DOOM Resurrection (32X+)
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DOOM Resurrection (32X+)
- 32X+ Patch -
32X+ Patch* (by D32XR Team):
- Code:
https://www.romhacking.net/hacks/6269/
- 32X+ Audio Packs -
32X+ Andrew Hulshult IDKFA Metal Remixes (by Relikk):
- Code:
https://mega.nz/file/JmgHQLiI#hcQEYrHx6zXz0hnJEVRabi4COJyNi8LZ1phpcwowUaA
32X+ Roland SC-55 MIDI (by Relikk):
- Code:
https://mega.nz/file/JmQ3HAgC#Bs_HZpXAuufb9sfEh4lfa9Sxp3M3CNcwVE--Epjrv-s
32X+ PlayStation OST (by Relikk):
- Code:
https://mega.nz/file/w7JFnCaC#uezHAiJszyDmT4IHSX1Xl4uxKzcMe9aV-Hv-pnFONlE
CUE For Use With Spoony Bard's Original WAV Files (Link To Files):
- Code:
https://mega.nz/file/MY8hXaBD#aPFvjRsPbdLZoUvQGX7AJ1EGKrrndDJkUb1lm41Wmac
- 32X+ Source -
- Code:
https://github.com/viciious/d32xr
*32X+ features are only usable when using a MegaSD flash cart with a 32X attachment on a Mega Drive/Genesis (or compatible) console. Just like MD+, a Mega CD/Sega CD attachment is not required.
Last edited by Relikk on Tue 22 Aug 2023 - 15:14; edited 4 times in total
Relikk- Since : 2017-02-17
DOOM Resurrection (32X+) :: Comments
![avatar](https://2img.net/i/fa/invision/pp-blank-thumb-38px.png)
Quick Question.... Does this mod require the MegaSD to be connected to the 32X or the console expansion port?
![avatar](https://2img.net/i/fa/invision/pp-blank-thumb-38px.png)
Relikk wrote:It needs to be connected to the 32X.
Thanks. patched it this morning and OH WOW with the Metal soundtrack above this is awesome!
![avatar](https://2img.net/i/fa/invision/pp-blank-thumb-38px.png)
Can you do CD music on doom 32x if you're using an emulator like fusion?
![Relikk](https://2img.net/u/1516/35/21/36/avatars/917-53.gif)
It says "Verified as working on Kega Fusion 3.64" in the readme, so I guess so. The music packs here are optimised for MD+/32X+ seamless looping capability, so they'll cut off at a certain point and restart. They won't sound "right" on a setup that emulates a CD drive, but you can always create your own.
![avatar](https://2img.net/i/fa/invision/pp-blank-thumb-38px.png)
Relikk wrote:It says "Verified as working on Kega Fusion 3.64" in the readme, so I guess so. The music packs here are optimised for MD+/32X+ seamless looping capability, so they'll cut off at a certain point and restart. They won't sound "right" on a setup that emulates a CD drive, but you can always create your own.
Ah I see
Thanks
![Very Happy](/users/1516/35/21/36/smiles/1021902770.gif)
That said, is there a 3do music pack for this hack?
It's always been my favourite
Last edited by shadowAOD on Tue 12 Sep 2023 - 12:22; edited 1 time in total (Reason for editing : one more question to ask)
![avatar](https://2img.net/i/fa/invision/pp-blank-thumb-38px.png)
Just overwrite the current Tracks for the 3DO tracks in wav format and you have the 3DO music. "easy peasy lemon squeezy"shadowAOD wrote:Relikk wrote:It says "Verified as working on Kega Fusion 3.64" in the readme, so I guess so. The music packs here are optimised for MD+/32X+ seamless looping capability, so they'll cut off at a certain point and restart. They won't sound "right" on a setup that emulates a CD drive, but you can always create your own.
Ah I see
Thanks
That said, is there a 3do music pack for this hack?
It's always been my favourite
![Razz](/users/1516/35/21/36/smiles/861674221.gif)
![avatar](https://2img.net/i/fa/invision/pp-blank-thumb-38px.png)
The hack now supports real hardware, so add a mega-cd for more performance and cd audio.
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