MSU-1 Volume Fix, The Second Wave

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Re: MSU-1 Volume Fix, The Second Wave

Post by niuus on Fri 15 Sep 2017 - 15:53

qwertymodo wrote:Pretty sure that was just a bug in Snes9x, nothing to do with the hack.  I had a similar skip occurring in Chrono Trigger.  Should be fixed now.
Yep, i know. Hence why i pointed Snes9x. It goes away if you load the game a second time in a row, it's the first load that screws up (and pops like hell).

niuus
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Since : 2016-11-26

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Re: MSU-1 Volume Fix, The Second Wave

Post by darknior on Thu 19 Oct 2017 - 13:28

Woaw it is really cool to continue to work on patch to make them better Smile

And it is sooooo cool to fix Volume, so many games have music to hight and we don't listen the game. Thanks

darknior
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