TMNT - Shredder's Re-Revenge (MD+ & MSU-MD)

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TMNT - Shredder's Re-Revenge (MD+ & MSU-MD) Empty TMNT - Shredder's Re-Revenge (MD+ & MSU-MD)







- Patches -

Use MD+ for MegaSD, Mega Everdrive Pro & Genesis Plus GX
Use MSU-MD for MiSTer & X Series Everdrive w/ physical Sega CD unit


MD+ Patch (by infinest, savok, eskayelle & PPI_Akiko):
Code:
https://drive.google.com/file/d/1DU39hUvRkc1Q7d6aW7Ife6Mh4i9IHyHo


MSU-MD Patch (by ylfandy, Savok):
Code:
https://mega.nz/file/8P8hXRCa#GJlKBni4yFQmoAiku_vpW-ve1-f89TUFNujn190nIWs

Note: MSU-MD patch has numerous bugfixes by ylfandy. See patch notes for details.

-  MD+ Audio Packs  -

MD+ Shredder's Re-Revenge Arranged Soundtrack (by Relikk):
Code:
https://mega.nz/file/MctjELCC#YGpRWTj51htfm2sLss5j4IJEcSdj1toZz04PhaptBD4

MD+ Turtles In Time Arcade Soundtrack (by Relikk):
Code:
https://mega.nz/file/hcVHRSJR#2tFP3IA2Qr6423fnJTGTtSsxv3ZkwkdeJcVVwZOLW2I

MD+ Turtles In Time SNES SPC Soundtrack (by Sho, Mr. Boo Berry & Relikk):
Code:
https://mega.nz/file/UItTDahR#6HQVbGxtQr32HpDQzZ-pRYtC5mA2NQHdEn4kqASeDqs


-  MSU-MD Audio Pack  -

MSU-MD Arcade Soundtrack (by ylfandy):
Code:
https://mega.nz/file/1a920RzA#7LarWv-HtbCM9wkWOZ8lLeH9pg9SpJVjkP27KNRPp-E


Last edited by Arasoi on Sat 2 Dec 2023 - 11:48; edited 2 times in total
batty
batty
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TMNT - Shredder's Re-Revenge (MD+ & MSU-MD) :: Comments

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Post Wed 29 Nov 2023 - 2:48 by nico7550

Thanks for this patch. For information, no problem using RetroArch but troubles using Fusion (no intro text, no GFX in start screen, garbage in select screen...).

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Retroplay

Post Wed 29 Nov 2023 - 5:54 by Retroplay

That's to be expected, Fusion do not support MSU-MD or MD+.

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Relikk

Post Wed 29 Nov 2023 - 7:09 by Relikk

Nobody should be using Fusion or other dinosaurs like Gens etc. in 2023/24.

MD+ options also added to the OP.

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Retroplay

Post Thu 30 Nov 2023 - 5:59 by Retroplay

I was told to ask if someone has tested the MSU-MD version on MiSTerFPGA.
But I cant get it to work on mister. Very strange... because intro works, control works, music works, after you press 1 player game, music keeps going and black screen?

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batty

Post Thu 30 Nov 2023 - 9:40 by batty

The MSU-MD version requires the "unstable" version of the Sega CD core on MiSTer to work, which fixes a video bug.

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Retroplay

Post Thu 30 Nov 2023 - 13:59 by Retroplay

Great, thanks for the info.
I'll be sure to pass it along. Smile

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ylfandy

Post Fri 1 Dec 2023 - 18:06 by ylfandy

Retroplay wrote:Great, thanks for the info.
I'll be sure to pass it along. Smile

I have a new patch coming soon (maybe this evening) that should fix it for MiSTer and Pocket Spiritualized (it has music passthrough so you can use the same ROM to get the fixes on Pocket, without the CD music).
Additionally for MSU-MD users it adds a CD volume option in the menu (hides it for no CD) and adds a level select (though the level select has a few bugs which is why I think it was removed from the original hack. Non-0 based levels... like 5-2/8-2 and others....expect some sprites and music to already be loaded so they will have missing assets/graphical corruption. But it's still a great way to quickly play a level, especially if you start at a 0 based one).

