Mega Man X

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Mega Man X - Page 6 Empty Mega Man X







Patches:


MegaManX/RockManX Patch (v16, sd2snes resume fix):
Code:
https://mega.nz/file/43JQhaRA#aAAT5Vny-XfJJ2X3kypInxfWDbDV-Eyl1nyARY1O6Ws
- now covers all standard "no header" US 1.0/1.1 and Jap 1.0/1.1 ROM versions
- now includes support for "Dr Light Theme"
- Jap RockmanX 1.0/1.1 patch merged with HerSaki's English Translation patch (v1.5)
- After Dr. Light spoke, the former bgm will resume instead starting from beginning

Hardtype version patch (v16):
Code:
https://mega.nz/file/1qYA2I4R#HGMV7ueeSKXsJempR4tkdV8F_q-lyUvcsHmbmvtjW3o
- patch merged with Hardtype version

SA-1(v1.2) merged with v16:
Code:
https://mega.nz/file/lmZUFaaB#zt1wMVF0j5pNETPmsLME578rCrtcUFEm96Oywhxli1I
- patch merged with SA-1 (1.2) Note: won't save freeze states with snes9x (v1.58 and higher) emulators


Full PCM Sets:

MET Guitar Playthrough v3, 2024 update. [Krzysztof Slowikowski]:
Converted by JUD6MENT
Code:
Download:
https://mega.nz/file/rM9WBQAC#qBO59viwc6fJib3oUk2ELRDqyHsIyumbhxXHyUos_6o

Mirror Download:
https://www.mediafire.com/file/xg75aczzc2o3hka/MET_MMX_v3_Guitar_Playthrough_MSU-1.zip/file
YouTube Preview

Mega Man X Guitar Legends MSU-1 presented by JUD6MENT (Updated: March 3rd, 2024):
Code:
Download:
https://mega.nz/file/qY0BxTJS#bCLyvT3ckBsoKte5cSIq0UG6AVPREXImb7E8y5baXKo

Mirror Download:
https://www.mediafire.com/file/50gav77jhnkasgt/MMX_Guitar_Legends.zip/file
YouTube Preview

Savaged Regime Sega Mega Drive/Genesis YM2612 Style PCM set by Relikk (v2): Dr. Light theme added:  
Code:
https://1drv.ms/u/s!Ahue7izQZmouget1GzZujz8Lln0htA

Mega Man X [TheRetromancer] (-21dB) (v2): Dr. Light theme added:
Code:
https://app.box.com/s/groyzoaxfqbsag744hzsy4w0vrcee8jx

Mega Man X - Maverick Hunter X presented by Dark Mario Bros (v2):
Code:
https://1drv.ms/u/s!Apj1KKkIqKHladszFBkTNl_Rr9A
YouTube Preview

Mega Man X - The Covers Duo by daniloroxette:
Code:
https://yadi.sk/d/foE6-sdGOjLFNg
YouTube Preview

21xx Redux Album - music by Wyllz Milare - PCM conversion by JUD6MENT:
Code:
Download:
https://mega.nz/file/E2c0iSSD#Exu6vNKinTFOdTWkchwqBTZdiniyWWdffPvIukVIfn4

Mirror Download:
https://www.mediafire.com/file/u98814evu14fpq2/21xx_Redux_Album_in_MSU-1_by_Wyllz_Millare.zip/file
YouTube Preview
SIDENOTE: Storm Eagle Stage corrupted PCM fixed. Sorry if you downloaded this before September 8th, 2023. You will need to redownload it.

Archieved PCM Sets:

Mega Man X* by MET Old Version (version 2):
Code:
primary: https://mega.nz/file/JuYWjChb#rm91ql0KATC4vTfnvAat132lUAmMCHvQB7mteSut99s
secondary: https://app.box.com/s/pjvgvyvaamzskan1dp9etyqla4s50nql

Doctor Light Theme Update:
We originally released all three Mega Man X MSU-1 titles without the ability to play Doctor Light's theme. We have fixed that issue since original release of the patches. If you are a returning user of zeldix, you may find the below link useful as it has all Doctor Light Themes used in all the PCM sets in one collection.

