Secret Of Mana / Seiken Densetsu II
Zeldix :: MSU-1 Hacking :: MSU-1 Hacks Database :: RPG :: Action
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20150630

Secret Of Mana / Seiken Densetsu II
Patch:
- Code:
http://bszelda.zeldalegends.net/stuff/Con/SecretOfMana_MSU1.zip
Mirror: https://mega.nz/file/IKlmQYhQ#p9F6BxYRNbzqgW7gPgAqkXT8TWN2Z2ybEV7nhApNXBM
PCM Sets
Secret of Mana Orchestral PCM by JUD6MENT:
- Code:
https://mega.nz/file/9HsmRKBB#Q3VWz1aaWiOeQOCNmN-20ugBWJnFCJs7mtuzx7S33-k
Mirror Link: https://www.mediafire.com/file/ty36is68xqwgtid/Secret_of_Mana_Orchestral_by_JUD6MENT.zip/file
Jammin' Sam Miller Restored PCM Pack compiled by NoNameSD :
- Code:
https://drive.google.com/drive/folders/11u3-ppMoYPjR8Jv_8g1vvjfxwqzwq6h6
PCM by DarkShock (-18dB):
- Code:
https://www.mediafire.com/?hvcv15tmns8j5bw
Remastered PCM set by emuandco:
- Code:
https://dreimer.eu/msu/SOMRemaster.7z
Original SPC set by Relikk:
- Code:
https://mega.nz/file/l35lWYjb#QDF6fQ1DhyIEjEmR7j7L1DyHZkVNqOzpelv7ee5dySo
PCM by fullgamezone:
- Code:
http://www.mediafire.com/file/m2qrynju2rkrtn4/Secret+of+Mana+-+PCM+by+FullGameZone+-+Version+Update+2.0.rar/file
Official Remake PCM's by qwertymodo (msu1 Pack)
Snes9x msu1 format (needs Mercurial Magic to extract)
- Code:
http://www.mediafire.com/?7h5pggkebgr38m3
- Code:
http://www.mediafire.com/file/v0v68pi3q7avmcy
Last edited by Conn on Tue 20 Apr 2021 - 15:44; edited 27 times in total
Conn- Since : 2013-06-30
Secret Of Mana / Seiken Densetsu II :: Comments

Then describe it please...

If it is a buzz noise I can guess-code something (I do not own a sd2snes).
...isn't sufficient to describe a bugThere's a small glitches by confronting Spikey Tiger (Third boss) on sd2snes. Here's my save file if you could verify.

If it is a buzz noise I can guess-code something (I do not own a sd2snes).

Now I'm completely confused... You said bug at spiky tiger. I playtested, found none, and now you request something... What? A video at this boss?
Or do you want him to record the bug at this boss? But then you still should describe what is happening...
Or do you want him to record the bug at this boss? But then you still should describe what is happening...

@BP89
this patch eases the glitch on emu. There might still be the flash present when boss track starts on sd2snes <- this would require a nmi hook and more stuff (waiting loop causes this trouble)... Since I do not have a source, I'd need to code it from scratch, which isn't on my agenda. So hopefully this is more to your satisfaction.
this patch eases the glitch on emu. There might still be the flash present when boss track starts on sd2snes <- this would require a nmi hook and more stuff (waiting loop causes this trouble)... Since I do not have a source, I'd need to code it from scratch, which isn't on my agenda. So hopefully this is more to your satisfaction.
- Attachments

Oh wow... now there's really no DS patch left I didn't tinker on. Much thanks for testing, BP (the glitch also appeared on emu, so fixing there fixed sd2snes), I updated first post with the new patch by re-hosted on my bszelda host.

I don't think I can improve the code more (without source), and it sounds ngeligible.

I'd recommend checking the original rom, whether it appears there, too.

*relieved. Well in this case you need to ask Square to fix (wich I do not recommend since this will never happen
)


Sam miller is doing a SoM restored, how awesome.
I am not planning on making the pcm though, no name sd does a great job at them anyway. I just thought i would share this since i saw for those that love sam miller work. I am making my own orchestra set though that should be ready in about 2 weeks

I have finished my Secret of Mana Orchestral PCM set.
Secret of Mana Orchestral PCM by JUD6MENT:
Secret of Mana Orchestral PCM by JUD6MENT:
- Code:
https://mega.nz/file/9HsmRKBB#Q3VWz1aaWiOeQOCNmN-20ugBWJnFCJs7mtuzx7S33-k
Mirror Link: https://www.mediafire.com/file/r86k2ebqy8v7ai0/Secret_of_Mana_Orchestral_by_JUD6MENT.zip/file

JUD6MENT wrote:I have finished my Secret of Mana Orchestral PCM set.
Secret of Mana Orchestral PCM by JUD6MENT:
- Code:
https://mega.nz/file/9HsmRKBB#Q3VWz1aaWiOeQOCNmN-20ugBWJnFCJs7mtuzx7S33-k
Mirror Link: https://www.mediafire.com/file/r86k2ebqy8v7ai0/Secret_of_Mana_Orchestral_by_JUD6MENT.zip/file
Just perfect, as are all your sets of any games, thank you very much!!!

