Super Street Fighter II - The New Challengers (MD+)
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20210616

Super Street Fighter II - The New Challengers (MD+)
- Patch -
MD+ Patch (by infinest):
- Code:
https://github.com/Infinest/Super-Street-Fighter-2-MD-Plus/releases/latest
- Audio Packs -
MD+ Arcade Q Sound (by Relikk):
- Code:
https://mega.nz/file/YrwAXKAD#Pu--Kb7n0bMbsOOjDpudMH3eFDXTjwJzFF9Bn-z3CsI
MD+ 3DO Arranged (by Relikk):
- Code:
https://mega.nz/file/1ipT1a6R#GV_4AAY4jGgt3F_w-DfKs83sEGWMSfxhzCR6zZPMkwk
MD+ HD Remix Arranged (by Relikk):
- Code:
https://mega.nz/file/x7hDVSoS#8FYAbjoDt1ESoHeyGe5keB8xGs2uomvnix4UxECh6zQ
- MD+ Source -
- Code:
https://github.com/Infinest/Super-Street-Fighter-2-MD-Plus
Compatible with Stef's Z80 PCM driver fix patch and Pyron's enhanced colors patch.
Z80 driver fix: https://www.romhacking.net/hacks/2134/
Pyron's enhanced colors: https://www.romhacking.net/hacks/2413/
Relikk- Since : 2017-02-17
Super Street Fighter II - The New Challengers (MD+) :: Comments

No, there is no MSU-MD patch at this moment in time.rodrigo wrote:Is there a patch for msu-md?

If anybody around knows how to do this kind of thing I would love to learn how to create MSU-MD patches. SSF2 is one of my favorites and I'd love to help with it if anyone is working on it. Just need a complete walkthrough of the process. Can't find anything on how to do it.

Is there a way using MD+ capabilities for changing some voices?
The commentator of the game, and guile "sonic boom". Because they sounds hiper soft compared to how they sound in the original sf2. I dont know what where they thinking.
The commentator of the game, and guile "sonic boom". Because they sounds hiper soft compared to how they sound in the original sf2. I dont know what where they thinking.

beastech wrote:If anybody around knows how to do this kind of thing I would love to learn how to create MSU-MD patches. SSF2 is one of my favorites and I'd love to help with it if anyone is working on it. Just need a complete walkthrough of the process. Can't find anything on how to do it.
You'll need to have some knowledge of 68k assembly language. Pev linked a video in the tools subforum that might be of some help: https://www.zeldix.net/t1989-learn-68000-assembly-programming-resources
-pepodmc wrote:Is there a way using MD+ capabilities for changing some voices?
The commentator of the game, and guile "sonic boom". Because they sounds hiper soft compared to how they sound in the original sf2. I dont know what where they thinking.
I remember neodev, in the early days of the MegaSD when he was releasing MD+ hacks, wanted to do something with the voices in this game using the Mega CD ADPCM capabilities. It's definitely possible.

What emulator shouldni use to play this i am new to playing thispepillopev wrote:No, there is no MSU-MD patch at this moment in time.


Wow, replacement music is really a redeeming quality for this particular port of SSF2. I just hope there'll be a MSU-MD patch someday.


-pepodmc wrote:Is there a way using MD+ capabilities for changing some voices?
The commentator of the game, and guile "sonic boom". Because they sounds hiper soft compared to how they sound in the original sf2. I dont know what where they thinking.
Theses voices are the one from Super SF2. Every sounds are re-arranged, even Ryu and Ken's hadoken sounds differents now. SSF2X/Turbo is the most complete SF2 game, but not available on MD and snes, only on the next generation (dc and ps1).

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