Tales Of Phantasia

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Tales Of Phantasia Empty Tales Of Phantasia





SPC placeholder until MSU recording is available.

- Patch v10 - Aug/19th/21: piano theme 23 plays to end -

Tales Of Phantasia (by Conn):
Code:
http://bszelda.zeldalegends.net/stuff/Con/top_msu1.zip


- PCM Pack -

Arranged Tales Of Phantasia Complete (by Relikk):
Code:
https://mega.nz/file/l3gkiKAB#AvGu0sOOV00iIyPUwGeNKtphSm_pdxQ0ScXppf-QFi8
Note: contains harvest and twilight (14th Aug 21)

PS1 Tales Of Phantasia Complete (by ThatOneSeong):
Code:
https://mega.nz/file/f9oi0YKa#rLt1T_oPO7Ivx65WvFuwWWe0l_4Fyosp1JjOs06r0m4
Note: contains harvest and twilight (14th Aug 21). If you cannot extract the files, rename the extension from top_msu1-PSX.zip into top_msu1-PSX.7z, and do the extraction with 7zip.

Arranged by Relikk + Narikiri Dungeon X track swaps by Brutapode, normalised by darthvaderx
Code:
https://mega.nz/file/FD4CRKqD#vLoINfuq6Yr9aIk8mLvFxP5bpjumYJ4JDg3xMXKM5BY
Note: doesn't contain harvest/twilight. So best is to merge it with one of above sets for the time beings.


- Track Map -

Code:
https://docs.google.com/spreadsheets/d/1eOhK7IITQRbWvyn3l4dZ-75ZQhtGDd4nq589Le8OXtY

Note:
This patch is still beta (no playthrough has been accomplished), report bugs here.


Last edited by Relikk on Mon 3 May 2021 - 15:52; edited 1 time in total
Relikk
Relikk

Tales Of Phantasia Image211

Since : 2017-02-17

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Tales Of Phantasia :: Comments

Brutapode89

Post Mon 3 May 2021 - 15:00 by Brutapode89

Well done.

And more, the french translation (2011) works into MSU-1 Very Happy

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Conn

Post Mon 3 May 2021 - 15:20 by Conn

Before you ask, BP89, this french translation works, but needs a header. Which needs to be removed before applying the msu patch.
This is the only french patch I've been able to find:

https://traf.romhack.org/?p=patchs&pid=731

I also tested japanese, german and the english versions (dubbed and normal), no issues.

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Brutapode89

Post Wed 5 May 2021 - 20:08 by Brutapode89

Oh! I'm wrong. Tales of Phantasia: Narikiri Dungeon X is in fact the remake PSP of the GBC game, sorry Sad

But we can use some PCM tracks like being alternatives Smile
_____________________
The pack is ready Wink
https://mega.nz/file/FD4CRKqD#vLoINfuq6Yr9aIk8mLvFxP5bpjumYJ4JDg3xMXKM5BY
Update (09-07-2021): Arranged + Narikiri Dungeon X

Last edited by Brutapode89 on Thu 8 Jul 2021 - 21:16; edited 6 times in total

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Relikk

Post Thu 6 May 2021 - 14:23 by Relikk

They are also very loud.

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Brutapode89

Post Fri 7 May 2021 - 0:03 by Brutapode89

If the volume of my pack is so loud, must I make sure the volume of Relikk's pack be loud like the mine?

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Conn

Post Fri 7 May 2021 - 5:23 by Conn

It is adviseable to lower the volume of your set. Your set is incomplete, so it can only be used to use together with Relikk set, if there are huge differences in volume, it may sound strange... would you concur?
Also relikk set is perfectly adjusted to match the volume of the sfx, he's expert, so YOUR set's volume needs to match relikk set

Last edited by Conn on Fri 7 May 2021 - 7:26; edited 1 time in total

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Relikk

Post Fri 7 May 2021 - 5:29 by Relikk

Brutapode89 wrote:If the volume of my pack is so loud, must I make sure the volume of Relikk's pack be loud like the mine?

No. The volume of yours needs to match mine, and the in-game SFX. Alter the value of your script by a few dB. Currently you RMS normalised your set at -21. It needs to be lower as they're louder than mine. Try -24 and compare again. If they're still too loud when you compare them to mine, lower the value again until they match.

If you've gone too low then raise the value. It doesn't have to be whole numbers, either. It can be in increments of 0.5dB if it needs to be, for fine tuning.

There is a sound test menu in-game you can use to compare between the original tracks not being replaced by your set, or you can use foobar2000 and qwertymodo's PCM plugin to compare between the files by listening.

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Brutapode89

Post Fri 7 May 2021 - 8:15 by Brutapode89

Ah? Could I do it with -24 dBFS? Oh, sorry. I thought the possible minimum was -21 dBFS. Thanks for the advice, Relikk.

