BS Super Mario World
Page 1 of 1
Re: BS Super Mario World
https://www.smwcentral.net/?p=viewthread&t=101789&page=1&pid=1531498#p1531498
It has been nearly two years since Jikkyō Oshaberi Parodius. Then Gradius III when Vitor released his patch. And now Mega Man X.
https://www.zeldix.net/t1774-jikkyou-oshaberi-parodius
https://www.zeldix.net/t1522-gradius-iii
https://www.zeldix.net/t1438-mega-man-x
DPBOX wrote:Wait, what? It's possible for a hack to use both MSU-1 and SA-1? I thought that was impossible.
It has been nearly two years since Jikkyō Oshaberi Parodius. Then Gradius III when Vitor released his patch. And now Mega Man X.
https://www.zeldix.net/t1774-jikkyou-oshaberi-parodius
https://www.zeldix.net/t1522-gradius-iii
https://www.zeldix.net/t1438-mega-man-x
Relikk- Since : 2017-02-17
Re: BS Super Mario World
I found the BS Super Mario World demo but the MSU-1 audio does not work on my sd2snes pro
https://mega.nz/folder/BR8CVDgA#aqKSVUcg3XxSSwB6L6DkeA
https://mega.nz/folder/BR8CVDgA#aqKSVUcg3XxSSwB6L6DkeA
D2DEZEL- Fluteboy
- Since : 2018-10-30
Re: BS Super Mario World
D2DEZEL wrote:I found the BS Super Mario World demo but the MSU-1 audio does not work on my sd2snes pro
https://mega.nz/folder/BR8CVDgA#aqKSVUcg3XxSSwB6L6DkeA
The chip that the game is using is SA1,
has not yet been ported "perfectly" to the SD2SNES / FX PAK PRO,
that is: SA1 + MSU1 working together and such;
there at the KRIKZZ forum, the SA1, GSU / FX, even SPC7100 chips are still in development, to be able to work on the SD2SNES / FX PAK PRO, I can't wait for that to happen !!!
VVV18- Blacksmith
- Since : 2019-04-28
Re: BS Super Mario World
What do you mean? SA-1 hs been a feature for SD2SNES for a while now. Since before the Pro was released, same with GSU/Super FX.
SA-1+MSU1 works on the Pro, but not the original SD2SNES.
SA-1+MSU1 works on the Pro, but not the original SD2SNES.
Relikk- Since : 2017-02-17
Re: BS Super Mario World
Relikk wrote:What do you mean? SA-1 hs been a feature for SD2SNES for a while now. Since before the Pro was released, same with GSU/Super FX.
SA-1+MSU1 works on the Pro, but not the original SD2SNES.
Yes and no...
It works just like FX but,
is still in development according to the forum,
see the links below:
http://krikzz.com/forum/index.php?topic=7451.0
http://krikzz.com/forum/index.php?topic=8045.0
In other words: as I understand it,
there is still work to be done and,
some games may not work as expected!
VVV18- Blacksmith
- Since : 2019-04-28
Re: BS Super Mario World
No, they’re as finished as they can be. They wouldn’t have made it in to the official firmware if they weren’t. Obviously if there are any bugs they will be fixed, but redguy was extremely thorough and there’s nothing game breaking in those cores. There might be very minute timing issues with the GSU, but that’s it.
Relikk- Since : 2017-02-17
Re: BS Super Mario World
Same problem as reported here:I found the BS Super Mario World demo but the MSU-1 audio does not work on my sd2snes pro
https://www.zeldix.net/t2227p25-super-mario-world-restored
The
- Code:
loop:
bit $2000
bvs loop
is missing. It's neither Colines nor mine patch I think
Conn- Since : 2013-06-30
Similar topics
» Super Mario World MSU+
» Super Mario World Co-op
» Super Mario World (U) ips ?
» MSU Video for Super Mario World?
» Super Mario World 2 (finished)
» Super Mario World Co-op
» Super Mario World (U) ips ?
» MSU Video for Super Mario World?
» Super Mario World 2 (finished)
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum