Super Metroid Phazon

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Post by Brutapode89 on Wed 13 May 2020 - 20:00

Is it here to request PCM packs?
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Post by Relikk on Thu 14 May 2020 - 5:32

Do you mean for existing games in the database? Or for wishlist games?

For either, as long as there is a full, high quality arranged soundtrack available for a game somewhere, I'd have no problem putting something together. Obviously, if it's a wishlist game, just creating some PCM's for it is no guarantee it'll ever be patched.
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Post by Brutapode89 on Thu 14 May 2020 - 5:46

For existing games in the database. But it's only for Super Metroid Phazon. A PCM pack with some Metroid Prime 2: Echoes musics & some Metroid Prime 3: Corruption musics, please. Thanks.
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Post by Relikk on Thu 14 May 2020 - 6:22

Well, what I really meant was that the arranged soundtrack has to be from the game itself and match the original. That way the replacements can be easily identified and named appropriately. Echoes and Corruption are different games to Super Metroid, and from what I can hear none of the themes match the original Super Metroid soundtrack, so I don't know what you want to hear in any particular area.

That's not to say I can't do it, but you're going to have to tell me what to replace the original with for all 30 tracks.
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Post by Brutapode89 on Thu 14 May 2020 - 9:00

Replace Brinstar Red Soil Swampy Area with Torvus Bog Subterranean
Replace Wrecked Ship (Activated) with Sanctuary (Dynamo Control)
Replace Super Metroid - Title Screen with Title Theme - Metroid Prime 2: Echoes
Replace Tourian with Phazon Radiation
Replace Norfair Ancient Ruins with Magmoor Caverns
Replace Norfair Hot Lava Area with Bryyo Fire
Replace Theme of Super Metroid with Temple Grounds
Replace Space Colony with Sanctuary Fortress Main Theme
Replace Maridia Rocky Underwater Area with Bryyo Ice
Replace Mini Boss Confrontation with VS. Guardian Ing
Replace Big Boss Confrontation 1 with Dark Samus Boss
Replace Big Boss Confrontation 2 with Quadraxis Boss Theme
Replace Planet Zebes (Arrival on Crateria) with Inside the Crashed Space Pirate Frigate
Replace Theme of Samus Aran, Galactic Warrior with Great Temple main theme
Replace Samus Intro Fanfare with Samus Aran's Appearance Fanfare
Replace Item Acquisition Fanfare with Item Acquisition Fanfare
Replace Brinstar Overgrown with Vegetation Area with Torvus Bog Main Theme
Replace Crateria (The Space Pirates Appear) with SkyTown
Replace Mother Brain with Metroid Prime Boss Theme
Replace Maridia Drifting Sand Underwater Area with Crashed Frigate Metroid Prime
Replace Tension with Power Loss / Tension
Replace Water with Valhalla
Replace Item Room with Silence
Replace Chozo Statue Awakens with Before Dark Samus
Replace Escape with Crisis
Replace Samus Aran's Final Cry with Multiplayer, Game Over Screen (Only when the Samus suit is broken)
Replace Continue with Elevator Room
Replace Ending with Credits (Only when credits appears)
Replace Wrecked Ship with Dark Sanctuary Fortress
And put Ending, Part 3 (Destruction Of Dark Aether) before credits, please. Thanks.

That's all. By the way, as some musics like Maridia Drifting Sand Underwater Area are not in Super Metroid Phazon, we can use PCM for other Super Metroid hacks and if some musics are wrong in some areas from Super Metroid Phazon, I'll change myself PCM numbers.

You can find MP3 files in the Zophar site.

- Metroid Prime 1 musics
- Metroid Prime 2: Echoes musics
- Metroid Prime 3: Corruption musics.
Don't forget to convert these MP3 musics in WAV to convert these in PCM. Wink


Last edited by Brutapode89 on Sat 16 May 2020 - 15:09; edited 34 times in total
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Post by Relikk on Thu 14 May 2020 - 9:02

Sounds good to me. Take your time.
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Post by JUD6MENT on Thu 14 May 2020 - 15:35

Brutapode89 wrote:Is it here to request PCM packs?

Maybe you should consider learning to create pcm packs. It is not too hard and the freedom to place any music you want into any game is so much fun.
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Post by Relikk on Thu 14 May 2020 - 15:39

Brutapode89 wrote:Don't forget to convert these MP3 musics in WAV to convert these in PCM. Wink

I'll be sure to remember that. Thanks for the tip! Laughing
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Post by Brutapode89 on Thu 14 May 2020 - 16:00

JUD6MENT wrote:
Brutapode89 wrote:Is it here to request PCM packs?

Maybe you should consider learning to create pcm packs. It is not too hard and the freedom to place any music you want into any game is so much fun.

Yes but the problem is that I've five Super Mario World hacks to make and I planned to make a Super Mario Kart hack, a Super Metroid, a Metroid Zero Mission hack & maybe a Zelda 3 hack to make.
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Post by JUD6MENT on Thu 14 May 2020 - 19:12

Relikk wrote:
Brutapode89 wrote:Don't forget to convert these MP3 musics in WAV to convert these in PCM. Wink

I'll be sure to remember that. Thanks for the tip! Laughing

Is there an advantage for converting mp3 to wav and then to pcm? I would love to hear if so
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Post by Relikk on Thu 14 May 2020 - 19:34

I was only pulling his leg.

