Super Castlevania IV

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Super Castlevania IV - Page 2 Empty Super Castlevania IV






Patch:
Code:
http://bszelda.zeldalegends.net/stuff/Con/sc4_msu.zip

PCM Packs:
AboHiccups "Kurrono Fixed" Set
Code:
https://app.box.com/s/pgw36w7caomy02uiaf29qesnk265p5ld


Last edited by kurrono on Sun 19 Nov 2017 - 21:07; edited 5 times in total
kurrono
kurrono

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Since : 2015-03-22

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Super Castlevania IV :: Comments

ABOhiccups

Post on Sun 3 Nov 2019 - 23:07 by ABOhiccups

pepillopev wrote:@AboHiccups As requested, your PCM Pack is now hosted on my end.

@Conn Alongside Abo's set, I am now hosting Jorge's set on my end too. Please update your links at your convenience. Are there any differences between Abo's and Jorge's set? Should both still be on this page? Just asking. In your email, I understood as replace the original link but not really sure.
To answer your question. The main difference between Kurrono set and my set.

Kurrono set does not have loops. Most of the songs are not Jorge's. Game Over music was buggy and it will damage Headphone User's ears.

My Set adds loops on every track (requires loop), Most of the songs are replaced with Jorge's songs. Jorge's Simon Theme was replaced with a new version (2011-03) by Jorge himself, Game Over music was replaced with a much better one that does not damage Headphone User's ears, and the rest of the tracks from Kurrono set are still in this set (except Boss Battle 2 music was different) due to Jorge has not made these remix songs on his YouTube Channel.

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Post on Mon 4 Nov 2019 - 11:57 by pepillopev

@ABOhiccups Thanks for the clarification. After consulting with Conn, I have decided to remove Jorge's link and keep yours. I will leave Jorge's link still active but posted only in this comment:

https://app.box.com/s/h7tbl9e42530j800mh4amna47o5e6aew

This is just in case, any one, still wants it for posterity Wink

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Post on Thu 24 Sep 2020 - 22:04 by Blitzed78

Possible bug, I let the game run in demo mode and after the initial text crawl, the game will start to play a level and the music would stay the same as the the beginning with the lightning strike. Maybe something got missed and tell the music to stop at start with something different

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Conn

Post on Fri 25 Sep 2020 - 5:47 by Conn

I updated http://bszelda.zeldalegends.net/stuff/Con/sc4_msu.zip
Now it should mute during demo stages.

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Post on Fri 25 Sep 2020 - 9:41 by Blitzed78

I think you uploaded the old patch, not the updated one. It’s still playing music during the demo stages

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Retroplay

Post on Fri 25 Sep 2020 - 9:54 by Retroplay

No music is played on the demo stages with the rom I just patched.
Did you clear your browser cache before downloading the patch ?

Last edited by Retroplay on Fri 25 Sep 2020 - 9:57; edited 1 time in total (Reason for editing : typo)

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Post on Fri 25 Sep 2020 - 10:12 by Blitzed78

It’s working now, thank you

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Retroplay

Post on Fri 25 Sep 2020 - 10:34 by Retroplay

It also works nicely with ShadowOne333's uncensored patch. Very Happy

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Conn

Post on Fri 25 Sep 2020 - 12:15 by Conn

Oh yes, this good old firefox bug... It takes a zip from download history instead making a fresh download.

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