DOOM

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Music pack used in the video is IDKFA Metal Remixes by Relikk


-  Patch  -

MSU1 Patch (by Cubear & Conn):
Code:
https://mega.nz/file/KKx0QbSb#n-wsPv7eZ58I1ShE7WF6i_16PLMdnJ9gFa49YErotiw


-  Audio Packs  -

Andrew Hulshult IDKFA Metal Remixes (by Relikk):
Code:
https://mega.nz/file/V6gzSYCa#9cNd0GOn_o8ZAlgO2qehl566gLGFt7VcFSmc3HpDyl0

Original Roland SC-55 MIDI (by Relikk):
Code:
https://mega.nz/file/06YU1LaL#Xiju70QNwyJ3xmTuzEF2ivTvCOUHVuDn-AZhRJglqLM

PSX DOOM OST (by Mike Prince Sharpe)
Code:
https://www.mediafire.com/file/eaktpw6u10lu6nz/SNES_Doom_%2528PSX_Music_Pack%2529_MSU-1.zip/file
YouTube Preview

3DO DOOM OST (by Mike Prince Sharpe)
Code:
https://www.mediafire.com/file/x8xvvu6cualla1q/Doom_%25283D0_Music%2529_MSU-1.zip/file
YouTube Preview


-  Track Map  -

Code:
https://docs.google.com/spreadsheets/d/1mnPJH0wtLtNA29-pFzsIKNKiQ1P5QNJMPaaD_J6bbmM


Happy early new year! As SNES DOOM takes place in the year 2022 (mentioned in the manual), it's about time we got an MSU-1 patch for it!

Thanks to lots of help from Conn, I've developed a patch that works well in the game... as far as I can get in it, anyways.

Please post any bugs you run into during a playthrough.


Last edited by Cubear on Thu 1 Sep 2022 - 21:10; edited 6 times in total
Cubear
Cubear

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Since : 2021-11-17

https://www.patreon.com/Cubear

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DOOM :: Comments

JUD6MENT

Post Wed 29 Dec 2021 - 3:44 by JUD6MENT

Nice! Congrats on another game, sounds like you are getting better at msu1, that is awesome!

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Conn

Post Wed 29 Dec 2021 - 4:31 by Conn

Also congrats from my side. I moved it into this section (not that I think it is simulation, strategy/Sport, but we have Wolfenstein here as well and this game is similar Wink )

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Cubear

Post Wed 29 Dec 2021 - 12:13 by Cubear

Oh, for a minute I thought I posted it in the wrong section by mistake (though i suppose that I did)

I wouldn't say that I am getting particularly better at MSU-1, this game just has the source code released so I could cheat a lot and do all my research in an hour!

It's nice to do a game that more people will find exciting, though.maybe people will make more PCM packs for this one!

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Relikk

Post Wed 29 Dec 2021 - 12:18 by Relikk

Cubear wrote:maybe people will make more PCM packs for this one!

I usually despise metal versions of video game soundtracks and wouldn't normally go near them, but DOOM is suited to them and this recording was produced at a much higher standard than most.

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Cubear

Post Thu 30 Dec 2021 - 0:50 by Cubear

Oh, I'm not disparaging the work already done on the PCM pack. I happen to like it a lot.. it's just I see multiple options for some of the really popular MSU-1 hacks and I get a bit jealous Smile

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Relikk

Post Thu 30 Dec 2021 - 12:49 by Relikk

On the subject of additional audio packs and for those that like the original MIDI music I have finished a Roland SC-55 version and it's added to the first post.

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Cubear

Post Thu 30 Dec 2021 - 17:41 by Cubear

Updated with a pause screen fix by Conn on 2021-12-30.

Also: Thank you so much Relikk. It might seem silly but just having more than one music pack makes me feel like a pro. It means a lot to me!

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Mike Prince Sharpe

Post Tue 29 Mar 2022 - 8:24 by Mike Prince Sharpe

Thanks for the awesome msu-1 version of this. I wonder what SNES Doom would sound like with a PSX or 3D0 audio pack?

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Mike Prince Sharpe

Post Sun 31 Jul 2022 - 19:37 by Mike Prince Sharpe

Cubear wrote:
(placeholder while awaiting an MSU-1 video)

Here's a video I made showing the IDKFA pack in action

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Cubear

Post Sun 31 Jul 2022 - 20:32 by Cubear

Perfect! thank you for making this. I'll put it into the first post.