Hi there! 
As you may know, Sam Miller has recently finished his restoration the main OST for Secrets of Mana.
So, I've started looking into getting these tracks ported into the MSU1 patched game.
Though, to be honest, I have never played Secrets of Mana before or even heard the OST before this.
I looked into some existing packs for reference and I noticed some .pcm files have one letter suffixes to them like "som_msu1-2a.pcm" or "som_msu1-12o.pcm".
I thought that may be just some way of "commenting them out", because multiple pcm files with the same id are present and the user has to rename the one they want to use to the correct filename. But multiple packs by different people use this method, so I'm not so sure anymore.
Am I correct with my assumption, or are these actually used by the patched game?
I haven't found any tracklist for the MSU Id's to use, so using the existing packs and an spc rip from snesmusic.org as a reference, I assembled my own list.
If anyone can verify this list, that would be a big help.
Last edited by NoNameSD on Tue 20 Jun 2023 - 18:34; edited 1 time in total (Reason for editing : Table Header corrected)

As you may know, Sam Miller has recently finished his restoration the main OST for Secrets of Mana.
So, I've started looking into getting these tracks ported into the MSU1 patched game.
Though, to be honest, I have never played Secrets of Mana before or even heard the OST before this.

I looked into some existing packs for reference and I noticed some .pcm files have one letter suffixes to them like "som_msu1-2a.pcm" or "som_msu1-12o.pcm".
I thought that may be just some way of "commenting them out", because multiple pcm files with the same id are present and the user has to rename the one they want to use to the correct filename. But multiple packs by different people use this method, so I'm not so sure anymore.
Am I correct with my assumption, or are these actually used by the patched game?
I haven't found any tracklist for the MSU Id's to use, so using the existing packs and an spc rip from snesmusic.org as a reference, I assembled my own list.
If anyone can verify this list, that would be a big help.

