Streets Of Rage 2 (MD+)
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20191018

Streets Of Rage 2 (MD+)
Patches:
MD+ Patch v2 (by infinest) [Patch Backup Link]
MSU-MD Patch (by infinest & converted by Krikzz for Mega Everdrive Pro)
Audio Packs:
Streets Of Rage Remake (by Relikk)
Hulk Hogan (by TwinFami) - (From the original HH patch by Metal64 & jin315) (Alternate link updated Jan 31, 2021)
TMNT Of Rage (Turtles In Time SPC) WAV, CUE & patch pack (by Sho) - (From the original patch by eskayelle)
Video Previews:
TMNT Of Rage
Last edited by Relikk on Sat 5 Dec 2020 - 12:03; edited 15 times in total
Relikk- Since : 2017-02-17
Streets Of Rage 2 (MD+) :: Comments

pepillopev wrote:Hmm, that is unfortunate. Does this bug occur on the normal Hulk patched ROM as well?thegreatzubari wrote:...Yes, It seems the issue is breaking through a stage with a weapon
I really not believe that the MSU-MD patch is interfering with the Hulk one. As you can see below. Both patches are 100% compatible with each other using the LSA Patch Checker. See below...
If this indeed is happening with the hulk patch alone, you might one to contact Metal64 over at https://www.romhacking.net/hacks/3381/
If the bug is happening with the stand alone Krikkz MSU-MD patch, then you will need to post over at https://krikzz.com/forum/index.php?PHPSESSID=6nu3sq7na406jallnia64885r5&board=10.0
I'll give it a whirl and see what the issue is.
I'll get back to you guys
UPDATE :
I just checked with the Hulk patch without MSU.
Stage transitions do NOT freeze when holding a weapon.
I checked the MSU one again and it still froze with stage transitions while holding a weapon.
Does anyone have a similar problem?

Hi everyone, I end up with a red screen every time as soon as I patch the game. Could you tell me which exact rom to patch and in which format (bin, md, smd ..). Thank you.

Sorry it took so long but I didn't want to upload something that kept freezing on me.
So, this DOES work in MSU-MD on the MiSTer FPGA, but as thegreatzubari wrote, it freezes if holding a weapon during a stage transition.
Got all the way to the final level with this and as long as you make sure not to pick up weapons at all or at least not have one held when the stage transitions, you should be okay.
If using this on a MiSTer FPGA, use the MegaCD core to play. Be sure to change your cart name to cart.rom and your cue to game.cue to use this with MiSTer FPGA.
Click the link below to download:
SOR2 HHE
So, this DOES work in MSU-MD on the MiSTer FPGA, but as thegreatzubari wrote, it freezes if holding a weapon during a stage transition.
Got all the way to the final level with this and as long as you make sure not to pick up weapons at all or at least not have one held when the stage transitions, you should be okay.
If using this on a MiSTer FPGA, use the MegaCD core to play. Be sure to change your cart name to cart.rom and your cue to game.cue to use this with MiSTer FPGA.
Click the link below to download:
SOR2 HHE
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