Super Castlevania IV

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Super Castlevania IV - Page 2 Empty Super Castlevania IV






Patch:
Code:
http://bszelda.zeldalegends.net/stuff/Con/sc4_msu.zip

PCM Packs:
AboHiccups "Kurrono Fixed" Set
Code:
https://app.box.com/s/pgw36w7caomy02uiaf29qesnk265p5ld


Last edited by kurrono on Sun 19 Nov 2017 - 21:07; edited 5 times in total
kurrono
kurrono

Super Castlevania IV - Page 2 Image111

Since : 2015-03-22

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Super Castlevania IV :: Comments

ABOhiccups

Post Sun 3 Nov 2019 - 23:07 by ABOhiccups

pepillopev wrote:@AboHiccups As requested, your PCM Pack is now hosted on my end.

@Conn Alongside Abo's set, I am now hosting Jorge's set on my end too. Please update your links at your convenience. Are there any differences between Abo's and Jorge's set? Should both still be on this page? Just asking. In your email, I understood as replace the original link but not really sure.
To answer your question. The main difference between Kurrono set and my set.

Kurrono set does not have loops. Most of the songs are not Jorge's. Game Over music was buggy and it will damage Headphone User's ears.

My Set adds loops on every track (requires loop), Most of the songs are replaced with Jorge's songs. Jorge's Simon Theme was replaced with a new version (2011-03) by Jorge himself, Game Over music was replaced with a much better one that does not damage Headphone User's ears, and the rest of the tracks from Kurrono set are still in this set (except Boss Battle 2 music was different) due to Jorge has not made these remix songs on his YouTube Channel.

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Post Mon 4 Nov 2019 - 11:57 by pepillopev

@ABOhiccups Thanks for the clarification. After consulting with Conn, I have decided to remove Jorge's link and keep yours. I will leave Jorge's link still active but posted only in this comment:

https://app.box.com/s/h7tbl9e42530j800mh4amna47o5e6aew

This is just in case, any one, still wants it for posterity Wink

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Post Thu 24 Sep 2020 - 22:04 by Blitzed78

Possible bug, I let the game run in demo mode and after the initial text crawl, the game will start to play a level and the music would stay the same as the the beginning with the lightning strike. Maybe something got missed and tell the music to stop at start with something different

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Conn

Post Fri 25 Sep 2020 - 5:47 by Conn

I updated http://bszelda.zeldalegends.net/stuff/Con/sc4_msu.zip
Now it should mute during demo stages.

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Post Fri 25 Sep 2020 - 9:41 by Blitzed78

I think you uploaded the old patch, not the updated one. It’s still playing music during the demo stages

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Retroplay

Post Fri 25 Sep 2020 - 9:54 by Retroplay

No music is played on the demo stages with the rom I just patched.
Did you clear your browser cache before downloading the patch ?

Last edited by Retroplay on Fri 25 Sep 2020 - 9:57; edited 1 time in total (Reason for editing : typo)

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Post Fri 25 Sep 2020 - 10:12 by Blitzed78

It’s working now, thank you

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Retroplay

Post Fri 25 Sep 2020 - 10:34 by Retroplay

It also works nicely with ShadowOne333's uncensored patch. Very Happy

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Conn

Post Fri 25 Sep 2020 - 12:15 by Conn

Oh yes, this good old firefox bug... It takes a zip from download history instead making a fresh download.

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ABOhiccups

Post Thu 24 Dec 2020 - 4:11 by ABOhiccups

There was a new FastROM Patch for Super Castlevania IV that changed the clock speed from 2.68 MHz to 3.58 MHz.

Can you make a Merge Patch with both MSU1 Patch, FastROM Patch, Uncensored Patch, and Don't Move Patch?

FastROM Patch
https://github.com/VitorVilela7/fastrom/releases

Uncensored Patch
https://www.romhacking.net/hacks/2928/

Don't Move Patch
https://www.romhacking.net/hacks/3380/

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Conn

Post Thu 24 Dec 2020 - 5:17 by Conn

Well, SA1, MSU1, Uncensored seem to be compatible (just patch with SA1 BPS before applying the msu1 IPS patch, since the bps needs a fresh rom).

As said 1000 times before, I make exceptions and repatch in case crucial important patches (like sa1) are incompatible, but in this case, these are. It is simply impossible to make all billions custom patches out there compatible with MSU1.