MSU TrackId | SPC Filename (snesmusic.org) | Audio Type | Name | Restored MSU Mapped |
---|---|---|---|---|
0 | sd2-14.spc | Song | Secret of the Arid Sands | X |
1 | sd2-22.spc | Song | Flight Into The Unknown | X |
2 | sd2-28a.spc | Song | The Dark Star | X |
3 | sd2-29.spc | Song | Prophecy | X |
4 | sd2-19.spc | Song | Danger | X |
5 | sd2-09.spc | Song | Distant Thunder | X |
6 | sd2-21.spc | Song | The Wind Never Ceases | X |
7 | sd2-44.spc | Song | I Closed My Eyes | X |
8 | sd2-17.spc | Song | Spirit of the Night | X |
9 | sd2-10.spc | Song | The Little Sprite | X |
10 | sd2-15.spc | Song | What The Forest Taught Me | X |
11 | sd2-23.spc | Song | Eternal Recurrence | X |
12 | sd2-37.spc | Song | The Oracle | X |
13 | sd2-02.spc | Song | A Curious Tale | X |
14 | sd2-06a.spc | Song | Into The Thick Of It | X |
15 | sd2-03.spc | Song | Phantom and a Rose | X |
16 | sd2-18.spc | Song | Did You See The Ocean? | X |
17 | sd2-07.spc | Song | The Color Of The Summer Sky | X |
18 | sd2-s01.spc | Song | Menu | X |
19 | sd2-24.spc | Song | The Legend | X |
20 | sd2-20.spc | Song | Calm Before The Storm | X |
21 | sd2-25.spc | Song | A Bell Is Tolling | X |
22 | sd2-08a.spc | Song | Dancing Animals | X |
23 | sd2-s03.spc | Jingle | Victory | |
24 | sd2-s08.spc | SFX | Boss Defeated | |
25 | sd2-s13.spc | SFX | Cannon Travel Launch | |
26 | sd2-s14.spc | Jingle | Cannon Travel | |
27 | sd2-32.spc | Song | Ceremony | X |
28 | sd2-04.spc | Song | Together Always | X |
29 | sd2-31a.spc | Song | Whisper And Mantra | X |
30 | sd2-s18.spc | SFX | New Continent Rises | |
31 | sd2-11.spc | Song | It Happened Late One Evening | X |
32 | sd2-26.spc | Song | A Curious Happening | X |
33 | sd2-b01.spc | Jingle | Unused Jingle 1 | |
34 | sd2-s05.spc | Jingle | Midge Mallet | |
35 | sd2-b02.spc | Jingle | Unused Jingle 2 | |
36 | sd2-16.spc | Song | A Wish | X |
37 | sd2-27.spc | Song | Monarch On The Shore | X |
38 | sd2-30.spc | Song | Steel And Snare | X |
39 | sd2-35.spc | Song | Still of the Night | X |
40 | sd2-s16.spc | SFX | Flammie Coming | |
41 | sd2-05.spc | Song | Fond Memories | X |
42 | sd2-13.spc | Song | Mystic Invasion | X |
43 | sd2-12.spc | Song | In The Dead Of Night | X |
44 | sd2-01.spc | Song | Fear of the Heavens | X |
45 | sd2-s19.spc | SFX | Mysterious Moaning | X |
46 | sd2-s07.spc | Jingle | Mara's Key | |
47 | sd2-s04.spc | Jingle | Got an Item | |
48 | sd2-s06.spc | Jingle | Elemental Acquired | |
49 | sd2-34.spc | Song | Leave Time For Love | X |
50 | sd2-43.spc | Song | The Second Truth From The Left | X |
51 | sd2-36.spc | SFX | The Curse | X |
52 | sd2-39.spc | Song | I Won't Forget | X |
53 | sd2-s02.spc | Jingle | Ally Joins | |
54 | sd2-33.spc | Song | Morning Is Here | X |
55 | sd2-40.spc | Song | One of them is Hope | X |
56 | sd2-38.spc | Song | A Conclusion | X |
57 | sd2-41.spc | Song | Meridian Dance | X |
58 | sd2-42.spc | Song | Now Flightless Wings | X |
Last edited by NoNameSD on Tue 20 Jun 2023 - 18:34; edited 1 time in total (Reason for editing : Table Header corrected)

NoNameSD wrote:Hi there!
As you may know, Sam Miller has recently finished his restoration the main OST for Secrets of Mana.
So, I've started looking into getting these tracks ported into the MSU1 patched game.
Though, to be honest, I have never played Secrets of Mana before or even heard the OST before this.
I looked into some existing packs for reference and I noticed some .pcm files have one letter suffixes to them like "som_msu1-2a.pcm" or "som_msu1-12o.pcm".
I thought that may be just some way of "commenting them out", because multiple pcm files with the same id are present and the user has to rename the one they want to use to the correct filename. But multiple packs by different people use this method, so I'm not so sure anymore.
Am I correct with my assumption, or are these actually used by the patched game?
I haven't found any tracklist for the MSU Id's to use, so using the existing packs and an spc rip from snesmusic.org as a reference, I assembled my own list.
If anyone can verify this list, that would be a big help.
Use my PCM set as a reference. I got things named right. I noticed some of the other packs have weird named PCM as well and I spent the time verifying what each track should be. I believe you got them all correct looking at them from a glance

JUD6MENT wrote:
Use my PCM set as a reference. I got things named right. I noticed some of the other packs have weird named PCM as well and I spent the time verifying what each track should be. I believe you got them all correct looking at them from a glance
Ah nice, thanks!

I've compared them to your pack and these seem all to match up.

Are the tracks 33 & 35 (Unused Jingle 1 & 2) like the name suggests unused, or are they actually used somewhere?
Could these tracks be accessed in some kind of sound test menu or something?
Could these tracks be accessed in some kind of sound test menu or something?

Hello, please add to the list my Restored PCM Pack compiled by NoNameSD https://drive.google.com/drive/folders/11u3-ppMoYPjR8Jv_8g1vvjfxwqzwq6h6
Thanks!
Thanks!

Jamminsammiller wrote:Hello, please add to the list my Restored PCM Pack compiled by NoNameSD https://drive.google.com/drive/folders/11u3-ppMoYPjR8Jv_8g1vvjfxwqzwq6h6
Thanks!
Got it added to the first post. Thank you Sam! Your PCM sets are always appreciated.
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» Final Fantasy Adventure (Seiken Densetsu 1) for Super Gameboy
» MSU-1 Secret of Mana
» Secret of Mana 2 /Seiken Densetsu 3 (finished)
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» Final Fantasy Adventure (Seiken Densetsu 1) for Super Gameboy
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