU-MD for MiSTer & X Series Everdrive w/ physical Sega CD unit
Use MD+ for MegaSD, Mega Everdrive Pro & Genesis Plus GX
Use MSU-MD for MiSTer & X Series Everdrive w/ physical Sega CD unit
MD+ Patch (Ported by PepilloPEV):
- Code:
https://drive.google.com/file/d/18LsO1vAo71C3REz6qlq2pYzj2YZDAKPo/view?usp=sharing
MSU-MD Patch (by ArcadeTV) (alternate link, 06/21/2021):
- Code:
https://drive.google.com/file/d/1YYCPRoVScJ8dgmDm-YjJ0CTU6X6x3XRK/view?usp=sharing
- MD+ Audio Pack -
Original Motion Picture Soundtrack (by ArcadeTV, edited/optimised for MD+ by Relikk):
- Code:
https://mega.nz/file/snYiTbTK#wEYWltzXNOZOmFCr3h-xHGAsXXRdr0JIIyH14ncykfY
- MSU-MD Audio Pack -
Original Motion Picture Soundtrack (by ArcadeTV):
- Code:
https://www.mediafire.com/file/ocsqy2e7qeoip6z/ghostbusters-msu-md-soundpack.bin/file
- MSU-MD Source -
- Code:
https://github.com/ArcadeTV/msu-md-ghostbusters
Last edited by Relikk on Thu 30 Mar 2023 - 16:11; edited 5 times in total
Relikk- Since : 2017-02-17
Ghostbusters (MD+ & MSU-MD) :: Comments

Hey there...
The soundtrack can NOT be opened no matter WHAT I try. It is oddly in a .bin format. Can you reupload this? Maybe in a .zip file format??
The soundtrack can NOT be opened no matter WHAT I try. It is oddly in a .bin format. Can you reupload this? Maybe in a .zip file format??

It's not a compressed archive, it's a CD image.
You need that in combination with the cue sheet in the patch archive.
You need that in combination with the cue sheet in the patch archive.

Hey there!
Got it to work. Thank you!
My only feedback is the choice of music. Some of it is spot on! But some of it doesn’t feel like. The level music? Gives the game this Harry Potter feel, just doesn’t fit. I’m not sure if the Gozer theme is possible for boss music, since that track isn’t all that long but is what I’d expect when fighting a boss. The original Ghostbuster song is probably not used enough here. Maybe would be good for the level music. Also the arcade game music for the Real Ghostbusters wasn’t half bad and fit that game. Scoring something like this is hard, and the movie was a lot more minimalist in movie score than people think. Just sharing my opinion here. Peace out
Got it to work. Thank you!
My only feedback is the choice of music. Some of it is spot on! But some of it doesn’t feel like. The level music? Gives the game this Harry Potter feel, just doesn’t fit. I’m not sure if the Gozer theme is possible for boss music, since that track isn’t all that long but is what I’d expect when fighting a boss. The original Ghostbuster song is probably not used enough here. Maybe would be good for the level music. Also the arcade game music for the Real Ghostbusters wasn’t half bad and fit that game. Scoring something like this is hard, and the movie was a lot more minimalist in movie score than people think. Just sharing my opinion here. Peace out

Pev had an MD+ version at some stage and sent me a ROM. There was a small bug with the SEGA logo, and I think either I was supposed to convert the music and I forgot, or Pev decided not to release it.

Ah, it took me a while to figure out the SEGA mute MD+ music bug. It is fixed but held on this patch until I finished an optimized sound pack but gave up on that. I just don't have the patience at the moment to loop optimize Arcade's current pack. So, I just posted the MD+ patch to the top. I will leave it up to other sound pack experts to make suitable MD+ packs for this game. The current MSU-MD pack works just fine for both formats.Shadowrun wrote:ah ? ok ....![]()

Any chance to make the patch compatible with the recently released Ghostbusters Special Edition?
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