Castlevania Dracula X

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Castlevania Dracula X







Patches:
Castlevania DX (USA)
Akumajou Dracula XX (J)*

PCM Sets
Relikk "PC-Engine" PCM Pack [Updated 12-24-18]: Primary Link, Backup Link
PepilloPEV "PSP Dracula X Chronicles" PCM Pack [Updated 12-21-18]: LINK
Kurrono PCM Pack: Link

Track List: LINK

* Note: To play the Japanese version (Akumajou Dracula XX), copy the pcm:s of the PCM Pack of your choice in a folder; alongside the batch file you will find in the patch file of the japanese version, called "cdx2adx.bat".
Then run cdx2adx.bat to automatically rename your PCM files to the correct new track number and the correct name: adx-msu1-x.pcm (where X is the track number).
Make sure your msu patched Akumajou ROM matches the same naming scheme (adx-msu1.sfc)!


Last edited by pepillopev on Wed 30 Jan 2019 - 23:41; edited 47 times in total
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pepillopev



Since : 2017-10-16

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Castlevania Dracula X :: Comments

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Post on Sat 22 Dec 2018 - 17:03 by pepillopev

Dracula X fanboy wrote:Is it possible for someone to just add their own choice of music into an MSU-1 with the right tools? if so, would that mean I could put the Dracula X chronicles Music into this?
I went ahead and re-created my PCM set using the "Dracula X Chronicles" OST. I removed the older set since it was somewhat similar to Relikk's set with some minor differences.

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Conn

Post on Sat 22 Dec 2018 - 18:10 by Conn

K set is down. Damned.

Last edited by Conn on Sat 22 Dec 2018 - 18:13; edited 1 time in total

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Post on Sat 22 Dec 2018 - 18:13 by pepillopev

@Conn I am able to get into the Relikk set. Kurrono, not so much.

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Conn

Post on Sat 22 Dec 2018 - 18:14 by Conn

Noticed it too and corrected my post... hope K can fix it.

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Post on Sat 22 Dec 2018 - 18:14 by pepillopev

@Conn I sent him a text. Hopefully, he will fix soon.

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Post on Sat 22 Dec 2018 - 18:17 by pepillopev

@Conn I see, his set was DMCA'ed by Google.

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Conn

Post on Sat 22 Dec 2018 - 18:27 by Conn

Strange, wouldn't guess cdx is copyright protected... I hope this is the only one. I briefly checked some (5) of his other links like ij, and they luckily still work.

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Post on Sat 22 Dec 2018 - 18:28 by pepillopev

@Conn Yeah his link was removed for violating Google's terms of service.

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kurrono

Post on Sun 23 Dec 2018 - 0:10 by kurrono

I still can download it..and i dont have other place to upload. For reality dont see it dcmcad like super castlevania 4 is cdx..could be a CD x..not Dracula x hehe

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kurrono

Post on Sun 23 Dec 2018 - 0:23 by kurrono

the link is still working for me from my pc and my phone

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kurrono

Post on Sun 23 Dec 2018 - 2:01 by kurrono

https://drive.google.com/open?id=1BiMtasDaK1uQ7bhYMyzEk2kC5DndCPLy
let see how it last..if not ill findother provider

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Conn

Post on Sun 23 Dec 2018 - 5:38 by Conn

That one is working, I edited first post, thanks Smile

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Post on Sun 23 Dec 2018 - 9:29 by Relikk

I might be posting a newer version of my set in a while, because I want to clean it up a little (I think some blank space was added at loop points where it shouldn't have been), and it seems that I never kept the original finished files that I worked on (which is strange because I do that with every set).

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Post on Sun 23 Dec 2018 - 10:19 by pepillopev

@Relikk Awesome, cannot wait for your improved version. Smile

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Post on Sun 23 Dec 2018 - 10:21 by pepillopev

@Kurrono I will create a backup link for your set (just in case). Very Happy

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Post on Mon 24 Dec 2018 - 10:11 by Relikk

pepillopev wrote:@Relikk Awesome, cannot wait for your improved version. Smile

So a while ago I found that there were gaps at the end of some tracks because when I did the set originally, I was opening them as CD tracks in the program I was using. Didn't notice it at the time, but I saw a video of someone playing the game and using the set. You can hear it here when the loop is triggered...

https://youtu.be/sF4No-HDuMk?t=34m21s

I started from scratch again by re-ripping my original PC Engine CD and I've cleaned up the affected tracks and all is well, and more importantly I now have a backup of the edited WAV files and their loop points.

Since the original orb FX was not set to loop in the ASM, I created patches for CDX and ADX that are included in the PCM zip for that FX loop, along with the renaming batch files for each game. If that's not OK, I'll remove them.

Last edited by Relikk on Mon 24 Dec 2018 - 10:47; edited 1 time in total

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Post on Mon 24 Dec 2018 - 10:41 by pepillopev

@Relikk Cool, added your updated link to the top. As for the work for the loop stuff, that is fine too. If anyone else brings it about preferring a loop for the FX, maybe a quick tutorial can be made to show how to edit the loop table with a HEX editor. We will see. Anyway, many thanks for your contribution and Merry Xmas.

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Post on Mon 24 Dec 2018 - 10:47 by Relikk

Sorry, Pev. You just got in before I could ninja edit the link. I forgot to put a note saying that the patches needed to be applied to fresh, unpatched ROMs.

New, and final link: https://1drv.ms/u/s!Ahue7izQZmougYhL_F4OhPvfNVsBuA

Happy Xmas to you, also.

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Post on Mon 24 Dec 2018 - 10:51 by pepillopev

Relikk wrote:Sorry, Pev. You just got in before I could ninja edit the link. I forgot to put a note saying that the patches needed to be applied to fresh, unpatched ROMs
Using some left over Ninja Magic, I quickly updated your link. Wink

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