Pokémon Yellow
Zeldix :: MSU-1 Hacking :: MSU-1 Hacks Database :: RPG :: Pokémon (SGB)
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20210706

Pokémon Yellow
Patch r2021.07.06 (US)
https://mega.nz/folder/IToEEayC#HOG_CNOnwN2617kOM7oSzg
Orchestral PCM Set by JUD6MENT
https://mega.nz/file/GOpE1KLb#ZUIR9BEltUG8YE1-3bJMxjd8kPBo3ymyZ_KIJ7j9Dzk
Patch version history: https://mega.nz/folder/lKhwyR5B#TsXofMWsQarfeVKhaCVLvQ
Notes
This is a Super Game Boy patch, compatible with both BSNES and FXPak (SD2SNES). Some assembly may be required (see README.md)
Any bug should be reported on this page or on the issues page.
Use a bulk rename tool to match the PCM file names to the SFC. For Windows, Bulk Rename Utility or Ant Renamer might do. On Linux, the Thunar file manager comes built-in with a bulk rename utility.
JUD6MENT PCM Pack Credits
See this link to support the authors! For the individual track list, refer here.
- Braxton Burks
- DavidChirol
- Jfaferrie Music
- Kunning Fox
- Pokestir
- String Player Gamer
- Symphonic Gamer Orchestra
- The 8-Bit Big Band
- The Noble Demon
- TreyProRemixer
- William Vuong
- Wurtzel
- Zame
- Shota Kageyama
- Shinji Miyazaki
Source Repository
https://github.com/ZoomTen/pokeyellow-sgb-audio/tree/msu1
Zumi- Since : 2020-10-22
Pokémon Yellow :: Comments

I believe I tried to mention on the development page, but most Game Genie codes from gamehacking.org either have no effect or mess up the game with the MSU patch. Can you change the code of the MSU so that Game Genie codes can work again?

SuperFeistyFox wrote:I believe I tried to mention on the development page, but most Game Genie codes from gamehacking.org either have no effect or mess up the game with the MSU patch. Can you change the code of the MSU so that Game Genie codes can work again?
I can't speak for zumi and he might think differently than I do but I don't think it is worth the effort. I help find glitches with silver and gold versions, and a little in the gen one games, and sometimes when you fix one thing with the coding a new problem happens. It is complex stuff to code msu-1. I don't think anyone has done a full playthrough of yellow version yet too so we may still have glitches in the coding to find. We might just have to appreciate what we got.

SuperFeistyFox wrote:I believe I tried to mention on the development page, but most Game Genie codes from gamehacking.org either have no effect or mess up the game with the MSU patch. Can you change the code of the MSU so that Game Genie codes can work again?
Red/Blue and Yellow patches were built off of the disassembly, I think I need to redo them all completely using the method I used in Gold/Silver to make them compatible with Game Genie and to make it easier to support other languages

Zumi wrote:SuperFeistyFox wrote:I believe I tried to mention on the development page, but most Game Genie codes from gamehacking.org either have no effect or mess up the game with the MSU patch. Can you change the code of the MSU so that Game Genie codes can work again?
Red/Blue and Yellow patches were built off of the disassembly, I think I need to redo them all completely using the method I used in Gold/Silver to make them compatible with Game Genie and to make it easier to support other languages
That would be cool.

Brutapode89 wrote:Great, Zumi. And when you have the time, can you make the french of Pokémon into MSU-1, please? Thanks. And after that, I think there will not be other french versions of Game Boy games to make into MSU-1 anymore.
Yeah - as I said, that will require a complete patch redo (with its own testing, debugging and whatnot). I'll do that given enough time and interest. Till then, hang in there


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