Rock n' Roll Racing (Mode 1)

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Rock n' Roll Racing (Mode 1) - Page 2 Empty Rock n' Roll Racing (Mode 1)






The ROM to patch is: "Rock n' Roll Racing - v15_alpha_r7 (Hack).bin"

PATCH:
MODE 1 PATCH (by "Ti" - Compatible with both the MegaSD and the Mega Everdrive Pro)

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Mode 1 patch (Made by "Ti" and modified by "Retroplay" - Everdrive and Mega SD compatible)
This version of the patch must be applied to the rom with this name and checksums:

Code:
Name: Rock n' Roll Racing (USA).md
Size: 1048576
CRC32: 6abab577
MD5: 530c58317b5626fa15b77adab0aacc9d
SHA1: 9793572b6d64c85c1add0721c3be388ac18777d6

Audio pack for use with this patch: Original 6 track audio pack (by "Retroplay")

darthvaderx alternative audio pack: https://mega.nz/file/SB10TQbI#YAKsmz2G24u2rPkAeoFwXJwuKpFJHhkIfYH2lraDstE (see this link for track listing)

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EMULATOR:
GENESIS PLUS GX RETROARCH CORE

AUDIO PACKS:
For MSU-MD and MD+ supported flash carts:
REAL TRACKS + SOME ADDITIONS (EverDrivePro and MegaSD Compatible) (BY "PEPODMC")

FOR EMULATORS:
REAL TRACKS OF THE GAME + SOME ADDITIONS (For Genesis Plus GX) (by "Pepodmc")
This music pack has tracks in "OGG" format made for use in the "Genesis Plus GX" retroarch core. That core, sometimes, has some problems if the tracks are in "WAV" format. But with tracks in "OGG" format it works OK, plus less size of the music packs.

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INSTRUCTIONS TO USE IN GENESIS PLUS GX (RETROARCH):


For the moment, use the "Genesis plus GX" i put in the thread, because the Core available in Retroarch to download its behind the last source changes, that enable to use all the msu-md patches. Rock & Roll racing is not one of the MSU-MD patched games, it uses an older type of Mode 1 hack, but its better to use this "Genesis Plus GX" from now on.

Put the core in this thread inside "cores" folder.

Then download the Sega CD bios (US,EU,JP) and put them in "System" folder.

The name of each files is:

"bios_CD_E"
"bios_CD_U"
"bios_CD_J"

And then, check in Retroarch if the files are the ones you need.
Open the emulator, in "load core" , select "Genesis Plus GX" , go back, enter in "information", then enter in "core information" and check this:

Rock n' Roll Racing (Mode 1) - Page 2 C1IurkR

If one of those three says "missing", its because the name of your bios files its wrong or its not the file you need, and will had to download from somewhere else. Without these files, the new tracks will not load. (depending of the region of the game)


And last, your rom must have the same name as the CUE file of the music pack. Change the file extension of your ROM from ".bin" to ".md". Always open the game from the ROM file of the game, not from the CUE.


Last edited by -pepodmc on Thu 6 Aug 2020 - 11:33; edited 6 times in total
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-pepodmc
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Since : 2020-07-30

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Rock n' Roll Racing (Mode 1) :: Comments

Relikk

Post on Fri 7 Aug 2020 - 11:57 by Relikk

Perfect. Much appreciated. I've updated the link in the main article.

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Post on Fri 7 Aug 2020 - 12:11 by -pepodmc

Retroplay wrote:Ah, sorry, I completely forgot about that.
See if this works better:
https://mega.nz/file/X4sznbrZ#Kpn9TwvRFaPtHyHGSuPc2HVrpxVAFBetja5gptyeEpw

(link also updated in my previous post)

How can i convert wavs into cue+iso with isobuster? i tried with no luck

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Retroplay

Post on Fri 7 Aug 2020 - 13:15 by Retroplay

File->Open Image File - Select the cue sheet from cue/wav pack.
and then right click on CD, like this
Rock n' Roll Racing (Mode 1) - Page 2 Untitled-183kl2
Then save as RAW (*.bin, *.iso).
Selecting bin or iso doesn't matter, both will work fine.

You can also use chdman from MAME.

First, convert cue/wav to chd
chdman createcd -i "whoopie-doo.cue" -o "whoopie-doo.chd"
Then extract chd to bin/cue
chdman extractcd -i "whoopie-doo.chd" -o "whoopie-doo.cue"

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Leonardo_BVB@hotmail.com

Post on Fri 7 Aug 2020 - 13:57 by Leonardo_BVB@hotmail.com

It works now! Thanks ever so much! Very Happy

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Post on Sat 8 Aug 2020 - 13:59 by -pepodmc

Retroplay wrote:I don't know if MegaSD support looping.

Keep in mind this hack is neither an MD+ nor MSU-MD hack, it's a "generic" Mode 1 Sega CD hack.
That goes for Top Gear 2 by Ti as well.

This is from the guy who made the "toejam and Earl" patch:


"MSU-MD doesnt support loop., because actual mode 1 as implemented on Sega CD & on Mega Everdrive Pro doesn't support it. Only MD+ on the Mega SG supports this. Full track looping only"

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Post on Sat 8 Aug 2020 - 14:02 by -pepodmc

-pepodmc wrote:
Retroplay wrote:I don't know if MegaSD support looping.

Keep in mind this hack is neither an MD+ nor MSU-MD hack, it's a "generic" Mode 1 Sega CD hack.
That goes for Top Gear 2 by Ti as well.

This is from the guy who made the "toejam and Earl" patch:


"MSU-MD doesnt support loop., because actual mode 1 as implemented on Sega CD & on Mega Everdrive Pro doesn't support it. Only MD+ on the Mega SG supports this. Full track looping only"

So for emulators users, will be necessary to gain mega sd support in emulators even if MSU-MD its already supported.
Or we will have to have separate music packs, because the Mega SD music packs will have loops that MSU-MD users will not be able to use.
For example. i was doing a music pack for the Sonic 1 mode 1 hack, and making 6 minutes loops for each stage (plus the other tracks of the game), the size is 573mb (iso+cue)
Or making all with ogg so the space will not be a problem.

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Post on Wed 16 Sep 2020 - 19:14 by darthvaderx

I made a alternative version with 12 songs to be used in MSU-MD mode (Genesis Plus GX and Kega Fusion, the latter can be converted to mp3).



Tracklist:

01-Bad to the Bone (by Thorogood)
02-Paranoid (by Black Sabbath)
03-Highway Star (by Deep Purple)
04-Peter Gunn (by Henry Mancini)
05-Born to be Wild (by Steppenwolf)
06-Radar Love (by Golden Earring)
07-Kickstart my Heart (by Mötley Crüe)
08-Be Quick Or Be Dead (by Iron Maiden)
09-Smoke On The Water (by Deep Purple)
10-Cowboys From Hell (by Pantera)
11-Nine Lives (by Aerosmith)
12-Back In Black (by AC/DC)

Rock n' Roll Racing Mode 1 Tracks (12).7z

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