Super Street Fighter II - The New Challengers (MD+)

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Super Street Fighter II - The New Challengers (MD+) Empty Super Street Fighter II - The New Challengers (MD+)







- Patch -

MD+ Patch (by infinest):
Code:
https://github.com/Infinest/Super-Street-Fighter-2-MD-Plus/releases/latest


- Audio Packs -

MD+ Arcade Q Sound (by Relikk):
Code:
https://mega.nz/file/YrwAXKAD#Pu--Kb7n0bMbsOOjDpudMH3eFDXTjwJzFF9Bn-z3CsI

MD+ 3DO Arranged (by Relikk):
Code:
https://mega.nz/file/1ipT1a6R#GV_4AAY4jGgt3F_w-DfKs83sEGWMSfxhzCR6zZPMkwk

MD+ HD Remix Arranged (by Relikk):
Code:
https://mega.nz/file/x7hDVSoS#8FYAbjoDt1ESoHeyGe5keB8xGs2uomvnix4UxECh6zQ


- MD+ Source -

Code:
https://github.com/Infinest/Super-Street-Fighter-2-MD-Plus


Compatible with Stef's Z80 PCM driver fix patch and Pyron's enhanced colors patch.

Z80 driver fix: https://www.romhacking.net/hacks/2134/
Pyron's enhanced colors: https://www.romhacking.net/hacks/2413/
Relikk
Relikk

Super Street Fighter II - The New Challengers (MD+) Image211

Since : 2017-02-17

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Super Street Fighter II - The New Challengers (MD+) :: Comments

Shadowrun

Post Sat 3 Jul 2021 - 15:11 by Shadowrun

Nice ! thanks ! Very Happy

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Post Wed 7 Jul 2021 - 20:50 by rodrigo

Is there a patch for msu-md?

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Post Wed 7 Jul 2021 - 22:26 by pepillopev

rodrigo wrote:Is there a patch for msu-md?
No, there is no MSU-MD patch at this moment in time.

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Post Fri 9 Jul 2021 - 15:12 by beastech

If anybody around knows how to do this kind of thing I would love to learn how to create MSU-MD patches. SSF2 is one of my favorites and I'd love to help with it if anyone is working on it. Just need a complete walkthrough of the process. Can't find anything on how to do it.

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Post Fri 9 Jul 2021 - 20:41 by -pepodmc

Is there a way using MD+ capabilities for changing some voices?

The commentator of the game, and guile "sonic boom". Because they sounds hiper soft compared to how they sound in the original sf2. I dont know what where they thinking.

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Relikk

Post Sat 10 Jul 2021 - 4:49 by Relikk

beastech wrote:If anybody around knows how to do this kind of thing I would love to learn how to create MSU-MD patches.  SSF2 is one of my favorites and I'd love to help with it if anyone is working on it.  Just need a complete walkthrough of the process.  Can't find anything on how to do it.

You'll need to have some knowledge of 68k assembly language. Pev linked a video in the tools subforum that might be of some help: https://www.zeldix.net/t1989-learn-68000-assembly-programming-resources

-pepodmc wrote:Is there a way using MD+ capabilities for changing some voices?

The commentator of the game, and guile "sonic boom". Because they sounds hiper soft compared to how they sound in the original sf2. I dont know what where they thinking.

I remember neodev, in the early days of the MegaSD when he was releasing MD+ hacks, wanted to do something with the voices in this game using the Mega CD ADPCM capabilities. It's definitely possible.

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Post Sun 18 Jul 2021 - 9:39 by retro games philippines

pepillopev wrote:No, there is no MSU-MD patch at this moment in time.
What emulator shouldni use to play this i am new to playing this

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Relikk

Post Sun 18 Jul 2021 - 9:52 by Relikk

You can use this: https://www.zeldix.net/t2175-md-mame

Read it carefully.

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Keelhaul

Post Wed 22 Sep 2021 - 18:26 by Keelhaul

Wow, replacement music is really a redeeming quality for this particular port of SSF2. I just hope there'll be a MSU-MD patch someday. Smile

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Post Mon 27 Sep 2021 - 10:10 by tawy

-pepodmc wrote:Is there a way using MD+ capabilities for changing some voices?

The commentator of the game, and guile "sonic boom". Because they sounds hiper soft  compared to how they sound in the original sf2. I dont know what where they thinking.


Theses voices are the one from Super SF2. Every sounds are re-arranged, even Ryu and Ken's hadoken sounds differents now. SSF2X/Turbo is the most complete SF2 game, but not available on MD and snes, only on the next generation (dc and ps1).

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