U.N. Squadron (Area 88)

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U.N. Squadron (Area 88) - Page 3 Empty U.N. Squadron (Area 88)






- Patch -

Patch (by PepilloPeV):
Code:
http://www.mediafire.com/file/ltpc5o4z4x56y8j/UnSquadron-Msu1-Patch%255BNstcEng%252CFre%255D.zip/file


PCM Packs

Arcade Pack (by Relikk):
Code:
https://1drv.ms/u/s!Ahue7izQZmougfdaqQTLc2PezdifcA?e=gBLWr1

Custom Pack (by Kurrono):
- Link replaced 06/04/20, old had corrupt ZIP file -
Code:
http://www.mediafire.com/file/dlb2nhtd4kndnfa/MSU1_UN_Squadron_Kurrono_PCMs.zip/file

U.N. Squadron Guitar PCM Pack (by JUD6MENT):
Code:
https://mega.nz/file/e6IB1YZZ#WPZyZPD9utZjm8VwH1M8ioX9kQxDIdyVE6YH833xS7Q
YouTube Preview


Last edited by pepillopev on Thu 4 Jun 2020 - 14:30; edited 12 times in total
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U.N. Squadron (Area 88) - Page 3 Image211

Since : 2017-10-16

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U.N. Squadron (Area 88) :: Comments

JUD6MENT

Post on Sun 26 Jul 2020 - 0:57 by JUD6MENT

not sure fps on ds, but what I have played it has been perfect. The system actually has a DS emulator built in it because they sold ds game on eshop. Once hacked, you can force that emulator already built in to play any game.

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JUD6MENT

Post on Sun 26 Jul 2020 - 2:54 by JUD6MENT

Thanks for your help polar, but the link did not help to play UN squadron. However, I did get my raspberry pi to work. And if you ask me, I do love the modded Wii U. I so far the only msu-1 that has not worked for it is UN squadron and Terranigma so it does work really well. Plus it can play any nintendo console other than 3ds and Switch (for obvious reasons). I think it is worth it.

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Conn

Post on Sun 26 Jul 2020 - 8:07 by Conn

I never dealt with a wii port or anything (so sorry if I give wrong information).
The best thing you always can do is to check the github repository of the developers (google: snes9x gx git), which in your case is this here:
https://github.com/dborth/snes9xgx

The latest version is 4.4.8
https://github.com/dborth/snes9xgx/releases
(which seems to unfortunately still uses snes9x 1.58 as core).

However, looking at the main page it says:
Based on Snes9x 1.60 (with faster Blargg S-SMP module)

So maybe you can register on github and post your problems as an issue there? Maybe they even already have a version with 1.60 core which isn't compiled yet...

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Polargames

Post on Sun 26 Jul 2020 - 18:28 by Polargames

JUD6MENT wrote:Thanks for your help polar, but the link did not help to play UN squadron. However, I did get my raspberry pi to work. And if you ask me, I do love the modded Wii U. I so far the only msu-1 that has not worked for it is UN squadron and Terranigma so it does work really well. Plus it can play any nintendo console other than 3ds and Switch (for obvious reasons). I think it is worth it.

I did not know that it had a built in ds emulator, that's sweet. I will keep my eye's peeled for one now. :-D. Your very welcome, Sorry that it did not help you out, but Conn gave some good advice about letting people know in the github. I would do that. At least you have your raspberry pi to fall back on.  Thank you again JUD6MENT, You got me hooked on finding a Wii U now Very Happy

Last edited by Polargames on Sun 26 Jul 2020 - 18:29; edited 1 time in total (Reason for editing : typo)

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JUD6MENT

Post on Sun 26 Jul 2020 - 19:07 by JUD6MENT

Conn wrote:I never dealt with a wii port or anything (so sorry if I give wrong information).
The best thing you always can do is to check the github repository of the developers (google: snes9x gx git), which in your case is this here:
https://github.com/dborth/snes9xgx

The latest version is 4.4.8
https://github.com/dborth/snes9xgx/releases
(which seems to unfortunately still uses snes9x 1.58 as core).

