Rushing Beat (Finished)

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Re: Rushing Beat (Finished)

Post by kurrono on Tue 26 Sep 2017 - 15:45

The next i want is super castlevania 4 ...i hack partially i got a video on the last 4 stages..bur my code messup the .the 1st stages on the game...the last are playable i got a video on youtube...but that will be on hold for now
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Re: Rushing Beat (Finished)

Post by Conn on Tue 26 Sep 2017 - 16:19

Lol* seems like TheDrakon's last hack will be available for the public.as well Wink
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Re: Rushing Beat (Finished)

Post by kurrono on Tue 26 Sep 2017 - 16:24

Conn i know u busy u dont ahve time... maybe next month or smthing before u really quit asm hackinng let me know. .i send u my files so u can check it if u like...i got the pcms for it too... let me know ...i know now is not the right time..i understand ..u need ur break ..so its good Very Happy
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Re: Rushing Beat (Finished)

Post by Conn on Tue 26 Sep 2017 - 16:33

Pfff. You can send me your files (no need for pcm:s, but I'd need a theme list and loop information to con.s@gmx.de
But no promise I'll look at it soon. First, this rt and dkc needs to be finished completely and I need free time before I look into it
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Re: Rushing Beat (Finished)

Post by kurrono on Tue 26 Sep 2017 - 16:40

I will send files later i,dont got them with me on my mobile..when i get ilk send to ur mail so u can check the code...this is the last favor i ask u...thanks again ...i ll send it soon to ur mail..
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Re: Rushing Beat (Finished)

Post by kurrono on Tue 26 Sep 2017 - 23:12

Oh Conn i found little bug on the ending.. it plays good all stages till last boss... and part of the ending story of rushing beat.. when credit comes no music.. nothing plays..now on rival turf.. ending story has no music at all..cause rival turf has no credits... only rushing beat
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Re: Rushing Beat (Finished)

Post by Conn on Wed 27 Sep 2017 - 7:28

little bug... that was really a misery to fix.
http://bszelda.zeldalegends.net/stuff/Con/rival_turf-rushing_beat_msu1.zip

you can look into the new rushing beat asm how much it needed to change, as I had to code hundreds of exceptions. I hope I didn't break the code.
Check it out, I hope it all works now.
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Re: Rushing Beat (Finished)

Post by Colines on Wed 27 Sep 2017 - 9:24

Thanks guys! Really appreciate the kind words. And don't worry, I'm doing fine and always lurking around, wouldn't miss any of the news even if I wanted ;D

Lossless soundtracks are on hold until I fix my broken computer, hope to get to it asap. x|

Conn wrote:In this case, the authors are you, Colines (doing the pcm:s if I am right)

Nope, kurrono has all the spotlight for himself this time ^.^

I'm really glad to see the rise to the top of a fellow rom hacker, and Conn as always being the guy behind for all the magic, great work both of you =D
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Re: Rushing Beat (Finished)

Post by kurrono on Wed 27 Sep 2017 - 9:59

Allright bro ..everyything...miss th good times..i,know in,ayoutuber song taker. And ur the lossless one but if we team we can make msu1 music better..u know it .. oh Conn Rushing Beat is prrrfct!! Thank i so much...i dont mind on rival turf.. the game was cut bad ..so need ..
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Re: Rushing Beat (Finished)

Post by Conn on Wed 27 Sep 2017 - 10:40

Nice to hear that rushing beat works now Wink

I have problems to understand the meaning of your writings...does rival turf also have bugs with the ending? If yes, I try to fix it as well.

btw: is this room in rival turf part of the regular gameplay?
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Re: Rushing Beat (Finished)

Post by kurrono on Wed 27 Sep 2017 - 10:52

Yes but i dont mind that..i tried the code .from rushing beat..i,change a. Opcode i found 00e3ee for 00e3e7 and dont play..by the way ..the ending is not even the same as rushing beat..rushing beat use intro music ending..and the boss beaten..the it goes credits and high score...it played all the way nice......now rival only play pcm 7 aka 08 from option menu sample play for beaten boss and thats it...u can leave it like that Conn..is not that important...we got Rushing Beat translated and is better than Rival Turf
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Re: Rushing Beat (Finished)

Post by kurrono on Wed 27 Sep 2017 - 11:22

Yes. That room is the bonus stage ... u gotta beat a statueafter u beathim it takes another stage11:08:40bonus stage
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Re: Rushing Beat (Finished)

Post by Conn on Wed 27 Sep 2017 - 11:31

mh, I briefly checked rival turf and the first ending (that with the boss saying Aaargh) was mute in msu-1 play while there was music in the spc. I fixed it:

http://bszelda.zeldalegends.net/stuff/Con/rival_turf-rushing_beat_msu1.zip

You can try, and if it all works now, you can post the patch in the database eventually. Then you can send me your castlevania per mail if you like.
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Re: Rushing Beat (Finished)

Post by Conn on Wed 27 Sep 2017 - 11:41

Sorry, I played the wrong theme in the ending for rival turf. I loiaded theme 06 (pcm 7) while it is theme 08 (pcm 9).

Fixed this:
http://bszelda.zeldalegends.net/stuff/Con/rival_turf-rushing_beat_msu1.zip

btw, what do you mean by
i,change a. Opcode i found 00e3ee for 00e3e7 and dont play..by the way
I needed 00e3ee to stop the credit theme, otherwise it plays over the Jelico title screen if you restart the game...
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Re: Rushing Beat (Finished)

Post by kurrono on Wed 27 Sep 2017 - 11:55

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Re: Rushing Beat (Finished)

Post by kurrono on Wed 27 Sep 2017 - 11:56

Oh Conn..i already sent that to ur mail... Very Happy
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Re: Rushing Beat (Finished)

Post by Conn on Wed 27 Sep 2017 - 12:26

Thanks for clarification with the video Smile

I didn't receive a mail, neither I found it in my spam. Alternatively you can put it on a cloud and send me the link (private pm or here). But it has time. I will first look at it, as soon this project and dkc are done. 3 open projects are too much for a 4th, to not loose overview.

If you changed anything in the code (00e3ee for 00e3e7) or whatever, please don't forget to update the ips as well.
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Re: Rushing Beat (Finished)

Post by kurrono on Wed 27 Sep 2017 - 13:08

Ok cool....ill do that
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Re: Rushing Beat (Finished)

Post by kurrono on Wed 27 Sep 2017 - 13:40

I guess we done with Rushing Beat and RivalTurf.

Conn ...Shiryu did the video:

https://m.youtube.com/watch?v=8UVeaa5TkMI
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Re: Rushing Beat (Finished)

Post by Conn on Wed 27 Sep 2017 - 13:46

Nice, I finally know what is said during the intro Smile

Yes, please finish this up, by posting in the database... did you change anything on my asm? If not you can use the bszelda patch link I posted so frequently.
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Re: Rushing Beat (Finished)

Post by kurrono on Wed 27 Sep 2017 - 16:45

Nope ...it was only changed when i gave to do the jap one..and u fix iy..so nothing is changed
..both files are not touched by me...
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Re: Rushing Beat (Finished)

Post by Conn on Wed 27 Sep 2017 - 17:36

Nice, thanks for the post, project finished Very Happy
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Re: Rushing Beat (Finished)

Post by kurrono on Wed 27 Sep 2017 - 18:18

Ur welcome..i guess endup learning hownto post that..took me awhile Very Happy
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