Dr.Light Theme collection by JUD6MENT:
Code:
https://mega.nz/file/zbgTQQaY#FXw0t3bZyE1RkMHNEC-EnLAtb1jQl6j2pb-hmFTkfKU
(just replace theme 174 from one set donwloaded below with that theme you prefer from X1 folder)

-------------------------------------
Patch: Mega Man X Plus
Custom Boss music by Cubear, for rom v 1.1

Code:
https://mega.nz/file/bGJG0BRB#Am1ISorK3Axf0G-3-ZUWX-3V7mkcyOn5Xu-csnBONBo

Mirror: https://www.mediafire.com/file/t1i9xboycrqx7ai/megamanxplus.zip/file

Description: This patch will allow all bosses in the game to have a different boss music theme load. To assemble, use a Mega Man X v1.1 (REV 1) rom as the base. Apply this patch to the fresh rom with no header. Then combine two PCM sets together by downloading a main PCM set from above and an extra tracks PCM set from below.

Code:
Track Map for New Tracks:
33. Sting Chameleon
34. Launch Octopus
35. Armored Armadillo
36. Flame Mammoth
37. Boomer Kuwanger
38. Chill Penguin
39. Spark Mandrill
40. Storm Eagle
41. Bospider (Sigma Fortress 1)
42. Rangda Bangda (Sigma Fortress 2)
43. D-Rex (Sigma Fortress 3)
44. Velgauder (Sigma Fortress 4, dog fight before sigma fights.)
45. Vile on first stage
46. Vile in Battle Armor (Sigma Fortress 1)
47. Vile out of Battle Armor (Main Vile Fight After Zero Explodes)


Extra Tracks PCM Add On (PCM themes 33-47 only):
MMX+ Series Greatest Fights PCM by JUD6MENT
Code:
https://mega.nz/file/PP5yxKoS#HOXZdIbFooHJH_JinT8K5aZn-loas2t0unXFqpLq_-M

Mirror: https://www.mediafire.com/file/jsomchdr608zrut/MMX%252B_Series_Greatest_Fights_PCM.zip/file
YouTube Preview
Description: This PCM set gives every boss in the game a different track that can be from any boss fight in the mega man series. I recommend this one.

MMX+ Multi-Artist PCM by JUD6MENT
Code:
https://mega.nz/file/DSIjBDrA#1VEYvxCNd9VLhYc1clrrFurFHb7xS95fpd5ux20t2pE

Mirror: https://www.mediafire.com/file/f5z5msfssqplp6r/MMX%252B_Multi-Artist_PCM.zip/file
YouTube Preview
Description: Every boss theme has a different music artist but is still using the same correct boss theme from Mega Man X.




Megaman-X Track Map: REVIEW


Last edited by Conn on Sun 17 Jul 2022 - 4:29; edited 55 times in total
Conn
Conn

Mega Man X - Page 6 Image212

Since : 2013-06-30

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Mega Man X :: Comments

Dark Mario Bros

Post Fri 10 Jul 2020 - 22:13 by Dark Mario Bros

howdy fellas, I'm DMB and I'd like to share a pcm pack I made sometime ago
https://youtu.be/tY2ROsvYJt0
It contains musics from megaman maverick hunter X and some custom ones since maverick X doesnt have a password screen for example.
Dr. Light's theme is also included

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Conn

Post Sat 11 Jul 2020 - 5:02 by Conn

Hi and welcome to this forum Smile

feel free to send a link to your pcm files and I add it to the original post.

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JUD6MENT

Post Sat 11 Jul 2020 - 5:27 by JUD6MENT

Dark Mario Bros wrote:howdy fellas, I'm DMB and I'd like to share a pcm pack I made sometime ago
https://youtu.be/tY2ROsvYJt0
It contains musics from megaman maverick hunter X and some custom ones since maverick X doesnt have a password screen for example.
Dr. Light's theme is also included

Just a heads up, google is really bad at flagging megaman stuff. I noticed on your youtube page the download link is through google drive. I once had a link for all 3 megaman x games get taken down from google drives. Not only that but it eventually lead to my account being deleted once it flagged my super metroid PCM as well. I would suggest using a different download service to post your Megaman X PCM tracks as google will most likely take it down eventually. So far mega.nz has been good for me and free. Just giving a fair warning.