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Mike Prince Sharpe

Post Mon 1 Aug 2022 - 14:03 by Mike Prince Sharpe

Cubear wrote:Perfect! thank you for making this. I'll put it into the first post.
You're welcome

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Mike Prince Sharpe

Post Mon 29 Aug 2022 - 17:23 by Mike Prince Sharpe

I've added Cacodemontube's all episodes on any difficulty patch to the existing MSU-1 patch if anyone wants it.
Attachments
DOOM  Attachment
SNES Doom - All Difficulties with Any Episode and MSU-1 support.zip You don't have permission to download attachments.(19 Kb) Downloaded 5 times

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Cubear

Post Mon 29 Aug 2022 - 17:37 by Cubear

Very nice. I think there's also a QoL patch floating around for SNES doom to allow for strafing and turning at the same time... worth checking out.

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avatar

Post Mon 29 Aug 2022 - 18:11 by nico7550

Cubear wrote:Very nice. I think there's also a QoL patch floating around for SNES doom to allow for strafing and turning at the same time... worth checking out.

Here is the page of it:
https://www.romhacking.net/hacks/5272/

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Mike Prince Sharpe

Post Mon 29 Aug 2022 - 20:30 by Mike Prince Sharpe

I've made a music pack using the Playstation (PSX) soundtrack. I used Club Doom for the last level Dis where you fight the Spider Mastermind. Many people like the original PC soundtrack for Doom (it's great) but the Playstation/Saturn soundtrack was different for its ambient horror atmosphere which is actually the one I prefer out of the two.

Here's the Playstation music pack: Playstation music pack for SNES Doom

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Cubear

Post Mon 29 Aug 2022 - 23:24 by Cubear

Thank you! I've added your merged patch + your PCM pack to the main post.

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avatar

Post Tue 30 Aug 2022 - 3:18 by nico7550

merge the "Cacodemontube's all episodes on any difficulty" patch merged with MSU-1 by Mike Prince Sharpe with Circle strafing patch by xttl (https://www.romhacking.net/hacks/5272/) and correct the cheksum at the same time using IpsAndSum (https://www.romhacking.net/utilities/499/).

Code:
https://www.mediafire.com/file/wzgu8fpb96avchr

Seems to works fine, need a second testing to confirm.

Now we just need the Super FX support by Cacodemontube (https://www.romhacking.net/hacks/7098/)

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Relikk

Post Tue 30 Aug 2022 - 5:12 by Relikk

nico7550 wrote:Now we just need the Super FX support by Cacodemontube (https://www.romhacking.net/hacks/7098/)

Why? It's slower than the original game that ran with a Super FX 2.

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avatar

Post Tue 30 Aug 2022 - 6:40 by nico7550

Relikk wrote:
nico7550 wrote:Now we just need the Super FX support by Cacodemontube (https://www.romhacking.net/hacks/7098/)

Why? It's slower than the original game that ran with a Super FX 2.

Sorry didn't know that ! Thanks

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Conn

Post Tue 30 Aug 2022 - 6:45 by Conn

I moved the all difficulties merged patch here:
https://www.zeldix.net/t2537-doom-all-difficculties-with-any-episode-msu1-merged#42012

It's just, there exists so many merged patches that the original posts become a complete mess if all patches are merged with all patches out there.

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Cubear

Post Tue 30 Aug 2022 - 10:25 by Cubear

ah, thats fine too. since we have a section for it, we might as well use that Smile

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Mike Prince Sharpe

Post Wed 31 Aug 2022 - 10:41 by Mike Prince Sharpe

I've made another music pack, this time using the 3D0 soundtrack. This OST used many tracks from the PC original soundtrack but in CD quality. Levels that didn't have a track from the 3D0 I've just substituted in with the original PC tracks from the Original Roland SC-55 MIDI music pack by Relikk.

Here's the 3D0 music pack: 3D0 Music Pack for SNES Doom

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Mike Prince Sharpe

Post Thu 1 Sep 2022 - 16:18 by Mike Prince Sharpe

I've made a video that uses the PSX soundtrack

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Mike Prince Sharpe

Post Tue 6 Sep 2022 - 19:15 by Mike Prince Sharpe

I've added the music via msu to these levels that Cacodemontube ported to SNES Doom, e4m8, Go2It from Final Doom and the first level from Sigil. The patches just need to be applied to the US version of Doom.

3 ported levels for Snes Doom

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