Terranigma MSU-1 - PAL and NTSC

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Terranigma MSU-1 - PAL and NTSC

Post by RedScorpion on Wed 26 Jul 2017 - 16:20

Hi Guys,

with the help from Conn i can release the first version of Terranigma MSU-1. This version (should) work with the NTSC and PAL Version. But some guys should play the hole game to check the music and each scene. All files are included. Only 2 spcs are only use in the game. The "save game"- sound and the "baby cry" in the endingscene. But this is okay i hope.


Patch for PAL European (English), German and NTSC USA version (USA NTSC version has to be applied on the PAL European (English) version. This patch will make it next to msu1-support also NTSC compatible.
Read the included Readme!

I could test it with Bsnes plus v073+3a and snes9x with MSU-1 Support.

PCM Pack

https://drive.google.com/file/d/0B2jBFWEm9IiwQkN6NEVWelozNlU/view?usp=sharing

Download:

Terranigma Patch


Please report problems or bugs her!

Thanks

red


Last edited by RedScorpion on Tue 1 Aug 2017 - 5:24; edited 3 times in total
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Re: Terranigma MSU-1 - PAL and NTSC

Post by smokemonster on Wed 26 Jul 2017 - 23:43

This is cool and seems to work fine with both the NTSC and font-fix patches applied. So you can play it in English at 60hz.
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Re: Terranigma MSU-1 - PAL and NTSC

Post by RedScorpion on Thu 27 Jul 2017 - 2:34

Yes, the code and position in rom is the same in alle rom versions.

Have Fun! Wink

red
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Re: Terranigma MSU-1 - PAL and NTSC

Post by RedScorpion on Thu 27 Jul 2017 - 8:55

New version in first post.
The former patch wasn't much compatible with the English version (bugs may have occured), please re-download the patch and apply on a fresh rom.
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Re: Terranigma MSU-1 - PAL and NTSC

Post by RedScorpion on Tue 1 Aug 2017 - 5:24

Update in #1 post. NEw Patchversion. Fix soundissue during mute scene ingame!

Thanks

red
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Re: Terranigma MSU-1 - PAL and NTSC

Post by thepsynergist on Sat 5 Aug 2017 - 12:07

This is awesome. I only hope that Illusion of Gaia's assembly is similar enough to this that it would be able to be next on the chopping block.

Thank you for working on Terranigma. I guess I need to work on this game next in terms of covering an orchestral soundtrack.
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