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Conn

Post Sat 11 Jul 2020 - 6:11 by Conn

Uh, didn't notice the link, I updated first post with this new set. Yes google drive became somewhat shitty in the past for hosting pcm sets Sad

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Dark Mario Bros

Post Sun 26 Jul 2020 - 16:47 by Dark Mario Bros

I see... I'll try upload it somewhere else whenever I get the chance to do it,
at the moment I can't due not having a decent internet with me to upload stuff.

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JUD6MENT

Post Sun 26 Jul 2020 - 19:09 by JUD6MENT

Dark Mario Bros wrote:I see... I'll try upload it somewhere else whenever I get the chance to do it,
at the moment I can't due not having a decent internet with me to upload stuff.

I went a little over a year before my link got removed, you will be good for a bit.

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Dark Mario Bros

Post Mon 27 Jul 2020 - 9:04 by Dark Mario Bros

btw, one thing I think it was important to mention (idk if someone said it before but anyway), the boss introduction theme should be looped, cuz when it's on the dialog with sigma when he has the robot dog along side with him, the song goes to an awkward silence due not being looped

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Conn

Post Mon 27 Jul 2020 - 16:12 by Conn

Even if this request is valid, I don't touch the patches ever again (only for severe bugs, but surely not for further nitpicks).
It shouldn't sound harsh, but see the work: all 4 versions we offer must be adjusted (1.0,1.1, j and us), 2 her-saki and 1 sa1. This can introduce more bugs through mispatching, simply by mixing up the one or other thing.

Furthermore all pcm packs need to be readjusted, and also rehosted. Hell no Smile
(Sorry)

If you like I can give you the hex address to where to change the track into loop, so you can edit your rom (and pcm!) yourself. All I'd need is the track number.

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Dark Mario Bros

Post Mon 27 Jul 2020 - 17:43 by Dark Mario Bros

the song in question is number 30 according the MSU1 track map
also, I've thought ahead and made it looped in my pcm pack cuz I thought it was an error of the patch in some way, but I guess it was just a small slip tho.
I think it would be important to people know how to change it . I know how troublesome it can be, I'm no asm master myself but I know how much headache it can give (I say that cuz I dont code asm stuff, I just port musics for Super Mario World hacks)

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Conn

Post Tue 28 Jul 2020 - 2:35 by Conn

ok, for unheadered rom (should work on all versions), open the rom in a hex editor, press ctrl+g and type 0x7c6b

You should find F0 03. Change this to ea ea.

Mega Man X - Page 6 Image511

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Dark Mario Bros

Post Wed 12 Aug 2020 - 19:00 by Dark Mario Bros

https://1drv.ms/u/s!Apj1KKkIqKHladszFBkTNl_Rr9A

I've uploaded my pcm set on onedrive now

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Conn

Post Wed 12 Aug 2020 - 19:22 by Conn

updated on first post, thanks Wink

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daniloroxette

Post Wed 9 Sep 2020 - 21:52 by daniloroxette

A friend of mine asked me for a MSU-1 set of this title with songs from "The Covers Duo". I know that there's a lot of sets here (I don't even downloaded them all), but since It's done, I would like to share.

Download: https://mega.nz/file/4NJkhYbb#GQgMnLhLB_EfJU9LccLAAcK4rAGGZERZT3wTGbUp3Ro
Preview: https://www.youtube.com/watch?v=cNqhE2tObIs

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JUD6MENT

Post Thu 10 Sep 2020 - 2:31 by JUD6MENT

daniloroxette wrote:A friend of mine asked me for a MSU-1 set of this title with songs from "The Covers Duo". I know that there's a lot of sets here (I don't even downloaded them all), but since It's done, I would like to share.

Download: https://mega.nz/file/4NJkhYbb#GQgMnLhLB_EfJU9LccLAAcK4rAGGZERZT3wTGbUp3Ro
Preview: https://www.youtube.com/watch?v=cNqhE2tObIs

These guys are really good. I actually thought maybe one day i would make PCM set but have too much i am working on right now. Im kind of excited someone else did this so i can take it off the list of things i want to do. I will download this for sure. This is my most played game and i am always up for a new soundtrack, thank you.

