Super R-Type

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Super R-Type - Page 2 Empty Super R-Type






PepilloPEV MSU1 Patch (v1.1, SA1 compatible):
Code:
http://bszelda.zeldalegends.net/stuff/Con/srt-msu1-patch-pepillopev-v1.0.zip

FullGameZone (R-Type Dimensions) PCM set:
Code:
https://app.box.com/s/awslzljkzvghn6oyscz9cx5nzds5u3ev

R-Type Dimensions pcm set by SuperFeistyFox and FullGameZone (contaians more dimension pcm tracks):
Code:
https://mega.nz/file/46AH3aYJ#SibQO2WlHQBhpC7TV_IxjceuAm_uYspNBlXtzYPKJY4


Last edited by pepillopev on Tue 17 Mar 2020 - 21:31; edited 7 times in total
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pepillopev

Super R-Type - Page 2 Image211

Since : 2017-10-16

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Super R-Type :: Comments

Shadowrun

Post Thu 8 Mar 2018 - 6:48 by Shadowrun

Nice job guys !
Very Happy

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Relikk

Post Thu 31 Dec 2020 - 12:40 by Relikk

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Conn

Post Thu 31 Dec 2020 - 20:46 by Conn

mmmh....
Try this:
http://bszelda.zeldalegends.net/stuff/Con/srt-msu1-patch-pepillopev-v1.0.zip

you find a folder called SA-1-compatible, try applying this patch. No guarantee it works Wink

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fullgamezone

Post Fri 1 Jan 2021 - 2:55 by fullgamezone

Conn wrote:mmmh....
Try this:
http://bszelda.zeldalegends.net/stuff/Con/srt-msu1-patch-pepillopev-v1.0.zip

you find a folder called SA-1-compatible, try applying this patch. No guarantee it works Wink

No work.

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Relikk

Post Fri 1 Jan 2021 - 5:09 by Relikk

Yeah, odd. It loads without the MSU file, but with the MSU file present there is nothing.

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Conn

Post Fri 1 Jan 2021 - 7:12 by Conn

Oh yes Very Happy

Try again:
http://bszelda.zeldalegends.net/stuff/Con/srt-msu1-patch-pepillopev-v1.0.zip

CLEAR browser history before making the new download!

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Relikk

Post Fri 1 Jan 2021 - 7:18 by Relikk

It loads fine now.

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Conn

Post Fri 1 Jan 2021 - 7:20 by Conn

Breakdance I replace the main link

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fullgamezone

Post Mon 11 Jan 2021 - 8:59 by fullgamezone

not tested on sd2snes, but on snes9x everything is black, only the rom works, with msu1 files black screen

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Relikk

Post Mon 11 Jan 2021 - 9:19 by Relikk

fullgamezone wrote:not tested on sd2snes, but on snes9x everything is black, only the rom works, with msu1 files black screen

Same behaviour as what I posted in the thread a few posts above yours...

Relikk wrote:It loads without the MSU file, but with the MSU file present there is nothing.

Conn updated the patch after that and this didn't happen any more. Are you sure you have the correct patch? It's the same link as before so you might have to clear your browser cache and re-download.

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Conn

Post Mon 11 Jan 2021 - 10:34 by Conn

For me it works as well. Probably FGZ did use the normal patch and not that one in the subfolder "SA1-Compatible"?

First apply the Super-R-Type-USA.bps from https://github.com/VitorVilela7/SA1-Root/releases/tag/v1.4

Then apply srt_msu_SA1_compatible.ips from the SUBFOLDER "SA1-Compatible" in http://bszelda.zeldalegends.net/stuff/Con/srt-msu1-patch-pepillopev-v1.0.zip

If you apply the normal ips (srt-msu1.ips) you surely get black screen Sad

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Retroplay

Post Mon 11 Jan 2021 - 10:39 by Retroplay

Revised Super R-Type SA1 v1.1 patch also works.
https://github.com/VitorVilela7/SA1-Root/releases/tag/v1.5

I tested it in BSNES v115 with MSU1 and it's flippin' awesome.

