Secret Of Mana / Seiken Densetsu II

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Secret Of Mana / Seiken Densetsu II - Page 2 Empty Secret Of Mana / Seiken Densetsu II







Patch:

Code:
http://bszelda.zeldalegends.net/stuff/Con/SecretOfMana_MSU1.zip
(compatible also with French/German PAL versions)

PCM by DarkShock (-18dB):
Code:
https://www.mediafire.com/?hvcv15tmns8j5bw

Remastered PCM set by emuandco:
Code:
https://dreimer.eu/msu/SOMRemaster.7z

Original SPC set by Relikk:

Code:
https://mega.nz/file/l35lWYjb#QDF6fQ1DhyIEjEmR7j7L1DyHZkVNqOzpelv7ee5dySo

PCM by fullgamezone:
Code:
http://www.mediafire.com/file/m2qrynju2rkrtn4/Secret+of+Mana+-+PCM+by+FullGameZone+-+Version+Update+2.0.rar/file

Official Remake PCM's by qwertymodo (msu1 Pack)
Snes9x msu1 format (needs Mercurial Magic to extract)
Code:
http://www.mediafire.com/?7h5pggkebgr38m3
Extracted Pcm Files, added 06/04/20
Code:
http://www.mediafire.com/file/v0v68pi3q7avmcy


Last edited by Conn on Tue 20 Apr 2021 - 15:44; edited 27 times in total
Conn
Conn

Secret Of Mana / Seiken Densetsu II - Page 2 Image212

Since : 2013-06-30

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Secret Of Mana / Seiken Densetsu II :: Comments

Brutapode89

Post Sun 18 Apr 2021 - 19:26 by Brutapode89

Hi guys. There's a small glitches by confronting Spikey Tiger (Third boss) on sd2snes. Here's my save file if you could verify.

https://mega.nz/file/hXBVSSRY#0Wbuf8YcHa-sIz8YRG4XS3z-ZrwqnIbdi8NUOKIT5Ec

Will be it possible to fix it, please? In first, I tested it with the french version and it do the same thing with the US version. Thanks.

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Conn

Post Mon 19 Apr 2021 - 4:31 by Conn

@brutepode89
you need to be more specific when it comes to bugs, guess you hear a short buzz, right? videos are also always recommended.

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Brutapode89

Post Mon 19 Apr 2021 - 15:42 by Brutapode89

I made a video about that on my portable phone but I don't know import it on my PC, sorry Sad

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Conn

Post Mon 19 Apr 2021 - 16:43 by Conn

Then describe it please...
There's a small glitches by confronting Spikey Tiger (Third boss) on sd2snes. Here's my save file if you could verify.
...isn't sufficient to describe a bug Very Happy
If it is a buzz noise I can guess-code something (I do not own a sd2snes).

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Brutapode89

Post Mon 19 Apr 2021 - 17:05 by Brutapode89

No, no, please. The sound is perfect. I'll ask Relikk if he can make a small video like he has made for Yoshi's Island the last time.

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Conn

Post Mon 19 Apr 2021 - 17:11 by Conn

Now I'm completely confused... You said bug at spiky tiger. I playtested, found none, and now you request something... What? A video at this boss?

Or do you want him to record the bug at this boss? But then you still should describe what is happening...

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Brutapode89

Post Mon 19 Apr 2021 - 17:18 by Brutapode89

I know. But as I've the asperger syndrome, I've trouble explaining correctly things, sorry. On sd2snes, I seen the black color (Back area color) turning to red while 0.1 second and sometimes I can see some blinking black thick lines when the boss jumps to crush characters that I play.

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Conn

Post Tue 20 Apr 2021 - 7:04 by Conn

@BP89
this patch eases the glitch on emu. There might still be the flash present when boss track starts on sd2snes <- this would require a nmi hook and more stuff (waiting loop causes this trouble)... Since I do not have a source, I'd need to code it from scratch, which isn't on my agenda. So hopefully this is more to your satisfaction.
Attachments
Secret Of Mana / Seiken Densetsu II - Page 2 Attachment
test.zip You don't have permission to download attachments.(1 Kb) Downloaded 2 times

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Brutapode89

Post Tue 20 Apr 2021 - 15:37 by Brutapode89

Alright! Thanks to have fixed it for sd2snes, Conn. I've verified. Very Happy Not needed to modify it for emulators like Snes9x, it was just for sd2snes. Wink

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Conn

Post Tue 20 Apr 2021 - 15:46 by Conn

Oh wow... now there's really no DS patch left I didn't tinker on. Much thanks for testing, BP (the glitch also appeared on emu, so fixing there fixed sd2snes), I updated first post with the new patch by re-hosted on my bszelda host.

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Brutapode89

Post Wed 21 Apr 2021 - 17:45 by Brutapode89

On sd2snes, there are some small blinks on ground by using some Primm's spells like Remedy (Undine), Speed Up (Gnome) and when a Spirit is to level up. I'll send you a save twomorrow.

Last edited by Brutapode89 on Wed 21 Apr 2021 - 17:58; edited 2 times in total

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Conn

Post Wed 21 Apr 2021 - 17:53 by Conn

I don't think I can improve the code more (without source), and it sounds ngeligible.

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Brutapode89

Post Wed 21 Apr 2021 - 17:57 by Brutapode89

Ah? Must we abort it?

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Conn

Post Thu 22 Apr 2021 - 3:27 by Conn

I'd recommend checking the original rom, whether it appears there, too.

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Brutapode89

Post Sat 24 Apr 2021 - 18:05 by Brutapode89

I tested, Conn. It's doing the same thing on emu with the original ROM (US) without MSU-1. I think it's not needed anymore.

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Conn

Post Sun 25 Apr 2021 - 5:08 by Conn

*relieved. Well in this case you need to ask Square to fix (wich I do not recommend since this will never happen Wink )

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