Contra III The Alien Wars

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Patch v131 (boss mute fix, msu), v14 (msu+sa1) [2019.11.19]*: Link
PepilloPEV PCM Sets: Arranged Set**
TRACK MAP

* This RAR contains two patches (msu-1 and msu-1+sa1). Sorry, SA-1 and MSU-1 are not supported together in original SD2SNES hardware. You have been warned!
** This RAR contains additional alternate tracks for Stage 1 and 3 (credited artists in additional text file).


Last edited by pepillopev on Tue 19 Nov 2019 - 16:27; edited 33 times in total
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pepillopev

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Since : 2017-10-16

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Contra III The Alien Wars :: Comments

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Post on Wed 25 Oct 2017 - 11:56 by pepillopev

Yeah, that is the album. Worth the purchase alone. A lot of good tracks in there.

Sent from Topic'it App

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kurrono

Post on Wed 25 Oct 2017 - 11:59 by kurrono

Oh the 1st Castlevania..i see... i never finish,that game haha..only manage to stage 4 and thats it heheh

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Relikk

Post on Sun 6 Oct 2019 - 4:33 by Relikk

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Polargames

Post on Fri 11 Oct 2019 - 18:29 by Polargames

Relikk wrote:SA-1 patch released for this.

https://github.com/VitorVilela7/SA1-Root/tree/master/Contra-III

The patch is also on the rom hacking.net. Playing the OG SA-1 patch game really works great. I hope it comes soon for the msu1 version.

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Post on Thu 17 Oct 2019 - 18:14 by pepillopev

Polargames wrote:I hope it comes soon for the msu1 version.
@Polargames I have done a quick update on it. I had to re-code some stuff (mainly separating shared tracks between stage 2/4 and 3/6, since the SA-1 changes broke my code). Albeit, it works but have not fully tested it yet for bugs. I kind of left in in the back burner once my interests shifted elsewhere (increased work load and this MD+ thing).

Update: Thanks, Polar for testing the patch. Patch with included SA-1 enhancement posted up top.

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Post on Mon 11 Nov 2019 - 22:37 by pepillopev

Contra 3 patch updated. Now includes merged Vítor SA1 patch.

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Post on Tue 19 Nov 2019 - 12:43 by iDaw

Hi,
I have a bug on MSU version :
At the boss of the first level, when I destroy the top orifice of the boss, the music stops !
Contra III The Alien Wars - Page 2 Maxres10

I have this bug on my SD2NES Pro and on BSNES plus 073+3a

Somebody hels does have the same bug ?

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Post on Tue 19 Nov 2019 - 13:56 by pepillopev

iDaw wrote:Somebody hels does have the same bug ?
Just tested Contra III SA-1 version on bSnes v05 and did not experience this issue at all (see video link below). I have no tried it on the Sd2Snes and Sd2SnesPro in my possession yet. Perhaps later when I have some free time.

-Contra III SA-1 on bSnes v05 Demo -
https://www.dropbox.com/s/jy3rqhd2t3qd9k6/Contra3-SA1-bSnesV05.mp4?dl=0

Perhaps send a save state for your version of bSnes for me to inspect? Also, is this a freshly patched Contra III ROM? What version, original or SA-1?

UPDATE
@iDaw Ok, after doing some additional testing, I was able to reproduce the issue on the original MSU-1 patch. The MSU-1+SA-1 version is not affected. I will look into this at a later time and fix this bug. Thanks for reporting it.

Last edited by pepillopev on Tue 19 Nov 2019 - 16:23; edited 1 time in total

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Post on Tue 19 Nov 2019 - 16:26 by pepillopev

@iDaw Ok, I fixed the bug for the original non-sa1 patch. The file is called c3taw-msu1-OriginalBossFix-v131.bps. The updated patch can be found at the top. Thanks again for the bug report.

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Post on Tue 19 Nov 2019 - 18:25 by iDaw

pepillopev wrote:@iDaw Thanks again for the bug report.

No problem ! Wink

thank you for your reactivity, the game work good now ! Smile

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Post on Tue 19 Nov 2019 - 18:28 by iDaw

Do you think the MSU-1+SA-1 patch will ever work on sd2snes ?
I play only on my SD2SNES Pro ...
Thanks

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Post on Tue 19 Nov 2019 - 19:53 by pepillopev

iDaw wrote:Do you think the MSU-1+SA-1 patch will ever work on sd2snes ?
This question would be best left answered by Krikkz and Ikari. From my understanding, there is just not enough FPGA space to incorporate support for both MSU-1 and SA-1 together. I’m sure there is more to this explanation but this is beyond me. Sd2SnesPro is the way to go.

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Post on Wed 20 Nov 2019 - 16:25 by iDaw

pepillopev wrote:
iDaw wrote:Do you think the MSU-1+SA-1 patch will ever work on sd2snes ?
This question would be best left answered by Krikkz and Ikari. From my understanding, there is just not enough FPGA space to incorporate support for both MSU-1 and SA-1 together. I’m sure there is more to this explanation but this is beyond me. Sd2SnesPro is the way to go.

thanks Smile

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