Mortal Kombat - Blood Color Fix + Champion Edition + MSU-1

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Mortal Kombat - Blood Color Fix + Champion Edition + MSU-1 Empty Mortal Kombat - Blood Color Fix + Champion Edition + MSU-1




Mortal Kombat for the SNES wasn't really everybody's goto for home console versions.  Although it looked closer to its arcade counterpart, it ran very sluggish, blood turned to sweat, and some fatalities were changed altogether, even if Sub-Zero's did make more sense.  But it was either by nostalgia or feeling bad for the little guy that the modding community wanted to make it just a bit better to give it that edge.

Starting out as a Game Genie code the Blood Color Fix by DarkSamus993 was one of the earliest patches that turned the sweat to blood and although a small color change it does look better and does it's job.  About three years later Snark-4918 came out with Champion Edition which makes Reptile, Goro, and Shang Tsung playable characters.  Three more years later Snark-4918 came out with the second version which made it much better.  Click on the link and view the Readme to see how to use the extra characters and their moves.  Last but not least MSU-1.

NOTE: There is a revision of this game that fixes the sluggishness and plays much better but is incompatible with any hack except for an MSU-1 patch linked, not necessarily created, by Conn.  There is also a blood patch for it created by alex_tenjo but apparently he would need to be contacted for it but it has been about three and a half years since then.  There is also two uncensored versions of the Champion Edition, one for version 1 and the other for version 2, both incompatible with MSU-1 and the second version having some bugs and some fatalities not working.

Mortal Kombat - Blood Color Fix + Champion Edition + MSU-1 Mortal12
ComboMan
ComboMan
Witch
Witch

Since : 2020-08-17

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Mortal Kombat - Blood Color Fix + Champion Edition + MSU-1 :: Comments

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Post Sat 9 Dec 2023 - 16:44 by VVV18

Dude, I tried this patch in every way and it doesn't work for me, rom without header, rom with header, rom without header and expanded, rom with header and expanded, online patcher and nothing;
What would be the rules for applying this patch?!

Here is information about the rom I used:
Name: Mortal Kombat 1 (USA) (Rev 1).sfc
Size: 2097152 bytes (2048 KiB)
CRC32: 7CA113C9
CRC64: 0EA883B74A08B7D0
SHA256:0953CA5AE01BBAB6030A88AB071B44F0CD51FF8A37C6723E0AA639FEE7A83634
SHA1: CF1C70C368DA2A5A38771465137D7AB243B16335
BLAKE2sp: 4F4B8579E15A122117DACB77F7136ACA7E5F24AC378669A1F5DEBCE0FE3CD355

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ComboMan

Post Sun 10 Dec 2023 - 10:32 by ComboMan

That rom is not the right one for the merged patch. You need the rom with CRC32: DEF42945, which is the more accessible one. The revised version only has an MSU-1 patch available, the only MSU-1 patch linked in the "NOTE" portion of the post.

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Post Mon 11 Dec 2023 - 17:26 by VVV18

ComboMan wrote:That rom is not the right one for the merged patch.  You need the rom with CRC32: DEF42945, which is the more accessible one.  The revised version only has an MSU-1 patch available, the only MSU-1 patch linked in the "NOTE" portion of the post.

Friend, thank you very much!
I ended up getting confused and misinterpreted the "NOTE" here, I'm very grateful for the patch, it works perfectly!!!

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