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Post Tue 12 Jan 2021 - 10:14 by SuperFeistyFox

So, the Super R-Type SA1 v1.1 patch with the MSU1 is great (played on FXPAK Pro). I would like to request some alternate tracks. For the boss theme (srt-msu1-19) which currently has a fan made rock remix, it would be nice to have the actual Dimensions boss theme (either from RT-1 (SRT inspired) or from RT-2 (authenticity)), (the rest currently use arrangements of SRT) for stage 3 (srt-msu1-147) the track from RT-2 Dimensions stage 2, for stage 5 (srt-msu1-156) the track from RT-2 Dimensions stage 4, for stage 6 (srt-msu1-119) the track from RT-2 Dimensions stage 5, for stage 7 (srt-msu1-45) the track from RT-2 Dimensions stage 6, and maybe for stage 1 (srt-msu1-2) the track from RT-2 Dimensions stage 3). Sorry if I'm asking for too much.

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Post Tue 12 Jan 2021 - 16:44 by pepillopev

SuperFeistyFox wrote:I would like to request some alternate tracks...
If you can find WAV/FLAC versions of these tracks, I can assist. I personally do not like working with YouTube rips or MP3s unless it is a last resort. Make a collection and PM me when you have them. If you put some effort on your end, I will assist. Unless someone else wants to help with this.

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Post Tue 12 Jan 2021 - 17:03 by SuperFeistyFox

I can't seem to find any FLAC or WAV files. It's alright, I guess we can forget about it.

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Conn

Post Tue 12 Jan 2021 - 17:07 by Conn

Did you check here?
https://www.zeldix.net/t2106-console-bgm-rips

If you are lucky and find your themes there, they may already be looped

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Post Tue 12 Jan 2021 - 17:22 by pepillopev

@Conn Thanks I forgot about that option. Hopefully, this request can be fulfilled there.

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Conn

Post Tue 12 Jan 2021 - 17:33 by Conn

http://switch.joshw.info/r/R-Type%20Dimensions%20EX%20(2018-11-28)(Irem)(Southend)(Tozai)%5bSwitch%5d.7z

I think the switch rips are already looped so only normalisation may need to be necessary Wink

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Relikk

Post Tue 12 Jan 2021 - 17:37 by Relikk

Those files work just fine with the Looping Audio Converter. A nice stroke of luck.

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Post Tue 12 Jan 2021 - 17:48 by pepillopev

@Conn,@Relikk Awesome, saves me time I would have spent working on them. You two are fantastic.

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Post Tue 12 Jan 2021 - 18:58 by SuperFeistyFox

Great! Thanks guys. I look forward to them.

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fullgamezone

Post Thu 14 Jan 2021 - 16:34 by fullgamezone

I did the new tests, now it worked 100%

An idea
could change the files in the patch
put the name of the first patch as 01-first-rtype 1.1 sa1, then 02-rtype msu1. This would make it easier for everyone to understand and not make a mistake.

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Conn

Post Thu 14 Jan 2021 - 18:16 by Conn

Actually, the SA1 version works also for normal rom. I hex edited pev's code by simply moving the free space to another location since the SA1 code overlaps the area pev uses.

However, I do not like to stir mich in other people's code and also did not have the source so this is more a hotfix.

Pev, if you like and have time, can you move your code from 0x2780 to 0x3000 and recompile?
Then it works for all versions (SA1 or Vanilla).


After writing with Pev, I recompiled it myself, the main patch is now compatible with both, SA1 and vanilla (at least should be).
I shifted Pev's old patch in an old folder instead

PepilloPEV MSU1 Patch (v1.1, SA1 compatible):
Code:
http://bszelda.zeldalegends.net/stuff/Con/srt-msu1-patch-pepillopev-v1.0.zip

(clear browser history in case of redownload)

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alex_tenjo

Post Fri 15 Jan 2021 - 13:05 by alex_tenjo

@Conn Many thanks for making it compatible, this is awesome. For my information could you please tell me what is the code located between 0x002528 and 0x00252A is for? Because it is the only part that overwrite changes made by the SA1 patch still.

Once again thank you for keeping those patches up to date.

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Conn

Post Fri 15 Jan 2021 - 13:25 by Conn

I think you mislooked, 0x2528 isn't overwritten by SA1, only the msu1 patch hooks here (I checked with Sa1 1.0 and 1.1)

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