Only patch incompatible is the don't move, that overwrites the msu coding area, but this one is not much important - however as exception and favor to you I made it compatible. Attached are all 4 patches merged. No guarantee it works though Wink
Attachments
Super Castlevania IV - Page 2 Attachment
sc4_sa1_msu1_uncens_noMove.zip You don't have permission to download attachments.(610 Kb) Downloaded 30 times

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ABOhiccups

Post Thu 24 Dec 2020 - 5:36 by ABOhiccups

Works great! 👍

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Post Thu 24 Dec 2020 - 6:06 by Tsolo

Conn wrote:Well, SA1, MSU1, Uncensored seem to be compatible (just patch with SA1 BPS before applying the msu1 IPS patch, since the bps needs a fresh rom).

As said 1000 times before, I make exceptions and repatch in case crucial important patches (like sa1) are incompatible, but in this case, these are. It is simply impossible to make all billions custom patches out there compatible with MSU1.

Only patch incompatible is the don't move, that overwrites the msu coding area, but this one is not much important - however as exception and favor to you I made it compatible. Attached are all 4 patches merged. No guarantee it works though Wink

There aren't enough lives to thanks you all the great work you done.

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Conn

Post Thu 24 Dec 2020 - 7:17 by Conn

You are welcome and much thanks Very Happy

I entitled the patch by mistake with "sa-1", though it is only "fastrom" but this is minor (just trying to avoid misunderstandings).

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JUD6MENT

Post Thu 24 Dec 2020 - 18:24 by JUD6MENT

Oh wow, there is only one PCM pack for this game? And it is like 3 years old, there has been great music written since then. I think i will take a short break from my pokemon games PCM and crank out a new PCM project during the christmas break.

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ABOhiccups

Post Thu 31 Dec 2020 - 14:26 by ABOhiccups

Conn Are you going to add a Merged Patch to the main page of this forum?

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Conn

Post Thu 31 Dec 2020 - 20:16 by Conn

No because it is a custom wish, the fastrom and so on works, just the nomove needed to be adjusted (and this is too little to post this as extra patch).

Feel free to post it here if you want to, however:
https://www.zeldix.net/f99-merged-patches

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Polargames

Post Thu 7 Jan 2021 - 20:11 by Polargames


I' am on it fgz. Very Happy


@fgz, Right now I have to say its an no go. I had played it for the first time and it was going fine, I took a break, shut it down and re played it. Well that is where things got wacky. The game was flickering bad on me and I could not control Simon at all. I shut retro arch down, reload a different game and everything was fine. I think there is a conflict with the SA-1 and msu. I have a 100% up-dated retro arch that I eas testing the game on.

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Retroplay

Post Mon 11 Jan 2021 - 12:38 by Retroplay

No problems here at my end.
Here's a combined Uncensored v1.1+FastROM v1.1+MSU1 patch.
https://mega.nz/file/v1UWkBwT#GttIyrmB6Rq9HgVrMRsQS6pGatV0J7OGeSxy7jK3VWM

If it still acts up, try this standalone and libretro BSNES (win64).
It's from official BSNES fork on Github, not libretro fork.
https://mega.nz/file/SgNADDTJ#7RLH3xp7R0rtPI-sHzbegi_v4fEf-4f5B9Jg_MpfyrY

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Post Sun 21 Feb 2021 - 23:05 by tatundria

Can anyone upload just a combined Uncensored v1.1+FastROM v1.1 patch without MSU-1?

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Post Tue 23 Feb 2021 - 6:35 by Señor Ventura

tatundria wrote:Can anyone upload just a combined Uncensored v1.1+FastROM v1.1 patch without MSU-1?

What about msu1 tracks with improved snes tracks?.

Nowadays i’m without internet connection for the pc, but i have lots of work delayed to complete someday...

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Relikk

Post Tue 23 Feb 2021 - 9:59 by Relikk

tatundria wrote:Can anyone upload just a combined Uncensored v1.1+FastROM v1.1 patch without MSU-1?
Why not try patching the game using the fastROM patch, then the uncensored patch?

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Post Tue 23 Feb 2021 - 22:33 by tatundria

Relikk wrote:
tatundria wrote:Can anyone upload just a combined Uncensored v1.1+FastROM v1.1 patch without MSU-1?
Why not try patching the game using the fastROM patch, then the uncensored patch?

because I tried and it didn't work...

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Conn

Post Wed 24 Feb 2021 - 2:52 by Conn

Hmm, I patched it according to Relikk's receipe, I do not encounter problems without having tested much though.

Please keep in mind that we are an exclusive msu related forum, and have already a work load with these patches alone Wink
Attachments
Super Castlevania IV - Page 2 Attachment
sc4_fast_uncen.zip You don't have permission to download attachments.(510 Kb) Downloaded 10 times

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