Contra III: The Alien Wars
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20171017

Contra III: The Alien Wars
Final Patch v5 (includes Restoration, MSU1, and SA-1 Merged) [2020.05.19]*:
- Code:
http://www.mediafire.com/file/gykctlzfj2zo8hc/ContraIII-Restoration%252CMsu1%252CSa1-Patch-v5.rar/file
PepilloPeV "Arranged" Final Set**:
- Code:
https://e.pcloud.link/publink/show?code=XZoQyXZ1INnppKTRqbGKkHq5fr57yXJVhs7
TRACK MAP via GoogleDocs
* This contains two patches. First one contains the Restoration, MSU1, and SA-1 patched merged. Second one contains just the Restoration and MSU1.
** This contains a remapped track set. If you use the FINAL patch, you must download the PCM set all over again for less trouble. I added some FX sounds to the intro. I included alternate sets. I built this set from what was able to be sourced at the time.
Last edited by pepillopev on Wed 20 May 2020 - 10:19; edited 46 times in total
pev- Since : 2017-10-16
Contra III: The Alien Wars :: Comments

The link to "PepilloPeV "Arranged" Final Set" is no longer good. Is there another place I could get it? Thanks!

I got it and it works, thank you very much! 
What do the "vomitron" pcm files mean?

What do the "vomitron" pcm files mean?

I assume they're alternatives. You can back up the original file or rename it, then rename the vomitron file to what the original file was and use that instead.

hello! i followed everything correctly but everytime i patch my rom i cant find the msu support file
, what can i do? can someone include it in a download link or something? thank u.


MSU support file ?
Do you mean (game name).msu file ?
If so, create an empty txt file, rename the file extension from txt to msu, that's it.
Do you mean (game name).msu file ?
If so, create an empty txt file, rename the file extension from txt to msu, that's it.

well... i tried it before...it seems that text files dont change extension that easily even if i put .msu in the end it stays the same..i tried to import an .msu file from another game and rename it; but still nothing. im doing something wrong here..any suggestions? thank u in advance.Retroplay wrote:MSU support file ?
Do you mean (game name).msu file ?
If so, create an empty txt file, rename the file extension from txt to msu, that's it.

wl16bit wrote:well... i tried it before...it seems that text files dont change extension that easily even if i put .msu in the end it stays the same..i tried to import an .msu file from another game and rename it; but still nothing. im doing something wrong here..any suggestions? thank u in advance.Retroplay wrote:MSU support file ?
Do you mean (game name).msu file ?
If so, create an empty txt file, rename the file extension from txt to msu, that's it.
1 = Notepad
2 = Empty
3 = Save as
4 = All files
5 = .msu

nevermind guys! finally it worked, i have used an extension changer software( since im too dumb)and thank u for the advice dude big up!wl16bit wrote:well... i tried it before...it seems that text files dont change extension that easily even if i put .msu in the end it stays the same..i tried to import an .msu file from another game and rename it; but still nothing. im doing something wrong here..any suggestions? thank u in advance.Retroplay wrote:MSU support file ?
Do you mean (game name).msu file ?
If so, create an empty txt file, rename the file extension from txt to msu, that's it.

Control panel -> File Explorer settings -> View
Untick "Hide extensions for known file types"
Untick "Hide extensions for known file types"

Hi guys,
Hope you are all well and safe. I was wondering whether any of you have been able to make the MSU1+Restoration+SA1 patch work on a regular sd2nes? I've tried a few things and haven't been able to make it work, the pcm audio is not picked up for some reason.
Already tried firmware 1.10.3 and 1.11.0b1 to no avail, also renamed the pcm tracks accordingly. The non-SA1 patch works fine though.
I am assuming it should work given that the status section on the sds2snes site states: "Each supported enhancement chip can be used in conjunction with MSU1." and the SA-1 chip is supported. Am I missing something?
Thanks!
Hope you are all well and safe. I was wondering whether any of you have been able to make the MSU1+Restoration+SA1 patch work on a regular sd2nes? I've tried a few things and haven't been able to make it work, the pcm audio is not picked up for some reason.
Already tried firmware 1.10.3 and 1.11.0b1 to no avail, also renamed the pcm tracks accordingly. The non-SA1 patch works fine though.
I am assuming it should work given that the status section on the sds2snes site states: "Each supported enhancement chip can be used in conjunction with MSU1." and the SA-1 chip is supported. Am I missing something?
Thanks!

Relikk wrote:Unfortunately MSU1 + SA-1 is only available on the SD2SNES/FXPak Pro.
Oh well, looks like I finally found an excuse to get a pro hahaha. Thanks for your reply, Relikk!
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» Alien 3
» Arranged music packs compiled for future MD+ // MSU-MD patches
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» ALIEN 3
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» Arranged music packs compiled for future MD+ // MSU-MD patches
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