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Conn

Post Thu 10 Sep 2020 - 8:09 by Conn

updated first post, as always much thanks! Very Happy

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ComboMan

Post Tue 13 Oct 2020 - 0:25 by ComboMan

Using the SA-1 merged patch with the relocalization patch that has the changed Mega Man logo will render the X to not show during the animation of the title.  Right before it's supposed to show it freezes but the music still plays.  The demo won't play either, but pressing Start will have it go to the main menu.  I did find out it was the SA-1 portion of the patch that causes the issue as I tried the standalone SA-1 patch with the relocalization patch and the same thing happened.  Just wanted to let everyone know even though it's not an MSU-1 problem.

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Conn

Post Tue 13 Oct 2020 - 5:43 by Conn

Yes, if you mix multiple patches, bugs are usually the gain. It is impossible to make every patch compatible with every other patch since the code overlaps and overwrite each other in the freespace areas. You could try to change the patch order, means first recolization, then sa1, or way round.

However you should either try to contact Jake Nagare
http://www.romhacking.net/hacks/5055/
or bosn
https://www.romhacking.net/reviews/5634/
if this is important for you.

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ComboMan

Post Tue 13 Oct 2020 - 14:56 by ComboMan

Ya, I know not every patch works together.  I was more or less giving a heads-up.  I know I can't switch the order of the merged patch as it's a .bps instead an .ips.  I'll try to contact them, but if it doesn't, or impossible, to fix, then that's that.  I would like it to all fit together, but I'll take what I can get.  Just like when I make cover art, sometimes I'm not able to do what I'd like to do.

Edit #1: Patching the relocalization first fixes the problem.  So, unless the merged patch can have an .ips option, the minor issue will still be there.

Edit #2: I found a way to do it.  After patching the relocalization logo patch to the rom, use the beat utility to patch the merged patch to the rom.  A message will pop up saying, "Patch application has failed!", but the new rom will have been created.

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JUD6MENT

Post Tue 27 Oct 2020 - 20:17 by JUD6MENT

Hey, I made some awesome updates to my PCM set:

Mega Man X Guitar Legends MSU-1 presented by JUD6MENT (October 27th, 2020 update):
https://mega.nz/file/Cq5GmKJQ#CWJzGciRcaxFB9fNPJOnBXztLS3dOObiIlldO1NAvQQ

Youtube Preview:
https://www.youtube.com/watch?v=dRC72TLbD1U

I change the Central Highway, Sting Chameleon, Sigma Stage 1, and Sigma Stage 2. I also change how I edited the tracks for Storm Eagle and Spark Mandrill Stage and how they loop as well. I also have some other minor track changes like the themes for password screen and before the boss approaches theme.

Hope you enjoy! This is my all time favorite game and I put a ton of love into this album, I think you will really enjoy it!

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Conn

Post Wed 28 Oct 2020 - 4:01 by Conn

Updated, as always much thanks Very Happy

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avatar

Post Wed 24 Feb 2021 - 12:43 by fuze54

Hey guys, these all look great but I have an issue. I am trying to apply the SA1 patch with any of these MSU1 patches but whenever I try to run the game on my SD2SNES, I just get the regular old music. I downloaded the merged SA1 bps file, applied it to an MMX 1.0 rom, downloaded the Megaman X guitar MSU1 and then threw them all in a folder and dropped onto my sdcard. Am I missing something or doing something wrong?Mega Man X - Page 6 Mmxmsu10

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Retroplay

Post Wed 24 Feb 2021 - 12:54 by Retroplay

Your 0kb msu file doesn't seem to have an .msu extension.
Make sure it has, mmx_msu1.msu

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Relikk

Post Wed 24 Feb 2021 - 12:58 by Relikk

It probably does as it has "Microsoft Update Standalone Package" as the file type. The extension is hidden as it's a known OS file type, whereas the others aren't.

I'm checking it on SD2SNES now.

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Relikk

Post Wed 24 Feb 2021 - 13:06 by Relikk

It's working fine here. The only issue I can think of is that you have the original SD2SNES. SA-1 + MSU1 is not possible on that version. It's only possible on the Pro version.

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avatar

Post Wed 24 Feb 2021 - 16:08 by VVV18

Relikk wrote:It's working fine here. The only issue I can think of is that you have the original SD2SNES. SA-1 + MSU1 is not possible on that version. It's only possible on the Pro version.

Good afternoon...

I also have the normal SD2SNES,
(Review F if my memory serves me correctly)
the MSU1 + SA1 games do not work in the same and such,
I can't wait to buy FX PAK PRO !!!

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