Out of this world

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Re: Out of this world

Post by Conn on Mon 9 Jul 2018 - 17:36

Happy it works now Very Happy
That was 3 things today (ok, this ootw one I only checked), wc and sdd for K. Kept me busy the complete evening... but you also have too much stuff running right now I guess. Thanks for taking care of ootw!
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Conn



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Re: Out of this world

Post by pepillopev on Mon 9 Jul 2018 - 18:39

@Conn Ok, I am done with the creative set (using Polar and some of my tracks). I posted the link at the top. Phew, that was exhausting. Glad I'm done with that one.

Wink

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Re: Out of this world

Post by Polargames on Mon 9 Jul 2018 - 18:44

pepillopev wrote:@Conn Ok, I am done with the creative set (using Polar and some of my tracks). I posted the link at the top. Phew, that was exhausting. Glad I'm done with that one.

Wink

Awesome Very Happy Breakdance, I just got done testing it out and @pepv you will have to fix your -. I had to fix it like this _ for the pcms to work, other then that everything seems to work fine. Great Job @Conn,@Pepv,@Jug6ment Very Happy
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Out of this world

Post by pepillopev on Mon 9 Jul 2018 - 19:30

Polar, it was already “_” when I uploaded the first time. Don’t know what you taking about. What do I have to fix?

UPDATE: Oh, I see the "_" was correct. The mistake was ootw_msu1-x.pcm (notice the 1 in red). This is where the mistake was and not the "_". Thanks anyway for alerting me, I was able to find the small typo. Nevertheless, it is now corrected w/o the 1 in MSU naming convention and all is well with the universe once again. Thanks, again.

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Re: Out of this world

Post by Conn on Mon 9 Jul 2018 - 20:10

Uh here's the name problem again Very Happy

Pev, I use the standard "ootw-msu1" for the patch (readme and bml).
When I download your pcm set, the names are "ootw_msu" standard

Can you correct the pcm files to ootw-msu1? Or do you want me to edit the patch files instead?
Please also add "my" video and track 35 to this set from:
https://drive.google.com/open?id=1vCSaXfG_KJLFxvAgbio-O73pb_5WEi-y
Please also rename both files to the name convention you use.

When you finished the classic set, please add Relikk's video, remastered audio:
https://mega.nz/#!czJFVABL!fNd0Io4P5q0WawExpo-5uK2qjogp9u7SmxI8HkhzoGU
to that set.

Thank you Wink
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Conn



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Re: Out of this world

Post by pepillopev on Mon 9 Jul 2018 - 20:15

@Conn It is easier for me to correct the PCM filenames back to the ootw-msu1 naming convention. I will do that right now. I'm glad we came into an agreement on how to deal with this in future projects, lol.

UPDATE: The PCMs have been renamed to match the ootw-msu1 name convention.


Last edited by pepillopev on Mon 9 Jul 2018 - 20:21; edited 2 times in total

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Re: Out of this world

Post by Conn on Mon 9 Jul 2018 - 20:18

Ehm sorry... what do you use then?
I'd prefer if you use your ootw-msu1 now, if you need to change them anyways, otherwise I'd have to change the bml and that again... but do as you like Very Happy For me it is only important that it is consistent in both patch and set, which name it has in the end is negligible.


When you're done with the sets, feel free to release it Wink
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Re: Out of this world

Post by pepillopev on Mon 9 Jul 2018 - 20:23

@Conn Sorry, Conn I had some typo's in the last post. I meant it is easier for me to just rename the PCMs to match what you have. Anyway, it is done and uploaded with the ootw-msu1 name.

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Re: Out of this world

Post by pepillopev on Mon 9 Jul 2018 - 20:24

@Conn Should I create a video showcasing your game introduction using the remake footage? Or just the regular non-video version?

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Re: Out of this world

Post by Conn on Mon 9 Jul 2018 - 20:31

This name thing is really somewhat confusing... Confused Confused Ohmygod Very Happy

Well we have a video... and should proudly show it Razz
But the intro takes a bit. Feel free to cut it to the crucial stuff you want to show...

Bed time again. See you tomorrow, good night.

Oh for the release I meant, can you store the video together in your classic/creative set cloud (merge) instead of separated download? If it is too much place, I'll host it merged (put your pcm to my video) on my cloud.
If people want to use audio only they still can use the video msu file, therefore I didn't put an empty msu file in my patch package
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Conn



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Re: Out of this world

Post by Conn on Mon 9 Jul 2018 - 20:46

It's getting all a bit confusing, so seeing your release in the other thread, we'd need the following:

Creative pack: your pcm and my video files merged.

Relikk didn't make an audio set, only video with the video track 35 in 2 variations (remastered and original). So his video with remastered audio file come together in your classic set once you are finished and relikk original audio file can be deleted then. (Download relikk stuff to see what I mean).
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Re: Out of this world

Post by Polargames on Tue 10 Jul 2018 - 0:18

pepillopev wrote:Polar, it was already “_” when I uploaded the first time. Don’t know what you taking about. What do I have to fix?

UPDATE: Oh, I see the "_" was correct. The mistake was ootw_msu1-x.pcm (notice the 1 in red). This is where the mistake was and not the "_". Thanks anyway for alerting me, I was able to find the small typo. Nevertheless, it is now corrected w/o the 1 in MSU naming convention and all is well with the universe once again. Thanks, again.

Your very welcome Pev Very Happy
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Re: Out of this world

Post by pepillopev on Tue 10 Jul 2018 - 0:20

@Polargames I still had to rename back to what it was originally to match Conn's patch files, though.


Last edited by pepillopev on Tue 10 Jul 2018 - 0:31; edited 1 time in total

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Re: Out of this world

Post by Polargames on Tue 10 Jul 2018 - 0:27

pepillopev wrote:@Polargames I still had to rename back to what it was originally to match Conn's patch files , though.

Hey, Thats fine, I was just trying to help out, All is well Very Happy
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Re: Out of this world

Post by fullgamezone on Thu 19 Jul 2018 - 20:08

I tried reworking with Sega CD Audio. In the end I thought it was not worth much because 3DO Audio is very competitive and even better.

Now to get full just add an audio at the beginning of the game when you get out of the water if you make a code for an audio in the first stage before you find the lion monster will be complete.

If someone does this patch I send the audio. The rest is very good.

fullgamezone
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Re: Out of this world

Post by Conn on Fri 20 Jul 2018 - 4:41

As said, there is no trigger to play any track... snes version is mute here.
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Conn



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Re: Out of this world

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