Charmy Needs Help

Page 2 of 2 Previous  1, 2

View previous topic View next topic Go down

Re: Charmy Needs Help

Post by Puzzledude on Sun 11 May 2014 - 12:10

Nice. Now you know, why I skipped the special areas (they are very difficult to do and full of problems). It seems like that despite the fade-out, the game still doesn't know to reset the back-drop overlay or the brown-grass (which can be seen in the meadow).

Puzzledude
   
   

Since : 2012-06-20

Back to top Go down

Re: Charmy Needs Help

Post by SePH on Sun 11 May 2014 - 18:51

Good job working this on your own!

It's true some bugs might need to be fixed, but the core is done at least!

Noticed not only the grass from the Death Mountain gets loaded in that master sword area but the animations as well.

Yet, the grass and animations won't probably be used in that area in case you decide to mimic the dungeon graphics, so looking forward to see what you'll come up with next!

SePH
    
    

Since : 2012-06-19

Back to top Go down

Re: Charmy Needs Help

Post by Charmander106 on Fri 31 Jul 2015 - 13:00

Hello! It's been a while since I wanted help but I just wanted to ask if I can have link not pickup bushes when he has NO lift upgrades? I want Link to start in a village and I want the bushes to block areas off until the player obtains a sword.
avatar
Charmander106
                   
                   

Since : 2014-04-01

Back to top Go down

Page 2 of 2 Previous  1, 2

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum