Final Fantasy IV - Ultima
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Final Fantasy IV - Ultima
Hello, here is a new hack from Final Fantasy IV:
https://www.romhacking.net/hacks/4134/
Final Fantasy IV - Ultima is a ‘deluxe’ version of Final Fantasy II for the SNES. This hack adds a bunch of additions to the base game while keeping the majority of the main story intact and the feel of FF2US the same.
List of features, additions and changes:
-Party Swapping among 11 different members at Endgame!!
-Dark Knight Cecil now available at endgame!!
-A Full-Featured Bestiary!! A Brand New Title Screen!
-A VERY Challenging BOSS RUSH Mode unlocked at endgame!!
-New Game+ mode with higher MAX level/stats!!
-58 New Weapons! Including Magically Imbued Weapons!
-62 New Spells/Summons! Also revamped existing spells!
-38 New Bosses! Brand New Boss at Endgame with Randomized AI!
-New Achievements Feature at: https://retroachievements.org/game/1072
-New Status ‘Aura/Color’ for buffs/ailments during battle!!
-Damage Limit increased to 14999! Can turn Encounters On/Off!
-New Areas! New Side Quests! New and Upgradable Commands!!
-New Enemy Graphics! New Events! New Endgame Scenarios!
-New Equipment/Spell Menus with DETAILED info!!
-New attack/swing/spell animations!
-New weapon graphics!! New sound effects! New items!!
-New maps, new areas and new edits to overworld maps!
-New events! New enemies!! Sprint with the Y button!!
-New commands for characters. New Armors and Gears!
-Revamped shops/equipment and balanced their progression.
-Dark Knight Cecil now dual-wields and is 2-handed!!
-Edge is now buffed offensively! Can steal Rare items!
-Rydia has new summons!
-Cecil has been buffed as a tank.
-Rosa can use more combative gears and new spells.
-Kain has new offensive buffing spells.
-Yang, Edward, Palom, Porom and others have also been buffed!
-Lots of secrets that can lead to early acquirement of better equipment!
-Few minor tweaks to the base game such as save points, etc.
use Final Fantasy II (USA) (Rev 1)
By 8-bit fan
https://mega.nz/folder/NQtDnDCb#nHIpmBtwxrwCGWasjH41hw
For PCM's
https://www.zeldix.net/t1952-final-fantasy-iv-j-final-fantasy-ii-us
don't forget to rename the pcm's to "ff4u_msu1-0.pcm" to avoid problems with saves or other
https://www.romhacking.net/hacks/4134/
Final Fantasy IV - Ultima is a ‘deluxe’ version of Final Fantasy II for the SNES. This hack adds a bunch of additions to the base game while keeping the majority of the main story intact and the feel of FF2US the same.
List of features, additions and changes:
-Party Swapping among 11 different members at Endgame!!
-Dark Knight Cecil now available at endgame!!
-A Full-Featured Bestiary!! A Brand New Title Screen!
-A VERY Challenging BOSS RUSH Mode unlocked at endgame!!
-New Game+ mode with higher MAX level/stats!!
-58 New Weapons! Including Magically Imbued Weapons!
-62 New Spells/Summons! Also revamped existing spells!
-38 New Bosses! Brand New Boss at Endgame with Randomized AI!
-New Achievements Feature at: https://retroachievements.org/game/1072
-New Status ‘Aura/Color’ for buffs/ailments during battle!!
-Damage Limit increased to 14999! Can turn Encounters On/Off!
-New Areas! New Side Quests! New and Upgradable Commands!!
-New Enemy Graphics! New Events! New Endgame Scenarios!
-New Equipment/Spell Menus with DETAILED info!!
-New attack/swing/spell animations!
-New weapon graphics!! New sound effects! New items!!
-New maps, new areas and new edits to overworld maps!
-New events! New enemies!! Sprint with the Y button!!
-New commands for characters. New Armors and Gears!
-Revamped shops/equipment and balanced their progression.
-Dark Knight Cecil now dual-wields and is 2-handed!!
-Edge is now buffed offensively! Can steal Rare items!
-Rydia has new summons!
-Cecil has been buffed as a tank.
-Rosa can use more combative gears and new spells.
-Kain has new offensive buffing spells.
-Yang, Edward, Palom, Porom and others have also been buffed!
-Lots of secrets that can lead to early acquirement of better equipment!
-Few minor tweaks to the base game such as save points, etc.
use Final Fantasy II (USA) (Rev 1)
By 8-bit fan
https://mega.nz/folder/NQtDnDCb#nHIpmBtwxrwCGWasjH41hw
For PCM's
https://www.zeldix.net/t1952-final-fantasy-iv-j-final-fantasy-ii-us
don't forget to rename the pcm's to "ff4u_msu1-0.pcm" to avoid problems with saves or other
D2DEZEL- Fluteboy
- Since : 2018-10-30
Final Fantasy IV - Ultima :: Comments
Nintenja wrote:8bit fan said he is gonna take a break from releasing more versions for a while..is it possible to update this patch to the newest version as a lot of improvements have been made?
Hello update patch rev24 in my Mega link
D2DEZEL wrote:Nintenja wrote:8bit fan said he is gonna take a break from releasing more versions for a while..is it possible to update this patch to the newest version as a lot of improvements have been made?
Hello update patch rev24 in my Mega link
Thank you so much for this update. I'm gonna patch it up now and test it out.
D2DEZEL wrote:Nintenja wrote:8bit fan said he is gonna take a break from releasing more versions for a while..is it possible to update this patch to the newest version as a lot of improvements have been made?
Hello update patch rev24 in my Mega link
What optional patches does the ff4u_msu1 - Ultima v2022rev24 with optional patches include?if I wanted to add the optional patches I wanted instead could I just choose the merged ff4u/msu1 patch and than just patch over it with the optional patches of choice? Also does your patch need a headered or unheadered rom?
D2DEZEL wrote:Nintenja wrote:8bit fan said he is gonna take a break from releasing more versions for a while..is it possible to update this patch to the newest version as a lot of improvements have been made?
Hello update patch rev24 in my Mega link
Are there any plans to update the patch for rev25?
I think this patch solves the music problem in FF IV Ultima when disabling random encounters but it should be updated to rev25.
Is anyone planning to upgrade this to rev 25?
If it is not planned...
Does anyone know how I can create a MSU1 patch with Ultima without the glitch of the music going away?
If it is not planned...
Does anyone know how I can create a MSU1 patch with Ultima without the glitch of the music going away?
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