The Legend Of The Mystical Ninja

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Kurrono/Conn MSU patch v1:
Code:
http://www.mediafire.com/file/w6h00zd6ggwik4p/lmn-msu1-patch-kurrono_v1.zip/file

Japanese (Geomon 1) by Kurrono
Code:
https://drive.google.com/file/d/1wOxgI64uRqfOjW5KG47qTdF6Daa3L93n/view?usp=sharing
Translation: http://www.romhacking.net/translations/5667/

Kurrono PCM v2 (fixed wrong track names):
Code:
http://www.mediafire.com/file/c2isfor325f6xdo/kurrono-lmninja-pcmpack-FixedTrackNames.rar


Last edited by pepillopev on Fri 24 Jul 2020 - 4:59; edited 5 times in total
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The Legend Of The Mystical Ninja :: Comments

kurrono

Post on Fri 28 Aug 2020 - 23:30 by kurrono

Unfortunately some snes Jap and USA aren't the same ..some were lucky like final fantasy 2 ..that worked but for other games the music hook to hack is in another opcode not the same one.thats how it is...

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kurrono

Post on Sat 29 Aug 2020 - 1:02 by kurrono

Damn I improved as hacker hahaah...
I already hack it .. I might upload the patch soon..
The pcms are the same A values..

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kurrono

Post on Sat 29 Aug 2020 - 1:18 by kurrono

ok here it is.. but msthig must be checked
th gradius game....
kurobe mystical ghost boss...

https://1drv.ms/u/s!AvX_RmSPv95RgSOOrZEtfwzPSUAS?e=MjsqJD

the rest is fine..but i need to test club.. ialready had the pcm ready for that yrs ago..but the usa game dont have the club..that was repaced for a concentration game.

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kurrono

Post on Sat 29 Aug 2020 - 2:55 by kurrono

update:
https://1drv.ms/u/s!AvX_RmSPv95RgSVIPcanI6u1lmjP?e=INCsJ8

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Post on Sat 29 Aug 2020 - 5:31 by darthvaderx

kurrono wrote:A Japanese translation patch where..? Can u give me the link.... So I can see the sexy club translated?..hey darth give me th link I was waiting for that for years

Virtually the entire SNES Goemon series is now translated:

Goemon 1:

http://www.romhacking.net/translations/5667/

Goemon 2:

http://www.romhacking.net/translations/5353/

Goemon 3:

http://www.romhacking.net/translations/5354/

Goemon 4:

http://www.romhacking.net/translations/5665/

Ebisumaru's Game:

http://www.romhacking.net/translations/5666/

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kurrono

Post on Sat 29 Aug 2020 - 13:06 by kurrono

new update with intro graphics fix:
it was freespace sorry
i changed that

here:
https://1drv.ms/u/s!AvX_RmSPv95RgSZWEAjoMhIIKNWO?e=uZeDFs

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kurrono

Post on Sat 29 Aug 2020 - 13:08 by kurrono

one more thing need to be done kurobei music is shared and gradius boss music.. it wont play..ill check that tonigth.if i cant find it.. iwill need help from master Conn.. he did that on mystical ninja usa..wasnt me.

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kurrono

Post on Sat 29 Aug 2020 - 13:50 by kurrono

So all goemons are translated great job..I bet that job took more than 10 years but it's done

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kurrono

Post on Sat 29 Aug 2020 - 13:51 by kurrono

Now we can enjoy the club translated with Saiyuuki heheh
No more concentration game haha

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Conn

Post on Sat 29 Aug 2020 - 15:25 by Conn

I'd update the first post with this new patch, but need more info, it's a bit confusing since I don't know this game at all.

So there is a japanese rom and this is translated, what is this patch that works with the msu (Goemon1,2,3 or 4)?

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Post on Sat 29 Aug 2020 - 15:51 by darthvaderx

Initially this patch would work with the officially localized Goemon 1 (Legend of the Mystical Ninja), but after the announcement of the Japanese version translated by fans, Kurrono released the patches compatible with that version, Japanese Goemon 1.

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Conn

Post on Sat 29 Aug 2020 - 17:31 by Conn

Got it, didn't know that it was Goemon 1. Very Happy

K, I added the last link to first post. To avoid keeping me updating that post with every revision, is it possible on MS drive to update the file keeping the old link without having a new link with every version? Would safe me a lot work Wink thanks.