It's not possible to convert MP3 to PCM using WAV2MSU. Only Ogg Vorbis, FLAC and WAV can be converted. qwerty's MSUPCM allows the conversion of MP3 to PCM with external DLL's.

Since MP3 is a lossy format, try to avoid using it as a source. You'd be wasting the lossless capability of the PCM files. MP3's should be the last resort should you be unable to find a lossless source.

As for Metroid, I have lossless sources for Prime 2 and 3. I need to find one for Prime tomorrow.
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Post by JUD6MENT on Thu 14 May 2020 - 19:51

Oh, thanks for explanation. I have always used mp3 with qwerty tool and i have liked the result. However, i will have to give a wav file a try and see what i think.
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Post by Relikk on Sat 16 May 2020 - 15:35

Okay... I've got all but one of those tracks. I'll search for it. In the meantime, I need a save state from before the ending and credits so I can get an idea of what you want done there. I'll need to time it because I think that's all one track originally.

EDIT: I have the track now. It was the multiplayer game over. I've since converted it from the original DSP file.
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Post by Brutapode89 on Sat 16 May 2020 - 19:49

Did you want I make a save state? It will be from Snes9x.
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Post by Relikk on Sat 16 May 2020 - 19:52

If you have a save close to the end before the last boss is defeated, then yes please. That'd be perfect.

I noticed you said you played through it recently, so even an SRM file from that playthrough would do. Just enough to get me to the end so I can figure out what goes where.
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Post by Brutapode89 on Sun 17 May 2020 - 11:01

The save state is here Wink
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Post by Relikk on Sun 17 May 2020 - 11:10

That'll work. Thanks.
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Post by Relikk on Sun 17 May 2020 - 16:04

Editing and looping is complete. Minor balancing left to do.

Missing one track, though...


There are two of these in the original MSU hack. One inside without the thunder and rain sound effects, and one outside with those effects. That's the one we're missing. Track 6. It's basically the track when Samus comes out of her ship at the start after arriving on the planet.

This is the track used in the original MSU soundtrack:

https://soundcloud.com/blaketothefuture/crateria-zebes-planetfal?in=blaketothefuture/sets/super-metroid-symphony

I don't know where it occurs, if ever, in the Phazon hack. So if you want you can find another track to use that would fit, if you know where it's triggered.

Brutapode89 wrote:Replace Continue with Elevator Room

Continue isn't used. It's SPC.
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Post by Brutapode89 on Sun 17 May 2020 - 16:33

Relikk wrote:Editing and looping is complete. Minor balancing left to do.

Missing one track, though...


There are two of these in the original MSU hack. One inside without the thunder and rain sound effects, and one outside with those effects. That's the one we're missing. Track 6. It's basically the track when Samus comes out of her ship at the start after arriving on the planet.

This is the track used in the original MSU soundtrack:

https://soundcloud.com/blaketothefuture/crateria-zebes-planetfal?in=blaketothefuture/sets/super-metroid-symphony

I don't know where it occurs, if ever, in the Phazon hack. So if you want you can find another track to use that would fit, if you know where it's triggered.

Brutapode89 wrote:Replace Continue with Elevator Room

Continue isn't used. It's SPC.

Ah. No problem for "Continue". Maybe I know about the sixth PCM. This one?

By the way, will be it possible two alternate number musics, please?

- Bryyo (Cliffside) for Theme of Samus Aran
- Tallon IV for Planet Zebes (Arrival on Crateria)

It will be for other Super Metroid hacks, thanks.
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Post by Relikk on Mon 18 May 2020 - 9:14

Okay, try these.

https://mega.nz/file/IrZT3IpR#oON8O1VDJ1s031OkTQJscMUFXOi2HQ58yhB0Gl-KF8o

I used your suggestion for track 6, and I've included the two alternatives also.
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Post by Brutapode89 on Mon 18 May 2020 - 14:46

Perfect, Relikk! Awesome tracks by testing it in MSU-1! I'll add your link in the "Merged Patches". Thank you very much! Very Happy
_____________________
And by the way, Relikk. Are you already registered on Youtube?
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Post by Relikk on Mon 18 May 2020 - 15:33

No problem, happy to help.

I'll re-host the pack without the "alt" tracks seeing as they're for another patch, and I'll add the link to the first post of the Phazon release.

Yes, I'm on YouTube.
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Post by Brutapode89 on Mon 18 May 2020 - 15:40

As I'm not registered yet on Youtube. Can you make a video (10 minutes) about Super Metroid Phazon in MSU-1, please?

I'll add it on this topic from "Merged Patches". Thanks.
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Post by Relikk on Mon 18 May 2020 - 15:42

If you can send me an input recording with SNES9x I'll gladly make a video out of it. I just don't have the time to play it, myself.

Backup your original SRM file in your saves folder, then "Movie Record" option, and check "Record From Reset" and "Clear SRAM".
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Post by Brutapode89 on Mon 18 May 2020 - 17:20

It's here. Did you think it's good?
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