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Conn

Post Fri 7 May 2021 - 8:32 by Conn

You can give whatever value, you can also use 2 times -21db on your set. Just TEST the volume in the game to see whether they match relikk volume AND that SFX can be heard

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JUD6MENT

Post Fri 7 May 2021 - 11:34 by JUD6MENT

Relikk wrote:
Brutapode89 wrote:If the volume of my pack is so loud, must I make sure the volume of Relikk's pack be loud like the mine?

No. The volume of yours needs to match mine, and the in-game SFX. Alter the value of your script by a few dB. Currently you RMS normalised your set at -21. It needs to be lower as they're louder than mine. Try -24 and compare again. If they're still too loud when you compare them to mine, lower the value again until they match.

If you've gone too low then raise the value. It doesn't have to be whole numbers, either. It can be in increments of 0.5dB if it needs to be, for fine tuning.

There is a sound test menu in-game you can use to compare between the original tracks not being replaced by your set, or you can use foobar2000 and qwertymodo's PCM plugin to compare between the files by listening.

I actually did not know you can use decimals, but that should have been obvious to me. Cool to learn, i will keep that in mind.

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Conn

Post Fri 7 May 2021 - 13:45 by Conn

I actually did not know you can use decimals, but that should have been obvious to me. Cool to learn, i will keep that in mind.
Unfortunately it won't. I just tested with 21.5 and it crashes. Unfortunately, I also accidently deleted my edited source file, where I converted insidious' script into an exe and let you input your value. Therefore I cannot tell if just a change from int -> float may enable this, or if it there is a problem with a subscript, too... like normalize.exe or so.

Also note that decibel is on a logarithmic scale. Means the difference between -10 and -15 db is much higher than e.g., between -20 and -25:
Tales Of Phantasia Img9510

Last edited by Conn on Fri 7 May 2021 - 14:34; edited 6 times in total

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Relikk

Post Fri 7 May 2021 - 13:52 by Relikk

JUD6MENT wrote:I actually did not know you can use decimals, but that should have been obvious to me. Cool to learn, i will keep that in mind.
Conn wrote:
I actually did not know you can use decimals, but that should have been obvious to me. Cool to learn, i will keep that in mind.

Unfortunately it won't. I just tested with 21.5 and it crashes.

There was another normalise program that was linked here that I was referring to that does, but only for WAV files.

http://normalize.nongnu.org/

Create a batch file, drag and drop your WAV's onto it.

Code:
cd %~dp0
FOR %%A IN (%*) DO normalize -a -21dBFS %%A
pause

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Brutapode89

Post Sun 9 May 2021 - 12:01 by Brutapode89

I updated my pack. If a music is so loud to hear SFX. Let me know. I'll update it Wink

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Relikk

Post Sun 9 May 2021 - 12:38 by Relikk

Better, but still a couple of dB louder than mine, and the unevenness of the RMS normalisation makes some tracks way louder than they need to be (track 18, for example. Whereas track 30 is fine). Do a little more fine tuning and you should be good to go. Don't be afraid to run single tracks through the script at different values.

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Brutapode89

Post Sun 9 May 2021 - 12:59 by Brutapode89

Only the track 18 or others?

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Relikk

Post Sun 9 May 2021 - 12:59 by Relikk

Did you listen to them to compare?

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Brutapode89

Post Sun 9 May 2021 - 13:04 by Brutapode89

No. I'll must play it from start to finish.

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avatar

Post Sun 4 Jul 2021 - 21:48 by darthvaderx

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Post Thu 8 Jul 2021 - 12:40 by darthvaderx

Sad

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Brutapode89

Post Thu 8 Jul 2021 - 12:49 by Brutapode89

darthvaderx wrote:Sad

But what's wrong, darthvaderx?

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avatar

Post Thu 8 Jul 2021 - 12:54 by darthvaderx

Forgets

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Brutapode89

Post Thu 8 Jul 2021 - 12:57 by Brutapode89

darthvaderx wrote:Try this (I made a new edit, please check V3):

Tales of Phantasia MSU-1 (Narikiri Dungeon X Alternative PCM tracks)_V3

Ah? Do you want I try this pack? Excuse me. Yes, I'll try.

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Conn

Post Thu 8 Jul 2021 - 13:15 by Conn

@darthvaderx,
If you want me to place your pack at the first post let me know please, maybe also with a name label (orchestra or whatever)

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avatar

Post Thu 8 Jul 2021 - 13:21 by darthvaderx

Conn wrote:@darthvaderx,
If you want me to place your pack at the first post let me know please, maybe also with a name label (orchestra or whatever)

This pack is simply the work of Brutapode39 with the tracks normalized by me, I'm very sorry that no one here had the interest to check it out to give an opinion.

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