However, looking at the main page it says:
Based on Snes9x 1.60 (with faster Blargg S-SMP module)

So maybe you can register on github and post your problems as an issue there? Maybe they even already have a version with 1.60 core which isn't compiled yet...

I followed the same idea and downloaded the 4.4.8 because it claimed it was 1.60 but the read me file says based on 1.58 and i am confident no one has put a 1.60 core yet as i can not find that anywhere. I also confirmed it was 1.58 because it had the save state problem with the mega man x SA-1 we did last month.

I got my retro pi console working though so i am happy with that. Also, i don't doubt that they will update the wii or wii u again as they are both very popular for hackers because of the multiple controller types that the wii had. Thanks for your help everyone.

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Retroplay

Post on Fri 2 Oct 2020 - 15:48 by Retroplay

I just got word from a real SD2SNES/FX PAK Pro user that patch v1.1 isn't working correctly on real hardware.
I do my testing in BSNES v115 and there's no problems there, but something must be off if it fails on real hardware.

U.N. Squadron freezes (after you loose a life) of the "Target Map" screen (with a nearly invisible picture, very dark), music still playing.

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Conn

Post on Fri 2 Oct 2020 - 16:06 by Conn

bsnes closely emulates to RH... it's up to Pev to confirm it I think.

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Relikk

Post on Sat 3 Oct 2020 - 6:08 by Relikk

Retroplay wrote:I just got word from a real SD2SNES/FX PAK Pro user that patch v1.1 isn't working correctly on real hardware.
I do my testing in BSNES v115 and there's no problems there, but something must be off if it fails on real hardware.

U.N. Squadron freezes (after you loose a life) of the "Target Map" screen (with a nearly invisible picture, very dark), music still playing.

This isn't happening on my setup. NTSC/U console with an SD2SNES Pro.

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Conn

Post on Sat 3 Oct 2020 - 6:29 by Conn

If it only happened to one person and can't be reproduce I'd suggest to drop it. Some people simply patch wrong, use wrong cheats or whatever... thanks, relikk.

I read on discord that some tracks should loop ($12/$13?) I could do that if wanted.

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Relikk

Post on Sat 3 Oct 2020 - 6:51 by Relikk

Conn wrote:Some people simply patch wrong, use wrong cheats or whatever... thanks, relikk.

Yeah. I'd suggest looking at things in the SD2SNES options such as in-game hooks and buttons and turning them off if they are on.

Conn wrote:I read on discord that some tracks should loop ($12/$13?) I could do that if wanted.

That's only for my PCM pack. I've included a patch inside my PCM pack zip that has those tracks looped. I tested that as well and it was fine.

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Retroplay

Post on Sat 3 Oct 2020 - 11:36 by Retroplay

Console in question to aforementioned freeze is a PAL console with 50/60hz mod.
1. PAL 2-chip console, 50/60Hz mod via manual switch
2. FX Pak Pro with the official firmware 1.10.3. Also tried Furious custom firmware 1.10.3-v12.
3. Ingame hook is disabled.
4. No cheats are enabled.
5. The correct rom is properly patched. (BPS patch applied to US rom)
Could be why it doesn't play along.
Anyway, case closed. Smile

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JUD6MENT

Post on Sun 8 Nov 2020 - 22:37 by JUD6MENT

I got a new album for this game:

U.N. Squadron Guitar PCM Pack presented by JUD6MENT:
https://mega.nz/file/e6IB1YZZ#WPZyZPD9utZjm8VwH1M8ioX9kQxDIdyVE6YH833xS7Q

YouTube Preview:
https://www.youtube.com/watch?v=rX5z1CCPO74

This is a Guitar cover of the game. Hope you enjoy!

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avatar

Post on Mon 9 Nov 2020 - 0:04 by VVV18

Top, top, top ...
Beautiful selection,
thank you lad !!!

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Conn

Post on Mon 9 Nov 2020 - 2:14 by Conn

added to first post Wink

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