Star Fox Super FX 21 MHz Mode MSU1

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Post by VVV18 Sat 25 Dec 2021 - 8:58

As I understand it, the Star Fox Super 21 MHZ v1.4 patch, this one transfers the entire game to the FX2;
Starfox FASTROM 21MHZ SuperFX v1.0, in addition to transferring the game to FX2, also uses Fast Rom; from what I have understood so far, I think this is it!

VVV18
Blacksmith
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Post by Conn Sat 25 Dec 2021 - 9:22

I think so too Smile
Ah well, I updated the patch in first post to support 21MHZ v1.4 and 21MHZ+Fastrom v1.0 (means I added both patches to the archieve)
Conn
Conn

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Post by pev Fri 31 Dec 2021 - 19:24

@ToAll Can anyone get this to work on MiSTer? I just get a black screen. It works in Retroarch.

pev

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Post by nico7550 Tue 24 May 2022 - 2:31

Hi, just for notice, "Super FX 21 MHz Mode + FASTROM v1.0" has been updated on the hack page (https://www.romhacking.net/hacks/6443/) to 1.2.

Changelog: V1.2 - Fix GAME OVER screen

nico7550
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Post by ABOhiccups Wed 24 Aug 2022 - 23:31

Conn I have a new merge patch request.

There was Star Fox 64-Style HUD patch that use the same patch from FASTROM 21MHZ SuperFX but with Star Fox 2 Sprites, Star Fox 64 HUD Layout, and Aiming in 3rd Person view.

Star Fox 64-Style HUD
https://www.romhacking.net/hacks/6402/
ABOhiccups
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Post by Conn Thu 25 Aug 2022 - 6:08

I looked into it and for now it's too much effort on my side to adjust everytime the msu patch with every new fastrom/third-party patch... I had this too often in the past.

I'd suggest to give the source code to the authors, so they can implement msu support into their patch:
http://bszelda.zeldalegends.net/stuff/Con/Star_Fox_msu1_R2.zip

-> open the dev folder
-> the authors should be able to read/implement v12_msu.asm and v12_video.asm
Conn
Conn

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