Dungeon map save fix

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20140525

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Dungeon map save fix Empty Dungeon map save fix




SePH found out that the latest Version of HM can edit dungeon maps. So no need anymore to renounce on these. However, there's a small bug in HM; Caves are saved with FE (but FF is needed to disable the dungeon map call in caves).

So here's a small asm to disable dungeon maps call in caves also after saving a cave in HM:


Code:

lorom

org $0288ff   ; hook
jmp $22ee00
nop
nop
nop

org $22ee00 ; new check
lda $040c
cmp #$FE  ; check FE cave
bne $04
jmp $02891b ; disable X-button
cmp #$FF  ; check FF cave
bne $04
jmp $02891b ;disable X-button
jmp $028906 ;enable X-button
Conn
Conn

Dungeon map save fix Image212

Since : 2013-06-30

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