Mortal Kombat II

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Mortal Kombat II - Page 2 Empty Mortal Kombat II






- Patch -

Patch (v2) (by Conn & Kurrono)
Code:
http://bszelda.zeldalegends.net/stuff/Con/mk2_msu1_patch.zip


- PCM Pack -

Arcade PCM's (by Relikk):
Code:
https://1drv.ms/u/s!Ahue7izQZmouinmYvJsRqaHuWyOf
kurrono
kurrono

Mortal Kombat II - Page 2 Image111

Since : 2015-03-22

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Mortal Kombat II :: Comments

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Post Sat 31 Mar 2018 - 12:54 by pev

@Conn, did encounter a weird bug after winning a round. You can hear track mk2-msu1-30.pcm play again going into the ladder ranking screen. I included a video of it (might just be loop issue). Video link posted below (best to use VlcPlayer to view it). If you use a supported browser, the video should just play fine within it when you click on the video file.

Update: Posted another bug (game demo music keeps playing when going back to MK2 title screen).

https://vsoc.ddns.net/index.php/s/yEzePHtwnj67GM6 <-removed password protection

Last edited by pepillopev on Sat 31 Mar 2018 - 13:30; edited 5 times in total

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Relikk

Post Sat 31 Mar 2018 - 12:56 by Relikk

Yeah some of the ending tracks are set to loop, when they shouldn't be. Wasn't going to mention anything until the PCM's were finalised.

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Post Sat 31 Mar 2018 - 12:58 by pev

@Relikk, ok, I figured that. I just did not want to mess with Conn's asm or your guys audio editing. I'll keep playing and see what else turns up.

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Conn

Post Sat 31 Mar 2018 - 13:26 by Conn

@ Relikk, can you give me a complete list of non-looping tracks? I will then correct it in the asm.

Edit:
Nice done with the intro. Can you merge the track-0 with the other tracks to one file?

As for playing after the demo and getting back to title: yes... I maybe could to that that here's yet another theme is played, but I won't. This is too much effort for too little gain.

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Relikk

Post Sat 31 Mar 2018 - 13:39 by Relikk

Tracks that shouldn't loop:

12
15
18
21
24
27
30

Yeah I'll create a new zip with the new track. It'll just take a few minutes.

EDIT: https://1drv.ms/u/s!Ahue7izQZmouinWjhRtrjzJZAB0W

Last edited by Relikk on Sat 31 Mar 2018 - 13:46; edited 1 time in total

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Post Sat 31 Mar 2018 - 13:44 by pev

Conn wrote:... I maybe could to that that here's yet another theme is played, but I won't. This is too much effort for too little gain.

Understood.

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Conn

Post Sat 31 Mar 2018 - 13:56 by Conn

Ok, it were only theme 12 and 30 which were set to loop. All other were already found and done by K.
New fixed patch:
http://bszelda.zeldalegends.net/stuff/Con/mk2_msu1_patch.zip

I also updated pcm link in first post with yours from last post (overwrote K's Link, as this one is currently outdated).
Thanks Very Happy

I think we're done for now, right?

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Relikk

Post Sat 31 Mar 2018 - 13:59 by Relikk

Thanks! The readme says The Lion King. Laughing

Unless there's a way of de-triggering specific PCM's when certain events happen... then yeah, seems like we're done...

*Runs*

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Conn

Post Sat 31 Mar 2018 - 14:05 by Conn

Thanks! The readme says The Lion King.
Oh my... I made so many msu hacks in the meanwhile again, that I copy/paste the readme, and forget to modify such things.
Fixed Very Happy
http://bszelda.zeldalegends.net/stuff/Con/mk2_msu1_patch.zip

I credited you and K for the pcm set. If it is completely yours (no shared work), let me know and I correct this in the first post, and guess K will send his one day Smile

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Relikk

Post Sat 31 Mar 2018 - 14:06 by Relikk

It's shared, no problems there.

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kurrono

Post Sat 31 Mar 2018 - 16:11 by kurrono

MK2: With intro msued..nothing muted.. leaves sfx playing.. i disabled all mutes in my asm.
Mk1 title screen msued.. but needs to be muted sfx..thats it...now relikk i need ur mail u got. A mission to do..... do Mk3 for meh. Ido umk3

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Relikk

Post Sat 31 Mar 2018 - 16:14 by Relikk

It's in one of the PM's I sent you ther other day, dude. I'll send it again.

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kurrono

Post Sat 31 Mar 2018 - 16:57 by kurrono

Ok im,releasing mk1 when i get home..i just need to add mute pcms for sd2snes

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Conn

Post Sat 31 Mar 2018 - 17:01 by Conn

MK2: With intro msued..nothing muted.. leaves sfx playing.. i disabled all mutes in my asm.
There's a new patch and new pcm released in the first post that mutes all intro sfx (and that works, Relikk checked whether Raiden or whoever is affected, and it's alright and he also made a track-0 pcm).
Code:

Patch:
http://bszelda.zeldalegends.net/stuff/Con/mk2_msu1_patch.zip

Pcms (by Kurrono and Relikk):
https://1drv.ms/u/s!Ahue7izQZmouinWjhRtrjzJZAB0W
This game is finished now!

Mk1 title screen msued.. but needs to be muted sfx..thats it..
I sent that to you per mail around 4 hours ago (attachement mk_title.zip, track $50 (pcm -80) mapped as title here).

do Mk3 for meh. Ido umk3
I checked and most tracks are the same - they even share the same pcm number... no need to do double work.

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kurrono

Post Sat 31 Mar 2018 - 19:21 by kurrono

The 3rd one was Relik Conn... he will do. That as i do Umk3... sorry for all misunderstandings Conn. Thanks for make Mk msu real..m i just started eith mk2.. and u knock it out all 4 of them.. Nice Job ,Conn Razz (Conn)

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Conn

Post Sat 31 Mar 2018 - 19:43 by Conn

What a relieve. Very Happy
As said it's not my day today, yours neither when reading your email Sad
Razz

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Post Sun 1 Apr 2018 - 14:49 by pev

I concur as well. I have found nothing wrong when playing as Raiden too.

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Relikk

Post Sun 1 Apr 2018 - 14:53 by Relikk

pepillopev wrote:I concur as well. I have found nothing wrong when playing as Raiden too.

Awesome. Smile

I still have a feeling I've missed something, though. On the 2 player side of things, maybe. Didn't do much testing in that department.

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Conn

Post Sun 1 Apr 2018 - 15:27 by Conn

I'll look into demo once more once I'm home. If I find a later breakpoint might fix it, but this means track-0 has been cut(no sculpture sfx part of the track)

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Post Sun 1 Apr 2018 - 16:35 by Shiryu

Video up!

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Conn

Post Sun 1 Apr 2018 - 17:33 by Conn

thanks Shiryu Very Happy

v2 has been posted, where the demo is fixed (now the title screen always plays the title screen, also after Demo and Game Over)

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Post Sun 1 Apr 2018 - 18:01 by pev

Awesome, I knew you couldn’t resist to fix it. Wink

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