If you find any bugs, please let me know at https://github.com/YLFAndy/MSU-MD/

Last edited by ylfandy on Fri 1 Dec 2023 - 18:10; edited 1 time in total (Reason for editing : Forgot to add bug options)

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batty

Post Fri 1 Dec 2023 - 23:51 by batty

Updated the main post with ylfandy's final patch and finalized music pack for MSU-MD.

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Post Fri 13 Dec 2024 - 9:23 by lordelan

Somehow I'm too stupid to get this to work on the MiSTer.

What I did:
Download the MSU-MD patch, apply it to the base rom Streets of Rage 2 (USA).md, download MSU-MD Arcade Soundtrack and unzip it (ends up with a cue and a bin file).
Then I put all three files (the patched rom, the cue and the bin) on my MiSTer into
/games/MegaCD/_HACKS/Streets of Rage 2 (USA)/

Content of that directory is then:
Code:

TNMT Shredder's Re-Revenge (Hack).md
Teenage Mutant Ninja Turtles-Shredder's Re-Revenge Arcade.bin
Teenage Mutant Ninja Turtles-Shredder's Re-Revenge Arcade.cue

Although now that I re-read the GitHub example, it says I have to rename the patched rom (the md file) to cart.rom
Is that the only way? If yes, it would make more sense to create a subdirectory only for these three files I guess?
Or is there a way to put those three files into a single file (for example a CHD) somehow? That'd be awesome!

By the way I also tried naming the rom the same as the bin and cue file (Teenage Mutant Ninja Turtles-Shredder's Re-Revenge Arcade.md) which didn't work either.

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Relikk

Post Fri 13 Dec 2024 - 13:29 by Relikk

Yeah, for MiSTer the patched ROM has to be named "cart.rom". Leave the BIN and CUE file names as they are. Any "CD" type games that contain multiple files are always recommended to have their own individual folder. CHD is fine to leave on its own in a directory with other CHD's.

You should be able to convert those 3 files into a single CHD with no problems.

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Post Fri 13 Dec 2024 - 15:47 by lordelan

Relikk wrote:Yeah, for MiSTer the patched ROM has to be named "cart.rom". Leave the BIN and CUE file names as they are. Any "CD" type games that contain multiple files are always recommended to have their own individual folder. CHD is fine to leave on its own in a directory with other CHD's.

You should be able to convert those 3 files into a single CHD with no problems.
Thx for the fast reply. After renaming it co cart.rom it indeed worked.

As for the CHD: Is there any tool/guide you can recommend to do so?
I think CHDMAN only takes cues and bins and would ignore the cart.rom...

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Relikk

Post Fri 13 Dec 2024 - 16:19 by Relikk

Sorry, I forgot. You can convert the BIN & CUE files to CHD, but keep the cart.rom file and put that in with the CHD. So an individual folder to put those two files in would be more beneficial.

lordelan wrote:As for the CHD: Is there any tool/guide you can recommend to do so?

You can use this command in a batch file:

Code:
for /r %%i in (*.cue) do chdman createcd -i "%%i" -o "%%~ni.chd"

Run it inside the folder with any BIN & CUE files you have, along with your copy of the CHDMAN executable and it'll generate CHD's of them.

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Post Sun 15 Dec 2024 - 16:10 by lordelan

Relikk wrote:Sorry, I forgot. You can convert the BIN & CUE files to CHD, but keep the cart.rom file and put that in with the CHD. So an individual folder to put those two files in would be more beneficial.

lordelan wrote:As for the CHD: Is there any tool/guide you can recommend to do so?

You can use this command in a batch file:

Code:
for /r %%i in (*.cue) do chdman createcd -i "%%i" -o "%%~ni.chd"

Run it inside the folder with any BIN & CUE files you have, along with your copy of the CHDMAN executable and it'll generate CHD's of them.

Ah okay, I was hoping to be able to include the cart.rom to avoid the subfolders but it is what it is. Thank you very much for the help.

This rom hack with this nice soundtrack is a pure joy on the MiSTer!

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