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kurrono

Post on Sun 30 Aug 2020 - 2:26 by kurrono

sorry Master Conn,, but i dont know how to keep old address on 1drv..heheby the wayh Conn this is the last one for now until i figure it out ....how to make work gradius mini boss..the address is not the same is on 00837d..in the usa was on 0083ad...pause works..and cat kurobei is working too

Last update:
https://1drv.ms/u/s!AvX_RmSPv95RgSf4ztXMkC1acv5x?e=SFdo7Y

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Leonardo_BVB@hotmail.com

Post on Sun 30 Aug 2020 - 15:29 by Leonardo_BVB@hotmail.com

Dear Kurrono, your latest archive is corrupted, I am afraid. Only 2 tracks can be extracted (the track 99 seems corrupted).
Kind regards

Last edited by Leonardo_BVB@hotmail.com on Sun 30 Aug 2020 - 15:47; edited 1 time in total

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kurrono

Post on Sun 30 Aug 2020 - 15:34 by kurrono

I LL fix it tonight sorry for that mess

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Leonardo_BVB@hotmail.com

Post on Sun 30 Aug 2020 - 15:47 by Leonardo_BVB@hotmail.com

Thanks ever so much! Very Happy

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Conn

Post on Sun 30 Aug 2020 - 18:22 by Conn

K, try this:

gradius:
Php
Sep #$20 
Lda $2002
Cmp #$53
Bne endGradius
Lda $52
Cmp #$00
Bne endGradius
LDA #$49       ; boss theme
JSR msuRoutine
endGradius:
PLP
JSL $0083ad
RTL

In your code you forgot the PLP before JSL $0083ad!

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kurrono

Post on Sun 30 Aug 2020 - 23:09 by kurrono

cant make that work..no idea.been looking for close..opcodes but no luck on the routine.. the only addres is close to that 00837d a $2140.. ,0083ad..dont even trigger..
prmise is a promise
here:
https://1drv.ms/u/s!AvX_RmSPv95RgSgsxByXTIfP88s8?e=D5KZ4A

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Conn

Post on Mon 31 Aug 2020 - 6:52 by Conn

Well your game crashes due to the missing plp. With it, the game loads track $49 (boss theme) where it should, saying, for me it works.

What probably causes your error is that you have an old lmn_msu1.ips in your folder. Emulators automatically autoapply an ips if they match the rom name, so your rom is automatically patched to an old version.

So try this:
https://drive.google.com/file/d/1wOxgI64uRqfOjW5KG47qTdF6Daa3L93n/view?usp=sharing

1. DELETE your old lmn_msu1.ips if it is in your msu folder
2. Apply the translation on a fresh rom
3. Apply lmn_japa_msu1.ips from above dl link
4. rename your rom into lmn_msu1.sfc

Try gradius.

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Conn

Post on Mon 31 Aug 2020 - 14:09 by Conn

If you don't believe it's working or it's still not working for you, here's the proof, I replaced $49=73 with a bszelda track:

https://streamable.com/53hzk7

I use my link in first post, and hope we are done Wink

Last edited by Conn on Mon 31 Aug 2020 - 17:16; edited 1 time in total

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Retroplay

Post on Mon 31 Aug 2020 - 14:47 by Retroplay

Working for me as well.
asm applied with Asar 1.71 to translated v2 hack (sram version).
https://github.com/RPGHacker/asar/releases

Btw, the asm file needs a little adjusting.
Lines 54 and 63 in particular:
1.asm:54: error: (E5050): Unknown operator. [Lda #$e0  ]
1.asm:63: error: (E5050): Unknown operator. [Sep #$20 ]

Xkas doesn't complain but rom has bad checksum with patch applied whereas it's good if Asar is used.
No biggie. Smile

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Conn

Post on Mon 31 Aug 2020 - 16:39 by Conn

Great it works Smile

I don't use asar and if xkas compiles we are good. It's the fault of asar then, I code for xkas. Also people use the ips usually, not the asm

Also the checksum is nitpicking. It easily can be fixed:
https://www.romhacking.net/utilities/499/

We have too many patches and updates, so I'm too lazy to recalculate it all time (one byte change will break the checksum). It's not important.

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kurrono

Post on Mon 31 Aug 2020 - 22:06 by kurrono

it works..voila.. it was my save state..no help hahah

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